- check_circle Advancements
- check_circle Functions
- check_circle Loot Tables
- check_circle Structures
Published Sep 22nd, 2021, 9/22/21 5:16 am
- 27,687 views, 5 today
- 7,249 downloads, 0 today
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This datapack adds a new dungeon, mobs, endgame loot and even a new boss, the Diamond Monstrosity.
I made this as a part of a larger datapack I was working on but decided to discontinue. I made the structure into its own datapack because it was so good. I spent upwards of 6 hours working on this.
With over 40 unique rooms there is always something more to find, such as hidden secret chests and a rare vault room with bountiful amounts of treasure. I may also add another boss room in another update, with a new enchantment-related enemy.
This is a great addon to any Minecraft world and can make the endgame much more fun with a difficult challenge. The boss drops a diamond golem chestplate which is better than netherite and increases attack damage. If you have an idea of something it could drop, maybe with an ability, comment it and I may try to implement it.
Btw if you are unsure how to summon the boss, look more closely around the boss room. There is a riddle which is relatively easy to solve which explains it.
To find the dungeon:
If in survival, there is a small chance that a locator map can be found in a cartographer's chest. It will lead you to the nearest dungeon. If you just want to get lucky and find one randomly, it should be good to know that it only can be found in the default oak forests.
If in creative, use /locate bastion_remnant while in the overworld. If you have other dungeon datapacks, it may not lead you to the intended dungeon.
Use:
You can use this datapack in a server or some data pack pack thing, just give explicit credit to me.
Don't even try to steal the datapack, the amount of places I have hidden my username is unreal. It's really only in the code, so it isn't a big deal while playing.
I made this as a part of a larger datapack I was working on but decided to discontinue. I made the structure into its own datapack because it was so good. I spent upwards of 6 hours working on this.
With over 40 unique rooms there is always something more to find, such as hidden secret chests and a rare vault room with bountiful amounts of treasure. I may also add another boss room in another update, with a new enchantment-related enemy.
This is a great addon to any Minecraft world and can make the endgame much more fun with a difficult challenge. The boss drops a diamond golem chestplate which is better than netherite and increases attack damage. If you have an idea of something it could drop, maybe with an ability, comment it and I may try to implement it.
Btw if you are unsure how to summon the boss, look more closely around the boss room. There is a riddle which is relatively easy to solve which explains it.
To find the dungeon:
If in survival, there is a small chance that a locator map can be found in a cartographer's chest. It will lead you to the nearest dungeon. If you just want to get lucky and find one randomly, it should be good to know that it only can be found in the default oak forests.
If in creative, use /locate bastion_remnant while in the overworld. If you have other dungeon datapacks, it may not lead you to the intended dungeon.
Use:
You can use this datapack in a server or some data pack pack thing, just give explicit credit to me.
Don't even try to steal the datapack, the amount of places I have hidden my username is unreal. It's really only in the code, so it isn't a big deal while playing.
Compatibility | Minecraft 1.17 |
Tags |
tools/tracking
5307811
119
overgrown-citadel-an-expansive-endgame-dungeon-fit-for-any-playthrough-new-boss
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*Nearly spend the entire 3 months trying to figure out lol*
??
Sorry