Minecraft Data Packs / World Generation

Superflat++ | Superflat but with normal presets

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  • check_circle Structures
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SirMephistoPheles666 avatar SirMephistoPheles666
Level 55 : Grandmaster Botanist
90

Introduction:

I'm sure most of you tried playing around superflat mode in Minecraft since it was introduced for big builds, testing, easy access, redstone stuff, perhaps command blocks or maybe just for fun. In fact, my friend who I made play the game and started liking it played in a superflat world in survival and made several awesome builds during the months I accidentally deleted his save game and made him quit the game forever. Oh the memories... ANYWAY, I drifted away a bit from the topic. Here we go.

Superflat++ | Superflat but with normal presets Minecraft Data Pack



Features as of Minecraft version 1.18:
  • Redone the data pack so now achieving flatness with different methods
  • Now aquatic biomes spawn too!
  • Jungle and desert pyramids are added back!
  • Everything seem to be working in order in the overworld
  • Mountainous biomes are obviously flat so there isn't too much to them
  • In plus version the nether and the end are both quite flattened, at least the top of them
  • In achieving that I accidentally made the ender dragon easier to beat since there are no obsidian monoliths and crystals... Sorry?
  • The nether is relatively safe to walk around but don't go diving deep in lava while using the plus version. For some reason where there is lava lake there isn't any bedrock. You might just... you know. Fall out of the world?





Features up to Minecraft version 1.17.1:

  • The world surface generates in only one plane, highly resembling to Mojang's original superflat mode, except for it is not but tries to achieve it by sticking to a given height
  • The world is still very ideal for both survival and creative modes for the majority of the world space is still empty as seen in the very first picture in the description
  • With the exception of oceans, ocean monuments and desert pyramids everything works
  • Ruined portals and stronghold still generate so you can "complete" the game if you wished so
  • Two editions. One that makes the overworld superflat, the other makes the nether and the end superflat too
  • In the plus edition end biomes are a bit modified so chorus trees generate everywhere, giving the landscape a more dense look


Superflat++ | Superflat but with normal presets Minecraft Data Pack
Superflat++ | Superflat but with normal presets Minecraft Data Pack






Hey you, you're finally awake. You were trying to cross the page? Walked right into that self advertising, like us and that user there-->Check out my other data packs too!


Floating Nether Islands

Ocean Only Water World

Everything! | Every biome in the overworld!

The End Overworld

The Netherworld

Frozen Hell


CompatibilityMinecraft 1.15
toMinecraft 1.18
Tags

3 Update Logs

Update #3 : by SirMephistoPheles666 12/30/2021 8:59:47 amDec 30th, 2021

  • 1.0.3 is made for requests.
  • Basic terrain height increased from 63 to 300 as well as sea level.
  • Pretty much like miners' dream.
  • Whole world is flat.
  • Obviously you cannot really find oceans or mountains this way.
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1
06/24/2022 11:34 pm
Level 1 : New Miner
somerandom1117
somerandom1117 avatar
Cant wait for this to be updated!! i wanna use it soooo bad! <3 <3
1
06/28/2022 12:14 pm
Level 55 : Grandmaster Botanist
SirMephistoPheles666
SirMephistoPheles666 avatar
I'll try my best but I don't know when will my best be enough. Here is why.
2
06/30/2022 7:40 am
Level 1 : New Miner
somerandom1117
somerandom1117 avatar
thats okay :) if it does or doesnt get done doesnt matter. your health is what matters hun <3 i know me saying this wont really change things but i hope happiness comes your way again and ill be keeping you in my thoughts <3 <3
1
07/02/2022 8:21 am
Level 55 : Grandmaster Botanist
SirMephistoPheles666
SirMephistoPheles666 avatar
Thank you. I appreciate it...
1
06/23/2022 11:05 pm
Level 10 : Journeyman Miner
huskminer
huskminer avatar
can i send me to 1.19 versions
1
06/28/2022 12:12 pm
Level 55 : Grandmaster Botanist
SirMephistoPheles666
SirMephistoPheles666 avatar
No. Not yet. Here is why. I don't know when I'll be able to do that.
1
04/10/2022 2:50 pm
Level 1 : New Miner
MrlofeS500
MrlofeS500 avatar
datapack validation failed how can i fix this im playing on 1.18.2
2
04/11/2022 8:15 am
Level 55 : Grandmaster Botanist
SirMephistoPheles666
SirMephistoPheles666 avatar
Don't know yet. All I'm sure of that it works in 1.18.1. I've done a few tests and it won't work for 1.18.2. Perhaps Mojang/Microsoft changed certain things I'm unable to find out yet with that little time I've got on my hands next to university+full time job. I'll look into Minecraft data pack this summer when I won't have to bother with university and such. Hopefully 1.19 will release till then and I can update and fix my data packs in one single turn.
3
04/13/2022 5:16 am
Level 1 : New Miner
User4121295G
User4121295G avatar
Hey fam,
I really wanted to use this datapack in 1.18.2(idk why I wanted to so bad), BUT I fixed it by changing some things. You said you were generally pretty busy, and because I worked out SOME fixes thought I'd let you know so it might be easier for when you do fix it up:

(1)
"add_surface_secondary_depth": false
to
"secondary_depth_range": 0

The other reason it broke is because mojang added this noise_router thing, so datapacks can edit their caves, but it messed with all the other world gen too.

(2)
I fixed it by copying the vanilla noise_router stuff into your datapack 1.0.2 (the vanilla stuff I downloaded from the minecraft wiki page for custom world gen) and editing the final density chunk of it.



"final_density": { "type": "minecraft:range_choice", "input": { "type": "minecraft:slide", "argument": 0 }, "min_inclusive": 0, "max_exclusive": 1, "when_in_range": {
[PUT ALL THE VANILLA STUFF IN HERE]
}, "when_out_of_range": "minecraft:zero" },
and I'm not 100% sure what slide does, but it does give one low density for high y values, one medium density for medium ys and a high density for low ys. So combining this with the default gen was a step in the right direction.

Lastly there are still some bugs with how cave biomes generate, (dripstone caves at the surface) and that the world height is one block above sea level, so changing sea level could fix that.

but I'm okay with the bugs for my worlds haha
Hope this helps :)
1
06/03/2022 6:10 pm
Level 11 : Journeyman Crafter
Soudon
Soudon avatar
Any chance you could please send me the 1.18.2 version
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