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22
this datapack got 1.1k downloads?? we were just at 750 and i havent updated for a few weeks?????? im so confused but thnakmbs
There are currently 2 dimensions: Saturated and The Void
there are about 12 biomes:
11 in Saturated:
-The Enchanted: is suppose to be an enchanted forest. The bigger trees that tower over the normal ones and have fruit hanging off of them, the normal trees have soul lanterns hanging off of them, and the forest floor has some decorations on it.
-Stranger Flats - Has floaty things bigger floating things in the air than other biomes. Also has bushes.
-Bone Valley - A place mostly made out of red sand related stuff. Has bones sticking out of the ground.
-Boreal Valley - a thicket of tall spruce trees, along with normal-sized trees. has occasional lanterns on the ground
-Moss Basin - oops forgot to update this par of the description uhhh the trees have either vines or droopy leaves and there's massive dead trees. the user _humanoid lvoes it
-Basalt Climb - basically a slopes biome made out of just smooth basalt.
-Freezer - The top of the basalt climb. A peaks biome with snow and some warped wart.
-Crystalized Peaks - A peaks biome with Blackstone stripes and crystals coming out of the ground.
-Oceanic - Think of a warm ocean with even more life. Not much to describe about it.
-The River - a generic river. it was suppose to be just an ugly green but that was too out of place so i made it blue and added some bushes and lily pads.
and 1 in The Void:
-Void - mostly empty, sometimes has pillars of cobblestone / dirt. All items disappear in this biome / dimension. Used as a gateway between dimensions, as you use doors to cross into the overworld or saturated from here. If you didn't bring a door, there's a new funky liminal space structure that has what you're looking for. Just walk around for long enough and you can probably find an entrance to one.
You can find roads littered around in some biomes, like the enchanted and stranger flats.
!KNOWN BUGS!
-chunk gen is sometimes laggy
- coral disc gen is kinda buggy
-decent chance that you will be teleported to y 32 instead of y 300 when crossing dimensions
in the overworld, get stuck in some gravel or normal sand to teleport to the void dimension. In the void dimension, go through a oak door to go back to the overworld. In the void dimension, use a warped door to go to saturated. in saturated, go through an iron door to go back to the void.
Credit:
-_humanoid lets me use altered versions their wubflies, lushrooms, and pumpkins
-WilliamWythers lets me use a modified version of their coral discs, and their Phantasmal Forest add-on is a huge inspiration to the enchanted forest
-attempted to re-create some elements from Terralith
-Bracken Pack - I don't remember the biome, but it had floating ice in the air, and i really liked it lol. Also the lamp posts are inspired by the ones in the city biome if i remember correctly
-That one backrooms mod, the void and the way to get there is a reference to it lol
-crystalized peaks heavily inspired by BetterEnd's crystal mountains
!PAPER/SPIGOT + BRANCHES OF THE TWO ARE UNSUPPORTED AND MAY OR MAY NOT ACT UNPREDICTABLY / NOT WORK!
!REALMS WILL NOT WORK!
made for an event, don't expect it to be good lol
#minedatajamS2
voting ended gg
There are currently 2 dimensions: Saturated and The Void
there are about 12 biomes:
11 in Saturated:
-The Enchanted: is suppose to be an enchanted forest. The bigger trees that tower over the normal ones and have fruit hanging off of them, the normal trees have soul lanterns hanging off of them, and the forest floor has some decorations on it.
-Stranger Flats - Has floaty things bigger floating things in the air than other biomes. Also has bushes.
-Bone Valley - A place mostly made out of red sand related stuff. Has bones sticking out of the ground.
-Boreal Valley - a thicket of tall spruce trees, along with normal-sized trees. has occasional lanterns on the ground
-Moss Basin - oops forgot to update this par of the description uhhh the trees have either vines or droopy leaves and there's massive dead trees. the user _humanoid lvoes it
-Basalt Climb - basically a slopes biome made out of just smooth basalt.
-Freezer - The top of the basalt climb. A peaks biome with snow and some warped wart.
-Crystalized Peaks - A peaks biome with Blackstone stripes and crystals coming out of the ground.
-Oceanic - Think of a warm ocean with even more life. Not much to describe about it.
