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[insert appreciation for support].... yo, i got a Discord Server
Yet again, made a structure. however, this time, it's actually looks kinda cool.
yo, this datapack is not finished. expect there to be bugs
This datapack adds Saturated, a new dimension (and The Void as a bonus)
in the overworld, get stuck in some gravel or normal sand to teleport to the void dimension. In the void dimension, go through a oak door to go back to the overworld. In the void dimension, use a warped door to go to saturated. in saturated, go through an iron door to go back to the void.
there are about 15 biomes:
13 in Saturated:
-The Enchanted: Is suppose to be an enchanted forest. The bigger trees that tower over the normal ones and have fruit hanging off of them, the normal trees have soul lanterns hanging off of them, and the forest floor has some decorations on it.
-Stranger Flats: Has large "jellyfish" floating in the air, and has shrubs on the ground.
-Bone canyon: A hot desert made out of red sand related blocks. Has bones sticking out of the ground.
-Bone cavern: Bone canyon but cave edition. has trees made out of bone and red blocks with an a lot of shroomlights. ceiling has stuff hanging from it.
-Boreal Valley: A thicket of tall spruce trees, along with normal-sized trees. Has occasional lanterns on the ground
-Moss Basin: Has bushes and trees on the ground. The trees have either vines or droopy leaves and there's massive dead trees. The user _humanoid lvoes it
-Underground Jungle: Lush Caves ++, ceiling has hanging vines and the ground is made out of several blocks, Trees have several variants, and there's occasional 'big roots'
-Basalt Climb: basically a slopes biome made out of just smooth basalt and Blackstone. has a normal basalt path, which is the only place where the "trees" can grow.
-Freezer: The top of the basalt climb. A peaks biome made of warped wart, powdered snow, and smooth blackstone streaks.
-Crystalized Peaks: A peaks biome made out of stone with Blackstone stripes and crystals coming out of the ground. the crystals occasionally have growstone floating near them.
-Oceanic: Think of a warm ocean with even more life. The land that's close to breaching the surface becomes dead coral. The parts that do breach the surface have large dead coral trees that use to grow on them.
-Sunken Depths: a deep ocean biome that has very tall kelp, along with some ruins of an unknown origin. these ruins can occasionally have ancient debris ontop of them.
-Verdant Spires: very rare ocean biome. made up of very tall stony spikes. covered in moss-related blocks, and looks very cool imo.
-The River: a generic river biome. if it spreads to land, then it makes bushes.
and 2 in The Void:
-Void: mostly empty, sometimes has pillars of Deepslate bricks. All items disappear in this biome / dimension. Used as a gateway between dimensions, as you use doors to cross into the overworld or saturated from here. If you didn't bring a door, there's a new funky liminal space structure that has what you're looking for. Just walk around for long enough and you can probably find an entrance to one.
-Inverse: same as the Void, but the ground and fog colors are inversed. very simple.
You can find roads littered around in some biomes, like the enchanted and stranger flats.
All biomes have something floating in the air, like glass, ice, lanterns, etc.
!KNOWN BUGS!
-grass blocks love to generate underwater
-still need to change mob spawning rates
-some biome particles are is yucky
-stuff generates underwater in bone canyon when it probably shouldnt
-console error spam
Credit:
-_humanoid lets me use altered versions their wubflies, lushrooms, and pumpkins
-WilliamWythers lets me use a modified version of their coral discs, and their Phantasmal Forest add-on is a huge inspiration to the enchanted forest
-attempted to re-create some elements from Terralith
-Bracken Pack - I don't remember the biome, but it had floating ice in the air, and i really liked it lol. Also the lamp posts are inspired by the ones in the city biome if i remember correctly
-Verdant Spires biome is heavily inspired by BYG's lush stacks
-crystalized peaks heavily inspired by BetterEnd's crystal mountains
!PAPER/SPIGOT + BRANCHES OF THE TWO ARE UNSUPPORTED AND MAY OR MAY NOT ACT UNPREDICTABLY / NOT WORK!
!REALMS WILL NOT WORK!
ok, I should probably add this here. Please, do not reupload my datapack, do not repackage it as a mod, or otherwise.
Yet again, made a structure. however, this time, it's actually looks kinda cool.
yo, this datapack is not finished. expect there to be bugs
This datapack adds Saturated, a new dimension (and The Void as a bonus)
in the overworld, get stuck in some gravel or normal sand to teleport to the void dimension. In the void dimension, go through a oak door to go back to the overworld. In the void dimension, use a warped door to go to saturated. in saturated, go through an iron door to go back to the void.
there are about 15 biomes:
13 in Saturated:
-The Enchanted: Is suppose to be an enchanted forest. The bigger trees that tower over the normal ones and have fruit hanging off of them, the normal trees have soul lanterns hanging off of them, and the forest floor has some decorations on it.
-Stranger Flats: Has large "jellyfish" floating in the air, and has shrubs on the ground.
-Bone canyon: A hot desert made out of red sand related blocks. Has bones sticking out of the ground.
