Minecraft Data Packs / Quality of Life

Vanilla Parity: Revoked

  • check_circle Advancements
  • check_circle Functions
  • check_circle Predicates
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CraftyGamer_
Level 58 : Grandmaster Procrastinator
197

For Minecraft 1.20+



Vanilla Parity: Revoked is a separate data pack in which it does not include any of the gameplay advancements that were added in the original Vanilla Parity. This is for those who wish to use this along other data packs in their world. Click here for the original data pack.

Vanilla Parity: Revoked will not have any betas. Updates will only be released once after the original is updated first

Full List of Parity Features

Gameplay

  • Added several advancements from both Bedrock and Legacy versions.
  • Raids work in the Nether.

Blocks

  • Bone mealing a grass block will sometimes produce ferns.
  • Campfires and candles can be ignited when a mob or player steps on them while burning.
  • Cave vines will always yield a glow berry if using a Silk Touch tool, even if it appears empty.
  • Dirt paths can be obtained by mining with Silk Touch.
  • Eating a cake slice makes a burp sound.
  • Entering a Nether Portal will attempt to create a netherrack platform under unsafe conditions.
  • Fortune works on tall flowers.
  • Mining a respawn anchor with Silk Touch will keep the amount of charges.

Items

  • Armor stands have arms when placed.
  • Buried treasure maps match the colored marking with Bedrock Edition.
  • Cocoa beans can be obtained by fishing in jungle biomes as a junk item.
  • Teleporting with ender pearls make teleportation sounds.
  • Tridents with Loyalty will return to the player when thrown into the void.

Mobs

  • Baby villagers have a 10% chance to become a nitwit when grown into an adult.
  • Baby zombies have a 15% chance to be able to ride some other mobs.
  • Charged creeper explosions will drop all heads/skulls of mobs it has killed rather than always dropping one.
  • Curing zombie villagers now only takes 2000 ticks (1m 40s), rather than between 3-5 minutes.
    • Curing a nitwit villager will make them unemployed once they're cured.
  • Drowned that spawn with a trident are a bit more likely to drop them when killed.
  • Feeding mobs make corresponding particles.
  • Fish can drop 1-2 bones when killed.
  • Pandas' drop rates are affected by Looting, with 1 bamboo per level.
  • Pillagers drop 0-2 arrows when killed.
  • Pillagers and vindicators spawned from raids have different loot drops. They can drop the following alongside their regular loot:
    • Emeralds
    • Enchanted books
    • 1 of any iron equipment (damaged, 50% chance of being enchanted)
  • Shulkers' drop count is affected by Looting, dropping up to 4 shells with Looting III.
  • Some mobs can spawn in more biomes.
  • Withers have different behavior.
    • They have 600 health.
    • When it reaches half health, it will create an explosion and spawn 4 wither skeletons as reinforcements. This only happens once.
    • Will perform a dash attack if it's at half-health.
  • Zombie converted to drowned have an 8% chance to have a nautilus shell in their offhand.

Loot Tables

  • Buried treasure loot can offer the following alongside it's regular loot table:
    • Chainmail Armor
    • Potions of Regeneration
    • Music discs (mellohi and wait)
    • Name tags
    • Bottles o' Enchanting
    • Cake
  • Spawn bonus chest loot offers the following alongside the regular loot table:
    • Brown mushrooms
    • Cacti
    • Carrots
    • Potatoes
    • Seeds
    • Saplings
  • Stronghold chests contain a bit of extra loot.
    • Altar chests can offer 1-3 emeralds.
    • Storeroom chests can offer 1-3 ink sacs.

World Generation

  • Bamboo generates in sparse jungles.
  • Coral reefs will have large coral clusters, as well as having coral blocks replaced with dead coral or stones.
  • Fallen trees generate in some wooded biomes.
  • Huge mushrooms generate in swamps.
  • Some biomes have more diverse water colors.
  • Sparse jungles use the same spawning chances as jungles.
  • Strongholds generate randomly rather than in concentric rings. They are now likely to generate underneath a village.
  • Villages and pillager outposts can generate in sunflower plains and snowy taigas.
CompatibilityMinecraft 1.20
Tags

4 Update Logs

Update 2.4.0 : by CraftyGamer_ 08/25/2023 2:36:29 pmAug 25th, 2023

Removed

  • Recipes for re-dyeing wool and beds within the data pack.
  • Recipe for crafting string from cobwebs.
  • All functionality from Snowy++, due to new snowAccumulationHeight gamerule.

Follow-up from 2.3.0

  • Optimized baby zombie jockey functionality.
  • Raider bonus loot chance is now determined by difficulty. 65% on Easy-Normal and 80% on Hard.
  • Optimized entity selectors.
  • Removed Jukebox particle functionality within data pack.
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wallfllwr
04/05/2022 5:42 pm
Level 1 : New Miner
Just a quick question, does this version require the texture pack that the main version uses or is it not necessary? I don't mind either way, I just want to make sure I don't delete it if it's still needed.

Also, I wanted to say thank you for sharing this second version without the advancements! I'm not quite sure how difficult it is to keep up two different versions, as I've never made a single datapack in my life, but I can imagine it's at the very least an annoyance, and I appreciate it a lot. 💜
2
CraftyGamer_
04/05/2022 6:14 pm
Level 58 : Grandmaster Procrastinator
The resource pack is its own separate thing from the data packs. It's only needed if you feel like wanting to bring closer the goal for achieving parity.

I am very glad that you are able to enjoy this version. It was indeed a bit of a hassle trying to release a different version without the advancements as back then all of the stuff that involved those advancements were all in the same folders as the rest of the files. Now I've made it a bit easier by putting a lot of stuff regarding the advancements in their own folder. The data pack itself also wasn't very public back then. You would've had to go the GitHub link from the main version and download a zip file from there. I decided to release it here as I've soon realized that not many might've known that this is a thing.

Again, I am glad that you are able to enjoy this data pack. Really means a lot to me.
2
Aceplante
03/28/2022 12:36 am
Level 67 : High Grandmaster Spelunker
Some of this is just OP. You should have stuck with the simple fixes and not done anything game-changing.
2
CraftyGamer_
03/28/2022 2:04 pm
Level 58 : Grandmaster Procrastinator
These features, wether they seem OP to you not, exist inside Minecraft Bedrock. The primary goal of this data pack is to bring those features to Java in order to achieve parity since they're so different from each other. I can't just stick with the simple fixes. Otherwise the goal would be way farther than it needs to be. These game-changing features are there and will stay there, until those features are officially resolved.
2
Aceplante
03/29/2022 10:03 am
Level 67 : High Grandmaster Spelunker
Oh I didnt realize that as I do not play bedrock. In that case, good job!
3

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