Minecraft Data Packs / Extensive

Saturated [1.21.4 Dimension]

  • check_circle Advancements
  • check_circle Functions
  • check_circle Loot Tables
  • check_circle Predicates
  • check_circle Structures
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Bro Omg
Level 46 : Master Procrastinator
58
[​insert appreciation for support].... yo, i got a Discord Server
reached the milestone. and by the milestone, i mean it's technically a full release now

This datapack adds
Saturated, a new dimension (and The Void as a bonus)

in the overworld, get stuck in some gravel or normal sand to teleport to the void dimension. In the void dimension, go through a oak door to go back to the overworld. In the void dimension, use a warped door to go to saturated. in saturated, go through an iron door to go back to the void.

there are about 18 biomes:


16 in Saturated:
-The Enchanted: Is suppose to be an enchanted forest. The bigger trees that tower over the normal ones and have fruit hanging off of them, the normal trees have soul lanterns hanging off of them, and the forest floor has some decorations on it.
-Stranger Flats: Has large "jellyfish" floating in the air, and has shrubs on the ground.
-Bone canyon: A hot desert made out of red sand related blocks. Has bones sticking out of the ground.
-Bone cavern: Bone canyon but cave edition. has trees made out of bone and red blocks with an a lot of shroomlights. ceiling has stuff hanging from it.

-Boreal Valley: A thicket of tall spruce trees, along with normal-sized trees. Has occasional lanterns on the ground
-Glacial Carve: an icy cave biome, has a large amount of icicles, packed/blue ice, and small patches of vegetation.

-Moss Basin: Has bushes and trees on the ground. The trees have either vines or droopy leaves and there's massive dead trees.
-Underground Jungle: Lush Caves ++, ceiling has hanging vines and the ground is made out of several blocks, Trees have several variants, and there's occasional 'big roots'

-Basalt Climb: basically a slopes biome made out of just smooth basalt and Blackstone. has a normal basalt path, which is the only place where the "trees" can grow.
-Freezer: The top of the basalt climb. A peaks biome made of warped wart, powdered snow, and smooth blackstone streaks.
-Crystalized Peaks: A peaks biome made out of stone with Blackstone stripes and crystals coming out of the ground. the crystals occasionally have growstone floating near them.
-Crystalized Cavity: a cave biome inspired by crystalized peaks, has blackstone 'trees' scattered around, with gilded blackstone paths and crystals on the ceiling and floors.
-Oceanic: Think of a warm ocean with even more life. The land that's close to breaching the surface becomes dead coral. The parts that do breach the surface have large dead coral trees that use to grow on them.
-Littoral Hollow: a cave biome that vaguely resembles a swamp mixed with volcanic elements. contains alot of basalt, mud, and strange pillars. oh yeah, and trees
-Sunken Depths: a deep ocean biome that has very tall kelp, along with some ruins of an unknown origin. these ruins can occasionally have ancient debris ontop of them.
-Verdant Spires: very rare ocean biome. made up of very tall stony spikes. covered in moss-related blocks, and looks very cool imo.

-The River: a generic river biome. if it spreads to land, then it makes bushes.

and 2 in The Void:
-Void: mostly empty, sometimes has pillars of Deepslate bricks. All items disappear in this biome / dimension. Used as a gateway between dimensions, as you use doors to cross into the overworld or saturated from here. If you didn't bring a door, there's a new funky liminal space structure that has what you're looking for. Just walk around for long enough and you can probably find an entrance to one.
-Inverse: same as the Void, but the ground and fog colors are inversed. very simple.

You can find roads littered around in some biomes, like the enchanted and stranger flats.
All biomes have something floating in the air, like glass, ice, lanterns, etc.



There are about Nine structured included.
8 in Saturated:
-cave ruins: Generic Small structure that generates at the bottom of the world. Has a chest that always contains an explorer map to another structure
-Sewers: You can find it generating commonly in the enchanted. it's underground, and contains mostly generic undead enemies with equally generic loot, and the occasional explorer map.
-Tower of Sloni: A tall structure. generates rarely in The Enchanted. Contains several towers that connect to eachother via bridges, and smaller offshoot rooms. enemies found are mostly powerful illagers, with a miniboss at the top.
-Babel Coven Hideout: A deep structure. Generates rarely in the Stranger Flats. Mostly underground, you can only notice its existence via a small pillar-like tower on the surface. the center of the structure resembles a large library, with many branching hallways and sub-sections. contains trial spawners, and is mostly occupied by witches.
-Prosperous Skeletown: A town-like structure. Generates uncommonly in the Boreal Valley. contains a sprawling town that surrounds a central keep-like structure. The center of the keep seems to have a fountain, containing something locked away... (boss fight) Occupied by mostly skeletons, although some of them seem to have tricks up their sleeve.
-Villantis: a town-like structure (but underwater this time) generates uncommonly in deep Oceanic and Sunken Depths. contains villagers with decently useful trades, explorer maps, and more. occupied by mostly villagers, but heavily defended by enchanted golems and guardians.
Aquarius Digsite: A large, sub aquatic and subterranean structure that generates rarely within of the Sunken Depths. A central drill has several smaller, abandoned housing posts. these bright areas contain lore and sometimes a water-breathing potion. The main part of the structure is what lies below. Beneath the drill are some damaged hallways that twist and turn almost endlessly, with the occasional room and flooded sections. has unique enchantments and a renewable bossfight.

