• 7/7/25 7:28 pm
- 1.6k views • 0 today
- save_alt 170 downloads
- Compatibility
- Minecraft 1.21
- Changes include
- 14
- 7
- 11
Required Resource Pack
2
explore many odd dimensions via weird portals rarely found around the world.
but just remember:
some places aren't meant for comfort, not all trips are two way, and have FUN!!!
(requires a resource pack)
current content:
but just remember:
some places aren't meant for comfort, not all trips are two way, and have FUN!!!
(requires a resource pack)
current content:
lands
+ wheat field (positive ground)
+ deep sea (negative ground)
- deep caves (negative ground)
- lushes wasteland (positive ground)
+ deep sea (negative ground)
- deep caves (negative ground)
- lushes wasteland (positive ground)
portals
+ wheat field: the windmill has his secrets
+ deep sea: some mines are not whole
+ deep sea: some mines are not whole
stress system
fully implemented (if you have any issues with this system please let me know)
Comfort effects:
90..100
+ Ear ringing
78..100
+ Constant "relaxing sound effects"
65..78
+ Slow falling effect
+ Night vision effect
60..65
+ Regeneration effect
25..-50
+ Mob sound effects (stops on looking backwards)
50..-70
+ Blinding
+ Screeching sound effect
+ Movements freeze
-70..-100
+ Reversed Minecraft music
-90..-99
+ Slow Heart monitor
+ heart beat
-100
+ Blindness
+ movement freeze
+ heart monitor stop
+ constant damage
Comfort effects:
90..100
+ Ear ringing
78..100
+ Constant "relaxing sound effects"
65..78
+ Slow falling effect
+ Night vision effect
60..65
+ Regeneration effect
25..-50
+ Mob sound effects (stops on looking backwards)
50..-70
+ Blinding
+ Screeching sound effect
+ Movements freeze
-70..-100
+ Reversed Minecraft music
-90..-99
+ Slow Heart monitor
+ heart beat
-100
+ Blindness
+ movement freeze
+ heart monitor stop
+ constant damage
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Have something to say?
I would check that, but it's most definitely not that problem unless they got the team `oddLands.screeching` so I need to see what gave them the team (just mean a longer time to debug)
for MitronBlue:
I will get on that also at some point, pretty sure it's my dumb a** and not OptiFine though as OptiFine is mainly on the rendering side of things
anyways: also sadly after these fixes I don't know how much I'll be working on datapacks/minecraft content ever so I'm not gonna keep working on this
I checked your datapack files and I suppose it's because of this command in tick.mcfunction:
"tp @e[type=!player, team=oddLands.screeching, scores={oddLands.player.comfort.screeching.tick=10..}] ~ -1000 ~"
Would be nice if you fixed it, maybe add a tag or something so only markers or whatever you want will teleport and not entities like player pets
IMAGE: https://ibb.co/Jw0L3rQy
I use OptiFine
edit: also I did realize that sometimes it can also be fixed by pressing f3+a (aka reload chunks) but it mostly for one chunk rendering issues