-Bone cavern: Bone canyon but cave edition. has trees made out of bone and red blocks with an a lot of shroomlights. ceiling has stuff hanging from it.
-Boreal Valley: A thicket of tall spruce trees, along with normal-sized trees. Has occasional lanterns on the ground
-Moss Basin: Has bushes and trees on the ground. The trees have either vines or droopy leaves and there's massive dead trees. The user _humanoid lvoes it
-Underground Jungle: Lush Caves ++, ceiling has hanging vines and the ground is made out of several blocks, Trees have several variants, and there's occasional 'big roots'
-Basalt Climb: basically a slopes biome made out of just smooth basalt and Blackstone. has a normal basalt path, which is the only place where the "trees" can grow.
-Freezer: The top of the basalt climb. A peaks biome made of warped wart, powdered snow, and smooth blackstone streaks.
-Crystalized Peaks: A peaks biome made out of stone with Blackstone stripes and crystals coming out of the ground. the crystals occasionally have growstone floating near them.
-Oceanic: Think of a warm ocean with even more life. The land that's close to breaching the surface becomes dead coral. The parts that do breach the surface have large dead coral trees that use to grow on them.
-Sunken Depths: a deep ocean biome that has very tall kelp, along with some ruins of an unknown origin. these ruins can occasionally have ancient debris ontop of them.
-Verdant Spires: very rare ocean biome. made up of very tall stony spikes. covered in moss-related blocks, and looks very cool imo.
-The River: a generic river biome. if it spreads to land, then it makes bushes.
and 2 in The Void:
-Void: mostly empty, sometimes has pillars of Deepslate bricks. All items disappear in this biome / dimension. Used as a gateway between dimensions, as you use doors to cross into the overworld or saturated from here. If you didn't bring a door, there's a new funky liminal space structure that has what you're looking for. Just walk around for long enough and you can probably find an entrance to one.
-Inverse: same as the Void, but the ground and fog colors are inversed. very simple.
You can find roads littered around in some biomes, like the enchanted and stranger flats.
All biomes have something floating in the air, like glass, ice, lanterns, etc.
!KNOWN BUGS!
-grass blocks love to generate underwater
-still need to change mob spawning rates
-some biome particles are is yucky
-stuff generates underwater in bone canyon when it probably shouldnt
-console error spam
Credit:
-_humanoid lets me use altered versions their wubflies, lushrooms, and pumpkins
-WilliamWythers lets me use a modified version of their coral discs, and their Phantasmal Forest add-on is a huge inspiration to the enchanted forest
-attempted to re-create some elements from Terralith
-Bracken Pack - I don't remember the biome, but it had floating ice in the air, and i really liked it lol. Also the lamp posts are inspired by the ones in the city biome if i remember correctly
-Verdant Spires biome is heavily inspired by BYG's lush stacks
-crystalized peaks heavily inspired by BetterEnd's crystal mountains
!PAPER/SPIGOT + BRANCHES OF THE TWO ARE UNSUPPORTED AND MAY OR MAY NOT ACT UNPREDICTABLY / NOT WORK!
!REALMS WILL NOT WORK!
ok, I should probably add this here. Please, do not reupload my datapack, do not repackage it as a mod, or otherwise.
Credit | _humanoid, WillianWythers, Starmute, BrackenStrike |
Compatibility | Minecraft 1.21 |
Tags |
16 Update Logs
oh, wow! a structure! : by Bro Omg 07/25/2024 2:17:05 pmtoday
-added a large structure to Saturated (Tower of Sloni)
Dunno what to say. it's insired by the towers from twilight forest and WDA
features in the Tower of Sloni:
-a small variety of rooms
-lots of illagers!
-some silly stuff
-a couple of small mini-bosses
-loot for the statement above
-very unbalanced loot (no, seriously, if you have balance suggestions, please tell)
other changes
-changed pack.png
-fixed YET ANOTHER teleporting glitch
-replaced the end quotes with some basic advancements for the void and saturated because i didn't like them that much
-removed the forceload when going into the void
-removed a scoreboard because it was unnecessary
-something in the oceans sometimes crashes the game. i suspect that it was the pickles so i removed them. please tell me if it still happens
-added a replacement for the issue above
Dunno what to say. it's insired by the towers from twilight forest and WDA
features in the Tower of Sloni:
-a small variety of rooms
-lots of illagers!
-some silly stuff
-a couple of small mini-bosses
-loot for the statement above
-very unbalanced loot (no, seriously, if you have balance suggestions, please tell)
other changes
-changed pack.png
-fixed YET ANOTHER teleporting glitch
-replaced the end quotes with some basic advancements for the void and saturated because i didn't like them that much
-removed the forceload when going into the void
-removed a scoreboard because it was unnecessary
-something in the oceans sometimes crashes the game. i suspect that it was the pickles so i removed them. please tell me if it still happens
-added a replacement for the issue above
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i'll look further into this. Ty for the comment
ty for pointing this out! turns out i had a typo in one of the tp functions that causes this. will be fixed in the next version hopefully