He/Him
Level 61
High Grandmaster Senpai
116

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501 - 520 of 1,045

    ShelLuser
    09/25/2018 2:12 pm
    He/Him • Level 61 : High Grandmaster Senpai
    Perfect! Yeah, I did know about the construction but I'd never have imagined that this would actually generate the redstone signal I was after. Thanks, much appreciated!

    And yes, still working on that project. Got the redstone / command block routines all sorted out, now it's merely setting up & decorating the levels and creating some solid score mechanics & advancements. It'll work.
    2
    ShelLuser
    09/25/2018 9:30 am
    He/Him • Level 61 : High Grandmaster Senpai
    I think it boils down to two main aspects:
    • The game can be played exactly how you want to play it; it's a true open world game which doesn't limit your options. Want to play survival? You can. Want to play a little harder survival game? Also possible. Want to cheat? No problem (SO many games don't allow this anymore, even in single player). Or maybe you simply want to build in a survival world without hoarding resources? No problem either; creative mode it is.
    • It is SO much more than "just" a virtual block box. Once you get your fingers behind redstone, the command system, the scoreboard and (in 1.13) the way datapacks work then you can pretty much customize this game fully to your own specific needs and desires.
    These points can allow the game to appeal to a large number of players. And one can lead up to liking the other. When I first started playing I didn't understand anything and initially I even disliked it. It was only after I started experimenting with redstone when I discovered some of the games hidden potential. That sparked my interest in the other parts of the game and the rest is history.

    But I think the customization options are key: allowing you to truly build your own stuff. Whether that's a cool build of something replicated from real life (so: purely decorative), or to automate dozens of things and build your own machinery.

    I've been playing for well over four years now and I'm still not tired of this game.
    1
    ShelLuser
    09/25/2018 1:15 am
    He/Him • Level 61 : High Grandmaster Senpai
    I might have an answer to the jail command, but it's just a hunch (I don't use Essentials myself but I am familiar with it): /jail is basically an alias for /togglejail. So you might want to try that first. If that also doesn't work then use a namespace. I'm not 100% sure but I think: /essentials:togglejail (or maybe even just '/jail') should work.

    For breaking a sign I'd rely on the scoreboard; minecraft.broken:minecraft.sign is the criteria I think, so you'd want to add an objective which uses this as criteria. The only problem is that the objective would be used throughout the game and I'm assuming you only want this check to happen around spawn.

    This means that you want 2 things to happen: the score should be reset once when a player enters spawn, and you want to check for this score to increase for any players within a certain radius (around spawn). I'll test this concept a bit.
    2
    ShelLuser
    09/24/2018 7:25 pm
    He/Him • Level 61 : High Grandmaster Senpai
    The first thing you can try is to use an unmodified launch profile. I noticed that you're using Java version 1.8.0_181 which is the latest Java 8 runtime available right now. However... Minecraft ships with a Java runtime itself: 1.8.0_151, which is used by default.

    So check your launcher profiles (launch options) and turn off the 'Java executable' option. Also leave the JVM arguments to their default value for now to see if that makes any difference.

    Second: the error you shared appears to be related to graphics. Are you using any specific texture or resource pack? If so try disabling it.

    Most important of all: make sure that your system uses the latest graphics drivers for your videocard. Double check this with the Intel website.
    1
    ShelLuser
    09/24/2018 6:25 pm
    He/Him • Level 61 : High Grandmaster Senpai
    Can you share the actual crashlog? Because this doesn't really help.

    Also: what Minecraft version are you using? Any mods?
    1
    ShelLuser
    09/24/2018 6:17 pm
    He/Him • Level 61 : High Grandmaster Senpai
    How about the official website mcpatcher.net?

    Still, I doubt that this still works considering the age of the project.
    2
    ShelLuser
    09/24/2018 3:14 pm
    He/Him • Level 61 : High Grandmaster Senpai
    Did you change anything in the launcher profile(s)? Also: what version of Minecraft are you trying to start?

    Thing is: manually installing Java doesn't have any influence because Minecraft ships its own JVM.
    1
    ShelLuser
    09/24/2018 6:17 am
    He/Him • Level 61 : High Grandmaster Senpai
    Well, reporting is pretty much the only thing which you can do that actually has a good chance of having some actual impact. Complaining about it, though very understandable, isn't going to change peoples attitudes.

    And there's even another side to the story, though this usually doesn't apply: developers who release a project under an open source license, then get upset when someone else forks the project and starts a new one based on the existing code only to end up more successful than the original project.

    "Your mileage may vary" as is the saying.
    1
    ShelLuser
    09/24/2018 3:56 am
    He/Him • Level 61 : High Grandmaster Senpai
    Not enough info to even get started guessing what could be wrong. A plugin list is definitely required.

    Most likely you misconfigured some plugins or set some wrong permissions.
    1
    ShelLuser
    09/24/2018 2:55 am
    He/Him • Level 61 : High Grandmaster Senpai
    There are several ways to do this, some better than the other. So: when a player takes item(s) from a chest they should be immediately jailed, right?

    The easiest way to do this would be to make sure that the chest contains 2 stacks of items. Place a comparator behind it and you'll see that it generates a redstone signal of two. Place a redstone torch on the side of the second block and a command block behind it. That sequence can contain the command(s) required to jail the player and reset the chest.

