I write some stuff every now and then and come back to Minecraft many times trying to create something meaningful, like an adventure map with a slick narrative, sick puzzle mechanics, and appealing aesthetics. I'm trying to do just that right now.
I made
Team-Strike: Infinite Warfare back in May 2016. The easiest way to describe it is to imagine if you were flying like Falcon from the Marvel Universe, but with
explosive boosts instead of a constant jet stream. Then imagine you can
kill people with that boost AND shoot arrows in the hopes for a lucky shot (the game sort of rewards you for landing a hit). Check it out if that appeals to you.
Currently I'm working on a map called
the Reaping, a narrative driven adventure map with puzzle elements reminiscent of that from
Antichamber.
You can check out trailers for both maps from clicking their titles and even download
TS:IW right now.
I can't believe I've took so long to discover that you can and should customise your profile on this website.