-The River - a generic river. it was suppose to be just an ugly green but that was too out of place so i made it blue and added some bushes and lily pads.
and 1 in The Void:
-Void - mostly empty, sometimes has pillars of cobblestone / dirt. All items disappear in this biome / dimension. Used as a gateway between dimensions, as you use doors to cross into the overworld or saturated from here. If you didn't bring a door, there's a new funky liminal space structure that has what you're looking for. Just walk around for long enough and you can probably find an entrance to one.
You can find roads littered around in some biomes, like the enchanted and stranger flats.
!KNOWN BUGS!
-chunk gen is sometimes laggy
- coral disc gen is kinda buggy
-decent chance that you will be teleported to y 32 instead of y 300 when crossing dimensions
in the overworld, get stuck in some gravel or normal sand to teleport to the void dimension. In the void dimension, go through a oak door to go back to the overworld. In the void dimension, use a warped door to go to saturated. in saturated, go through an iron door to go back to the void.
Credit:
-_humanoid lets me use altered versions their wubflies, lushrooms, and pumpkins
-WilliamWythers lets me use a modified version of their coral discs, and their Phantasmal Forest add-on is a huge inspiration to the enchanted forest
-attempted to re-create some elements from Terralith
-Bracken Pack - I don't remember the biome, but it had floating ice in the air, and i really liked it lol. Also the lamp posts are inspired by the ones in the city biome if i remember correctly
-That one backrooms mod, the void and the way to get there is a reference to it lol
-crystalized peaks heavily inspired by BetterEnd's crystal mountains
!PAPER/SPIGOT + BRANCHES OF THE TWO ARE UNSUPPORTED AND MAY OR MAY NOT ACT UNPREDICTABLY / NOT WORK!
!REALMS WILL NOT WORK!
made for an event, don't expect it to be good lol
#minedatajamS2
voting ended gg
Credit | _humanoid, WillianWythers, Starmute, BrackenStrike |
Compatibility | Minecraft 1.18 |
Tags |
5 Update Logs
backrooms update : by Bro Omg 05/22/2022 3:31:35 pmMay 22nd
-you now might fall from y 300 with slowfalling when crossing into overworld or saturated from the void
-adjusted moss basin tree density a tiny bit
-made bones in bone canyon more common
-changed void water color
-fixed crystallized peaks crystals generation on other features
-added funky liminal spaces to the void [EXPERIMENTAL]
didn't bring doors with you? no problem! find an entrance to this liminal space structures where there are exit doors you can use!
features in the liminal structure:
-sometimes liminal spaces
-a variety of rooms
-many references to the game just more doors
-literally a small backrooms room (level 0 and 2)
-actual rooms with the doors you need to exit (oak and warped)
-1 diamond if you're lucky
-adjusted moss basin tree density a tiny bit
-made bones in bone canyon more common
-changed void water color
-fixed crystallized peaks crystals generation on other features
-added funky liminal spaces to the void [EXPERIMENTAL]
didn't bring doors with you? no problem! find an entrance to this liminal space structures where there are exit doors you can use!
features in the liminal structure:
-sometimes liminal spaces
-a variety of rooms
-many references to the game just more doors
-literally a small backrooms room (level 0 and 2)
-actual rooms with the doors you need to exit (oak and warped)
-1 diamond if you're lucky
LOAD MORE LOGS
tools/tracking
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saturated-1-18-2-dimension
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-unzip the file
-go into the folder
-go into the "data" folder
-go into the "bro" folder
-go into the "functions" folder
-go into the " teleport" folder
(\saturated-open-beta-x\data\bro\functions\teleport\)
now click onto any of the files (for this example, lim_to_world.mcfunction, "lim" is the void)
the first command in the file should be execute in minecraft:overworld run teleport @s 0 300 0, the teleport command that happens when you enter an oak door whilst in the void. replace the 0 300 0 with the coords you want it to go to. you can put the datapack into the new world, but i think you have to re-zip it if you're replacing it in an existing world
my best guess as to reset the void is to:
-go into the world folder
-go into the "dimensions" folder
-go into the "bro" folder
-go into "the void" folder (\[yourworldname]\dimensions\bro\void)
-delete the region folder
-restart server
i dont know anything about servers so if this doesnt work then idk what to do lol
there should be no incompatibility with terralith. i tested it out on a world and there was no problems that ive noticed
thats dope!
(in the overworld, get stuck in some gravel or normal sand to teleport to the void dimension. In the void dimension, go through a oak door to go back to the overworld. In the void dimension, use a warped door to go to saturated. in saturated, go through an iron door to go back to the void)