Minecraft Data Packs / Tool

Sentinel Maker - Silvathor

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Silvathor avatar Silvathor
Level 59 : Grandmaster Button Pusher
165
Today it's infiltration! The datapack of the day allows you to program soldier patrols and moving platform paths in Minecraft.


Maker mode:


Add you the tag sentinel.maker to use trigger.

/trigger balise.set set X   =   place a balise to rotate the sentinel entity to X° to the right
/trigger balise.set set 90  =   place a balise to rotate the sentinel entity to 90° to the right
/trigger balise.set set -90  =   place a balise to rotate the sentinel entity to 90° to the left


/trigger balise.kill     =    kill the nearest balise
/trigger balise.kill set 42  =    kill all the balises in 50 blocks radius





Sentinel Summon Exemple:
/summon minecraft:skeleton ~ ~ ~ {Rotation:[​0.0f,0.0f],NoAI:1b,Tags:["sentinel.entity"],HandItems:[{id:"minecraft:iron_sword",Count:1},{}],ArmorItems:[{},{},{},{id:"minecraft:chainmail_helmet",Count:1}]}

To make your sentinel work, it must have the following nbt: NoAI:1b,Tags:["sentinel.entity"]


To summon moving platform:
/summon minecraft:armor_stand ~ ~-0.5 ~ {Rotation:[​0.0f,0.0f],Tags:["sentinel.entity","sentinel.blindness","sentinel.NoGravity"],Invisible:true,Small:true,Marker:true,Passengers:[{id:"shulker",NoAI:1,Color:0b}]}



Config :

  • Display the configuration score
/scoreboard objectives setdisplay sidebar sentinel.config

  • Time for the sentinel to forget you
/scoreboard players set time.calm_down sentinel.config X (0 or more)

  • Time to spend in front of the sentinel to be spotted
/scoreboard players set time.spotted sentinel.config X (0 or more)

  • Set to 0 to disable gravity and 1 to enable it.
/scoreboard players set sentinel.gravity sentinel.config X (0 or 1)
You can also put the tag sentinel.NoGravity to your sentinel to remove the gravity from it.


Put the sentinel.blindness tag to your sentinel to disable player detection.

You can change function "sentinel:spotted" to change what the sentry should do when he sees a player.


YouTube : https://www.youtube.com/c/silvathor
Discord, to report bugs : https://discord.com/invite/GT2drck


CompatibilityMinecraft 1.16
toMinecraft 1.18
Tags

6 Update Logs

Update 1.19 : by Silvathor 07/03/2022 11:23:19 amJul 3rd

Update to 1.19
LOAD MORE LOGS

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1
12/24/2021 3:46 pm
Level 6 : Apprentice Explorer
Pixel_Pluto
Pixel_Pluto avatar
so, after i hide the sentinel just wanders is there a way it will go back to the path afterwards?
1
12/31/2021 8:17 amhistory
Level 59 : Grandmaster Button Pusher
Silvathor
Silvathor avatar
No u need to kill it and /summon
1
12/12/2021 3:23 pm
Level 1 : New Miner
Samisalkini
Samisalkini avatar
I am facing some difficulties...
when i type Sentinel Summon Command i get a skeleton moving forward only, how do i make it go back and forth Or move in a square?
Note: i did the /trigger basile.set set 180 and i tried the 90 one too
i hope i can get some help
thanks
1
12/13/2021 2:15 pm
Level 59 : Grandmaster Button Pusher
Silvathor
Silvathor avatar
Version?
I just test and it work. So the problem aren't the datapack. Let's try to find what you did wrong ^^
1
12/13/2021 3:38 pm
Level 1 : New Miner
Samisalkini
Samisalkini avatar
No no its not the datapack problem, its my problem i dont know what should i edit in the command to make it move back and forth or in a square (the sentinel command) i want you please to tell me what to edit to do so.
and i am sorry if u mentioned that in the video i just cant understand french :D
thanks
1
12/15/2021 6:54 amhistory
Level 1 : New Miner
Samisalkini
Samisalkini avatar
I think i figured the problem, but i want to ask something, can i make the guard a custom mob? And How can i make the mob hold custom weapon like in the video?
1
12/18/2021 5:32 am
Level 59 : Grandmaster Button Pusher
Silvathor
Silvathor avatar
> I think i figured the problem, but i want to ask something, can i make the guard a custom mob? And How can i make the mob hold custom weapon like in the video?

Just change the /summon and make your own custom weapon.

> No no its not the datapack problem, its my problem i dont know what should i edit in the command to make it move back and forth or in a square (the sentinel command) i want you please to tell me what to edit to do so.
and i am sorry if u mentioned that in the video i just cant understand french :D
thanks

Sorry I don't understand ^^' make balise with différent °
To do a square, make 4 balise of 90°.

To do a circle, make 1 balise of 360°
1
12/12/2021 2:22 am
Level 1 : New Collective
jusuff
jusuff avatar
cuando pongo una baliza me sale "aún no puedes activar este objetivo trigger" y tengo el tag
2
12/13/2021 2:16 pmhistory
Level 59 : Grandmaster Button Pusher
Silvathor
Silvathor avatar
Version?
Keep sur you have the good tag : "sentinel.maker"
I just test and it work. So the problem aren't the datapack. Let's try to find what you did wrong ^^
And please, speak englsih, I'm french and i never learn spanish
1
12/15/2021 12:08 am
Level 1 : New Collective
jusuff
jusuff avatar
sorry for sepaking in spanish, but i think i figured the problem, it's that it uses markers and that entity does not exist in 1.16.5, if you could pass and older version it would be awesome
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