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I've always wanted to play in a floating islands Minecraft world, but when the official floating islands generation was released it was disappointing for multiple reasons, which I have aimed to improve with this data pack.
Features
- Floating islands with multiple biomes
- Custom biome generation that only includes appropriate biomes
- Floating island surfaces at different elevations
- Ores spawn regardless of altitude
- Islands have vertical features on the surface
- No massive landmasses
Installation
1. When creating a new world, load and enable sanonasu's floating islands data pack by clicking on Data Packs, dragging and dropping the .zip file onto the Minecraft window and moving the data pack over to the Selected column.
2. Adjust any world options you want EXCEPT World Type under More World Options. Leave it set to Default.
2a. Due to the way Minecraft generates structures, they sometimes load incorrectly in a floating island world (at y: 0 hanging over the void). I'd encourage you to consider turning off structures if this is something that bothers you.
3. Create New World and enjoy!
Compatibility
sanonasu's floating islands IS NOT compatible with any data pack that edits the world generation of the overworld dimension. This includes editing biome generation or adding new biomes to the overworld.
sanonasu's floating islands IS compatible with any data pack that edits the world generation of the nether or the end, or adds custom dimensions.
Known Issues
- The terrain and biome seed isn't randomised each time a world is generated, meaning that every world generated with a random seed will be the same. Currently there is no way to fix this due to the feature still being developed by Mojang. I'm not aware of any workaround available to this issue for now.
- Structures generating at the bottom of the world when there are no blocks from y-0 to y-256. (Possible fix by THINK86200)
Offshoots
dburgdorf's Rainbeau's Sky Islands
Features
- Floating islands with multiple biomes
- Custom biome generation that only includes appropriate biomes
- Floating island surfaces at different elevations
- Ores spawn regardless of altitude
- Islands have vertical features on the surface
- No massive landmasses
Installation
1. When creating a new world, load and enable sanonasu's floating islands data pack by clicking on Data Packs, dragging and dropping the .zip file onto the Minecraft window and moving the data pack over to the Selected column.
2. Adjust any world options you want EXCEPT World Type under More World Options. Leave it set to Default.
2a. Due to the way Minecraft generates structures, they sometimes load incorrectly in a floating island world (at y: 0 hanging over the void). I'd encourage you to consider turning off structures if this is something that bothers you.
3. Create New World and enjoy!
Compatibility
sanonasu's floating islands IS NOT compatible with any data pack that edits the world generation of the overworld dimension. This includes editing biome generation or adding new biomes to the overworld.
sanonasu's floating islands IS compatible with any data pack that edits the world generation of the nether or the end, or adds custom dimensions.
Known Issues
- The terrain and biome seed isn't randomised each time a world is generated, meaning that every world generated with a random seed will be the same. Currently there is no way to fix this due to the feature still being developed by Mojang. I'm not aware of any workaround available to this issue for now.
- Structures generating at the bottom of the world when there are no blocks from y-0 to y-256. (Possible fix by THINK86200)
Offshoots
dburgdorf's Rainbeau's Sky Islands
Compatibility | Minecraft 1.16 |
to | Minecraft 1.17 |
5 Update Logs
v1.1.0 : by sanonasu 06/08/2021 1:03:28 pmJun 8th, 2021
- Updated datapack to pack format 7
- Copper ore now generates. It follows the same rules as other ores in this data pack - spawns from 0 to world roof with 3x the regular spawn rate to compensate for the expanses of air + bigger vertical spread.
- Depending on rarity, ores are now hidden beneath the surface
- Increased dirt and gravel spawn rate x3
- Copper ore now generates. It follows the same rules as other ores in this data pack - spawns from 0 to world roof with 3x the regular spawn rate to compensate for the expanses of air + bigger vertical spread.
- Depending on rarity, ores are now hidden beneath the surface
- Increased dirt and gravel spawn rate x3
LOAD MORE LOGS
tools/tracking
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sanonasu-s-floating-islands-for-minecraft-1-16-2
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Do keep in mind that as of 1.17 this datapack is still based on experimental features, so there is no guarantee that it will work across a wide range of scenarios like you might expect other data packs to work.
Thanks for your interest and good luck!
I call my data-pack the: Village Autovoid!
www.planetminecraft.com/data-pack/village-autovoid-void-the-villages-version-1-2/
With it you can void the villages you come across your world automatically when loading into the chunks. However while my data-pack is not entirely perfect at it, you can manually clear the village structures in the void with a function command I added, that you don't need cheats enabled to use it at all X3
- THINK86200
I don't really have the time currently to implement and test this myself, but I'll add it to the description as a possible fix.
Thanks so much!
(Btw, my data-pack generally works at y-0, for it runs the function only at villagers that are around y-0)