Minecraft Data Packs / World Generation

Mountain Ranges [Tech Demo]

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    Apollo404's Avatar Apollo404
    Level 65 : High Grandmaster Terraformer
    300
    This tech demo (possibly the largest I've made yet) completely changes mountain generation, to make mountains form real mountain ranges. These mountain ranges can stretch up to thousands of blocks across, and can stretch up to the height limit. This pack also implements features of my Greater Heights and Smoother Terrain tech demos to truly make the mountainous terrain nothing short of spectacular. I highly recommend having your render distance above 12 to truly take in the sights you will get in this datapack.

    This will also be the last tech demo I will upload, at least for a long while. Each tech demo has only been a piece of a much larger pack I'm working on. Stay tuned!

    Warning: This is incompatible with other worldgen packs, including my other tech demos.
    CompatibilityMinecraft 1.19
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    ChonkerDoge
    08/14/2023 4:46 pm
    Level 16 : Journeyman Crafter
    history
    ChonkerDoge's Avatar
    hey apollo, is the pack compatible with ONLY 1.19 or is it compatible with also 1.19.N\A?
    1
    Apollo404
    08/14/2023 6:34 pm
    Level 65 : High Grandmaster Terraformer
    Apollo404's Avatar
    no clue, this pack has been dead for awhile lmao
    1
    lschlick
    01/15/2023 1:29 am
    Level 1 : New Miner
    history
    lschlick's Avatar
    This type of datapack is exactly what I was looking for! I HATE the terrain introduced in 1.18, as it is way too chaotic. My favorite part of this is how it makes the mountains look so majestic and keeps the plains and meadows relatively flat and easy to build on. I just have some feedback. The beaches and stony shores are generating in random patches on land, rather than on the border in between oceans.

    I also have some feedback that's more for 1.18 in general than this specific datapack. The badlands suffer greatly from biome-dependant height being removed, as they no longer have the ability to generate unique landmarks. They used to generate these awesome plateaus that were all roughly equal height, with rivers carving canyons between them.They would have a desert biome surrounding them to make sure that the terrain was flat so that the plateaus didn't conbine with hills in other biomes. Now, the badlands are just blobby hills like the rest of the biomes, and they combine with the hills with the other biomes. There are no more plateaus.

    The source of this problem is 1.18's height-dependent biome system, which replaced the previous biome-dependent height system.
    3
    BuddyButt
    11/24/2022 7:19 am
    Level 1 : New Miner
    BuddyButt's Avatar
    Hello! What would I change in the datapack to make the world a bit more hilly?
    1
    Pricor
    09/22/2022 1:16 am
    Level 1 : New Miner
    Pricor's Avatar
    The datapack is great in what it does 10/10, but it might remove 1.19 caverns underground
    1
    WolfiePMC
    09/16/2022 7:15 pm
    Level 1 : New Miner
    history
    WolfiePMC's Avatar
    Dude!!! this is amazing! combined with something like Xmountains just blows my mind!
    2
    Splatus
    08/25/2022 11:19 am
    Level 74 : Legendary Artist
    Splatus's Avatar
    awesome stuff here!!!
    5
    NuggetBoy64
    08/24/2022 5:12 pm
    Level 26 : Expert Warrior
    NuggetBoy64's Avatar
    does it work with a tree changing pack, like arboria?
    3
    Apollo404
    08/24/2022 6:59 pm
    Level 65 : High Grandmaster Terraformer
    Apollo404's Avatar
    It does work with Arboria.
    3
    hhumanoid
    08/24/2022 6:07 pm
    Level 56 : Grandmaster Lava Rider
    hhumanoid's Avatar
    hello Nugget Boy it should
    3
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