    Just make sure that the amount of items in the chest is enough so that even taking 1 will decrease the redstone signal.

    A possible downside is that this setup could be spotted by the players, but then again with a slab or stair block placed on top of the chest your redstone routines can be easily hidden.
    2
    ShelLuser
    09/24/2018 12:15 am
    He/Him • Level 61 : High Grandmaster Senpai
    That's what they said about 1.9 too and here we are :)
    3
    ShelLuser
    09/22/2018 11:29 pm
    He/Him • Level 61 : High Grandmaster Senpai
    Everyone wants their mince raft, it floats you down the... something :)

    Thanks for sharing!
    1
    ShelLuser
    09/22/2018 6:53 am
    He/Him • Level 61 : High Grandmaster Senpai
    It sucks compared to the way it used to be? I can appreciate your opinion on that matter but I also know that not everyone would agree with it. Sure some things changed here and there, yet some players welcome that change whereas others long back for the old times.

    Also important to note is that there are plenty of servers out there who feel just like you: they remained using 1.8.10 for several reasons (this is usually mostly PVP related) and still provide the same experiences.

    Which is the main reason why I don't think it sucks: the multiplayer concept itself gives us players everything we might want or need. Don't enjoy the new version(s)? Don't upgrade.

    Which is also the reason why I think you can't really judge the whole concept like that; it's much too diverse. There's pretty much a server for any kind of gaming style right now.
    1
    ShelLuser
    09/22/2018 6:44 am
    He/Him • Level 61 : High Grandmaster Senpai
    This is definitely something you'd want to solve with a plugin, not a datapack. The problem is that Minecraft doesn't know the concept of variables, and although you can easily store and retrieve single values it becomes quite a hassle if you need to start working with collections.

    And there are already some very good solutions for this out there. GriefPrevention and CoreProtect come to mind here.
    1
    ShelLuser
    09/22/2018 6:36 am
    He/Him • Level 61 : High Grandmaster Senpai
    It is pretty difficult to predict the future (anything could happen I suppose) but depending on the kind of players you're trying to attract you may end up having a hard time if you won't be available 24/7. See: server lists like the one we have on PMC (see link) are one of the primary features to attract new players.

    Well, if you take a closer look you'll notice that PMC constantly checks if the server is still up and available, this helps players to decide whether their connection attempt is worth it or not. So now imagine that you'll be offline for most of the time: this will be noticed and that will drive some players away.

    So if you plan on trying to attract random new players then yes: you're going to need the availability.
    3
    ShelLuser
    09/22/2018 12:24 am
    He/Him • Level 61 : High Grandmaster Senpai
    There is a reason why some of us own more than one account. And just so we're clear: I mean legit accounts, not those so called "free alt" hackery garbage nonsense.

    Is it worth it? Heck yeah. I started playing with 1.7.10 and had a great time, now here we are: 4 years further and 1.13.1 is upon us: taking Minecraft into directions totally unthinkable off during the time I bought it. My friend Aya & me actually enjoy playing four in a row from time to time within Minecraft. And I picked up an awesome "battleships" map too.

    Think about this for a sec: we play games inside another game. Not just that: we can even design our own games inside this game if we want to (redstone & functions & scoreboard ftw!).

    You don't just get a nice survival game when picking up on Minecraft; it is SO much more.
    5
    ShelLuser
    09/22/2018 12:18 am
    He/Him • Level 61 : High Grandmaster Senpai
    Which version are you trying to use?

    Anyway, my advice: go to %appdata% (use the explorer filebrowser) and rename the .minecraft folder you'll find there. Then try again.
    1
    ShelLuser
    09/21/2018 3:27 am
    He/Him • Level 61 : High Grandmaster Senpai
    I have some problems with your story..

    So the only good servers you encountered were whitelisted? One way or the other it means that you did find a server you liked and/or enjoyed. So your topic contradicts your story: multiplayer doesn't suck, only some servers do. Also: why not ask those admins to open up their server? ;)

    Another problem I have is that I now question the way you approached those servers. I mean.. when you connected to my favorite server all you started with was "whine" (no: not really whining but it did leave that first impression on me) how multiplayer sucked and pointed our attention to your PMC post. With all due respect: that's a seriously lousy way to get started on a server.

    BUT.. I do respect your honesty here. Fair is fair.

    So.. I'm not going to try and change your mind but I would like to raise this issue: "Does the multiplayer really suck or have you perhaps grown over it and got bored with the whole concept?".
    1
    ShelLuser
    09/20/2018 11:29 pm
    He/Him • Level 61 : High Grandmaster Senpai
    Happy to hear that helped.

    Crash course in initialization

    Are you familiar with tags? There are two tags which are very special: minecraft:tick and minecraft:load. I'm sure you're familiar with the first one: it tells Minecraft to run a function over and over again, comparable to a repeating command block. You're going to need this.

    The second though it also important: it tells Minecraft to run a function once; when your game is starting or when your datapack got (re)loaded. That's what makes it the ideal option to separate your "initialization" routines with other stuff.

    Example: I would dump that "/scoreboard objectives add" command into a function of its own, and then define a tag which points Minecraft to that function. Now.. I made a (rather simple!) datapack a few weeks ago: Herobrine miniboss. It's not too big: consists of 5 functions, 2 advancements and 2 tags. It might help you get a grasp on these tags.
    1

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