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Dynamic Lights v1.7
For Minecraft 1.17x to 1.20x!
Make sure to click the skip button that appears in the top right corner after 5 seconds.
On Modrinth click on the Versions tab and download the latest version.
If you like my work, consider supporting me over on Ko-fi
Features:
Supported entities and items such as torches or lanterns emit light by using the light block added in 21w13a.
Supported Items:
Torches, Lanterns, Campfires, Glowstone, Glowstone Dust, Blaze Rods, Blaze Powder, Spectral Arrows, Lava Buckets, Sea Lanterns, Prismarine Crystals, Froglights, Glow Ink Sacs, Glow Berries, Glow Item Frames, Glow Lichen, Jack o'Lanterns, Shroomlights, End Rods, End Crystals, Fire Charge, Amethyst Shards, Nether Stars, Ender Chests and Beacons
Additionally, all enchanted items will emit light level 6 while Fire Aspect enchanted items will emit light level 9.
Always glowing entities:
Allays, Glow Squids, Glow Item Frames, Blazes, TNT, End Crystals, Fireballs, Spectral Arrows, Shulker Bullets, Firework Rockets and Flying Wither Skulls
This data pack is completely server-side! No Optifine required!
➜ For available settings and planned features, take a look at the wiki
To check for updates, use
/trigger tschipcraft.menu
and hit the Check for Updates button. There is also a Reset and an Uninstall button.Issues?
If you are having issues installing or want help knowing how to do
something with the pack, ask for help in the comments.
Compatibility
This data pack follows the Smithed and essential MC Datapacks Discord Server Conventions to ensure data pack compatibility.
Compatibility | Minecraft 1.17 |
to | Minecraft 1.20 |
Tags |
8 Update Logs
v1.7.1 : by Tschipo 01/11/2024 1:53:07 pmJan 11th
- Update to Minecraft 1.20.4 🦇
- Improved performance of light placement checks
- Moved dynamic light spawn location to eye level
- Added global function API calls for placing dynamic lights
- Added a check before removing light markers to make sure the light block itself got removed first
- Added interaction entities to the ignore tag list
- Improved performance of light placement checks
- Moved dynamic light spawn location to eye level
- Added global function API calls for placing dynamic lights
- Added a check before removing light markers to make sure the light block itself got removed first
- Added interaction entities to the ignore tag list
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