-Sinkhole Ruins: idk it's the largest and rarest structure in the datapack. generates rarely in the Moss basin. Has about... three layers? the first is the ruins, and it generates on the surface. it's mostly ruins of a long gone city, filled with suspicious blocks and decorated blocks, and archaeologists from other factions trying to uncover secrets. at the center is a strange sinkhole. Layer two is the sunken city, which is filled with arching walkways and multi-layered towers. layer 3 is the undercity, which are basements under the towers with a few different sub-sections. also contains a boss fight under the center. occupied mostly by archaeologists from other factions, and the "spectrals" of the original residents of the city.

and 1 in The Void:
-Liminal: A confusing, maze-like structure that generates everywhere within the void. contains no loot, but many liminal spaces to walk through, and some hints as to how to enter saturated and/or return to the overworld.


Oh, and top of all of this, Saturated had a mediocre magic system. if you wanna find out more about that stuff, then i guess you could click here





Credit:
-_humanoid lets me use altered versions their wubflies, lushrooms, and pumpkins
-WilliamWythers lets me use a modified version of their coral discs, and their Phantasmal Forest add-on is a huge inspiration to the enchanted forest
-attempted to re-create some elements from Terralith
-Bracken Pack - I don't remember the biome, but it had floating ice in the air, and i really liked it lol. Also the lamp posts are inspired by the ones in the city biome if i remember correctly
-Verdant Spires biome is heavily inspired by BYG's lush stacks
-crystalized peaks heavily inspired by BetterEnd's crystal mountains
-and many more

!PAPER/SPIGOT + BRANCHES OF THE TWO ARE UNSUPPORTED AND MAY OR MAY NOT ACT UNPREDICTABLY / NOT WORK!
!REALMS WILL NOT WORK!

ok, I should probably add this here. Please, do not reupload my datapack, do not repackage it as a mod, or otherwise.
Credit_humanoid, WillianWythers, Starmute, BrackenStrike, and others
CompatibilityMinecraft 1.21
Tags

28 Update Logs

update "It's still down there" : by Bro Omg 04/04/2025 11:02:43 amApr 4th

New Structure: Aquarius Digsite
-a new structure that generates within the Sunken Depths
-has something left behind from those who found it before you
-the main part of said structure contains rooms, twisting halls, and occasional flooded sections

magic stuff
-loot from said structure can occasionally come with a magic-based enchantment
-said enchantments can give you an extra hit of electric/lightning damage
-some of the higher level enchantments are rather unpredictable and deadly

other things
-it has some lore, if you care about that
-useage of trial spawners and vaults
-has a renewable bossfight
-there are some easter eggs
-explorer maps to said structure have been added to cave ruins, sewers, and cartographer loot pools



General Changes
-made certain ores more common, depending on the cave biome
-nerfed the "oil" generation inside bone caverns
-added ominous bottles to most spawner and vault loot tables
-villantis should no longer generate in the sunken depths
-fix the desert pillars generating in water
-the bug where players get removed from teams may or may not be fixed
-soul scythe's enchantment font should be the right color
-some void lqhp event were made to not destroy blocks
-aura duration for the Sinkhole boss enchantment has been halves
-nerfed weakness from soul mark of death
-nerfed damage from the "implosion" master spells
-nerfed the explosion from the "creeper" master spells
-updated readme
-updated pack.mcmeta
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peA_sh0ter
03/21/2025 4:26 pm
Level 12 : Journeyman Network
I miss the illager swimming squad... you should make em a boss lol
2
Bro Omg
03/21/2025 6:05 pm
Level 46 : Master Procrastinator
history
fun fact the water pillagers were a bug that has been present for 6+ months and somehow i never noticed it, and noone told me about it :sob:
2
Keaton427
01/01/2025 11:49 am
He/Him • Level 19 : Journeyman Blacksmith
Dude this is actually incredible! I love this datapack so so much and it's absolutely beautiful. The one single issue I have with it is the particles--they go upwards to 4000 and it crashes my game. Other than that dude, this is an amazing dimension that I've added to my singleplayer world and I'm so so excited to get there in survival!!
2
Bro Omg
01/04/2025 7:06 pm
Level 46 : Master Procrastinator
oh, yikes! that's not supposed to happed me thinks.

anyways, thank you for your kind words!
2
Potatoandfries
11/29/2024 10:21 pm
He/Him • Level 1 : New Miner
filming a narrative based in minecraft on that server i was running that had your data pack as a crux of the experience, i use your void dimension as a setting for the dreamspace/afterlife : )
2
Bro Omg
11/29/2024 10:35 pm
Level 46 : Master Procrastinator
history
believe it or not, im *pretty* sure that this is the first youtube video (besides my own) to feature saturated in any compacity at all. so congrats! and also, thank you!
1
Kraggle09
11/14/2024 4:54 pm
He/Him • Level 37 : Artisan Procrastinator Explorer
Just so you know, the datapack should work on realms now, as of snapshot 24w38a.
2
Bro Omg
11/16/2024 11:53 pm
Level 46 : Master Procrastinator
oh, how nice!
unfortunately i've been having trouble porting saturated to newer versions, as the dimensional crossing stuff i use just crashes the game in newer versions for some reason. It'll probably be awhile until i reach that point.
3
User5411118G
12/27/2024 7:04 pm
Level 1 : New Miner
hope you have better luck with it soon :)
2
User5411118G
10/13/2024 1:07 am
Level 1 : New Miner
so why does this not work with realms? is it not just a data pack and not a mod?
2

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