Minecraft Data Packs / Mini-game

UHC Data Pack (v3.2.3)

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Rover1 avatar Rover1
Level 46 : Master Wizard
27
Ultra Hardcore Data Pack (v3.2.3)
For Java Editions 1.16+ | For earlier versions join the discord server
What is it?
This data pack allows you to run your own Ultra Hardcore Event (UHC). The pack comes with countless different customisation options allowing you to personalise your game alongside different play style features.

How to install?
Head to the single player screen in Minecraft, and create a new world. Before generating the world head to the Data Pack screen and drag & drop the UHC data pack into it. Make sure to switch it from Available to Active. Then generate your world, once this is complete run the command:/reload
How to use?
Follow the instructions given to you in the chat, and click the setup button in the first book. After this you can use the other books to customise the different game options, information about these can be found by hovering over the ⓘ symbol.

When everybody is on their team you can click the "Start Game" button in the UHC: Main Controls book which will start the game straight away!

If you wish to end your UHC mid way through running, or at the end of the game run the command:
/function minecraft:stop
Final Notes
If you have any issues, suggestions, bugs or need support please don't hesitate to join the discord server which is linked below.

https://discord.gg/Jeg7Jwn

If you are using this in any YouTube content ect. please leave the following in the description:
UHC Data Pack by Rover: https://www.youtube.com/Rover1
Creditsmartninja000, Meck Petarda, Kimani
CompatibilityMinecraft 1.16
Tags

20 Update Logs

Version 3.2.3 : 12/20/2020 7:34:35 amDec 20th, 2020

- Some unused files are introduced for a future update
- Technical change to way the no phantoms option works
- Removal of some scoreboard players which are no longer used
- Changes to tags in the autosmelt function
- Fixes bug causing world borders to be functioning incorrectly
- Fixes bug causing all players to see the world border size when one person toggles it
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2
12/13/2020 10:37 pm
Level 1 : New Miner
LeonHG
LeonHG avatar
Does the UHC have a duration limit?
2
12/20/2020 7:46 am
Level 46 : Master Wizard
Rover1
Rover1 avatar
There is no duration limit, episode markers will continue to appear for as long as there are players alive. If you play with a shrinking border, that will most likely reduce the length of the game as players are being pushed closer together. Hope this helps. If you have any other questions or suggestions, please join our Discord server, linked above.
2
10/20/2020 1:16 pm
Level 1 : New Miner
topdogtorch
topdogtorch avatar
how many episodes are there?
2
10/23/2020 9:52 am
Level 46 : Master Wizard
Rover1
Rover1 avatar
Episode markers will keep appearing as long as the game is running, so the answer is infinite!
1
11/24/2020 10:26 am
Level 28 : Expert Miner
notnew12345
notnew12345 avatar
I got another feature idea for the uhc datapack and which is a structure in the middle that has chests with loot randomly.
1
07/09/2020 4:46 pmhistory
Level 1 : New Miner
peepeepoopoocaca
peepeepoopoocaca avatar
Is hastey boys one of the scenarios?
(it auto-enchants all tools with efficiency 3-5)
2
07/16/2020 6:13 am
Level 46 : Master Wizard
Rover1
Rover1 avatar
Hastey is a gamemode yes.
1
05/14/2020 7:37 pm
Level 1 : New Miner
eledimins
eledimins avatar
Is there an option which is to put teams in different corners of the map?
1
05/20/2020 12:28 pm
Level 46 : Master Wizard
Rover1
Rover1 avatar
Currently teams are spread using the /spreadplayers command therefore it is randomised. Selecting where you wish for them to spawn in is not yet a feature in the pack - maybe in the future?
1
02/25/2020 1:05 pmhistory
Level 1 : New Miner
Leptrig
Leptrig avatar
Although you can set world border size, could you make border speed separate?
Some say the border moves fairly quickly.

There is a typo error with "wb" folder in the data pack for the 2000x2000. Line 2 it says worldborder set 1000 1200.

While the rest of the borders say 100, not 1000.
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