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  • Java Realms Datapacks
    Minecraft Collection
    • 9
    412
    Scutoel 04/27/24 • posted 01/26/24
  • TheDiamondPlayables's Avatar
    TheDiamondPlayables
    April 27, 2024, 9:39 pm to Public
    Yes, Version 20d1 (coming soon) will be designed for both 1.20.5 and 1.20.6, given the features we've seen in that release so far.
    It's exactly the same deal as it was in 1.20.4.
  • wood plus
    Minecraft 1.20.5 New Content Mod
    19
    14
    2.3k 328 6
    x 4
    danjhop's Avatar danjhop 4/27/24 9:25 • posted 1/4/24 12:42
  • Boom Brawl - Minigame
    Challenge / Adventure Map
    41
    26
    4.8k 426 7
    x 3
    Scutoel's Avatar Scutoel 4/27/24 12:19 • posted 1/26/22 12:30
  • Hopo Better Ruined Portals "Piglin Ruins and Corruption"
    Minecraft 1.20 World Generation Data Pack
    80%
    450
    481
    76.2k 22.9k 72
    x 10
    Hoponopono's Avatar Hoponopono 4/24/24 12:17 • posted 8/6/21 11:12
  • TheDiamondPlayables's Avatar
    TheDiamondPlayables
    April 23, 2024, 11:15 pm to Public
    I'll be seeing "Where's 1.20.5" comments soon.
    When that comes, I'll save a link to this post as a response so I don't have to copy and paste the same post over and over again. Here goes:

    I manage 20 projects currently. Short version: It takes time. (Progress updates on Discord)
    Long version:
    My updates take time to complete as I properly go through each of them to see which features I'd need to improve to match the current version's meta, if there is any.
    I'm also using latest techniques available on the version I'm designing it for to make sure my packs are the best they can be on release, and it takes time to discover what these new techniques are.
    My datapack creator tool Scripter helps, but like any tool, it needs a person to be used to make stuff with.


    Bit of a long default response, but the recap is the same across all my releases.
    TheDiamondPlayables said 2024-04-23 23:20:20
    TheDiamondPlayables's Avatar
    Link to this post if you happen to see a "Where's 1.20.5" comment ahead of me. We'll make it a race!

    www.planetminecraft.com/member/thediamondplayables/wall/post/811517/
  • habitable end mod
    Minecraft 1.20.5 New Content Mod
    31
    26
    6.5k 794 21
    x 10
    danjhop's Avatar danjhop 4/23/24 12:02 • posted 9/6/22 3:26
  • TheDiamondPlayables's Avatar
    TheDiamondPlayables
    April 21, 2024, 9:29 pm to Public
    A small comment on the massive changes 1.20.5 is bringing to the table and it's massive effects to datapacks and custom maps as a whole:

    I think the hardest thing with making the ideas I wanted to make happen into a datapack is that a lot of the times it's really really hard to do so efficiently, and some other times, Mojang would step in and mess with your stuff, and without the reach needed to overrule the thing they've irreversibly changed, you kinda just have to live with the storm.

    It's understandable if because of that or any other reason, creators would prefer mods over datapacks since they can do what they want on a version they choose to do it at (basically removing Mojang's effect on things, at least partially, if you've read some of my secret Patreon dev posts), and if they choose to do so, we should still support them for it, because at the end of all this, they've spent the hours that could've been spent in other ventures that'll most likely give them way more money, to make sure you get the best things possible, in the best way that they can.
    (Wait, I've been making datapacks for 5 years? Time flies, man.)

    As for me? I'll just live with the storm and do my best to make sure all my projects I've made in the 1.20x series get a proper update to 1.20.5. I personally find the storm to be a challenge, a problem that I'm slowly overcoming with Scripter - which, in a way, is like the hand-crafted ship I'd built to weather this storm.
    But also because I wanted to experience the latest stuff the game has to offer with the tweaks that I've personally made to enhance the game the way I find fun to play.

    But anyways, enough of that, the updates are coming.
    I'll leave update details on Discord if you wanted to check those out.
    TheDiamondPlayables said 2024-04-21 21:37:06
    TheDiamondPlayables's Avatar
    You honestly thought I was also moving to mods, don't ya?
    Reply to this one if you think I was about to say something like that at any point in the post.
    TheDiamondPlayables said 2024-04-21 21:34:16
    TheDiamondPlayables's Avatar
    I know that technically a datapack can stay at a given release too, but unlike mods, datapacks are more reliant on the tools that Mojang provides in each new release. So something I wanted to make back in 1.13 for example, can't really be made efficiently until way later on. It's kinda why I have a long list of old ideas. I just kept them all, even when I know it's not doable, so when it is, I can start messing with it.
  • Blue's Better Zombies
    16x Minecraft 1.20.4 Other Texture Pack
    150
    131
    10.8k 1.3k 24
    x 11
    Mrblueyeti's Avatar Mrblueyeti 4/21/24 12:25 • posted 1/14/24 6:47
  • Basalt Goat
    Goat Mob Skin
    17
    13
    278 19 1
    ShadowsCrow's Avatar ShadowsCrow 4/21/24 4:33
  • TheDiamondPlayables's Avatar
    TheDiamondPlayables
    April 20, 2024, 10:09 am to Public
    At some point I'll make it possible so everyone could quickly make packs with my custom datapack creator Scripter.
    I'm not confident with showing the tool as it is now, as it was only built to suit my weird style, so it likely won't help anyone as it is.
    But someday, when I have a lot more time to spend on datapack shenanigans, I'll work on a version that can be used by a more diverse set of people, and release it by then.

    Anywho, 1.20.5 is coming.
    Working on upgrading all my projects, more news in the Discord Server. See you soon!
  • Mrblueyeti's Avatar
    Mrblueyeti
    April 18, 2024, 5:54 am to Public
    Render of a zombie
  • Stay True
    16x Minecraft 1.20 Other Texture Pack
    1.8k
    2.1k
    356k 110.9k 249
    x 11
    HaiMcFly's Avatar HaiMcFly 4/17/24 11:09 • posted 12/4/19 7:43
  • Scutoel's Avatar
    Scutoel
    April 16, 2024, 7:09 pm to Public
    Cardboard personal skin

  • habitable end potato
    Minecraft 1.20.4 Other Mod
    3
    2
    213 8
    x 1
    danjhop's Avatar danjhop 4/14/24 8:34 • posted 4/13/24 11:45
  • 46 Custom Weapons Datapack
    Minecraft 1.20 Other Data Pack
    72
    71
    24.6k 8.8k 59
    x 1
    Kindred408's Avatar Kindred408 4/13/24 1:19 • posted 1/29/24 3:13
  • wood plus potato
    Minecraft 1.20.4 Other Mod
    3
    1
    228 13
    x 1
    danjhop's Avatar danjhop 4/13/24 11:38
  • TheDiamondPlayables's Avatar
    TheDiamondPlayables
    April 11, 2024, 12:57 am to Public
    Gee, I wonder what's the average time on how long it would take for an Important bug to be fixed. I got this bug marked as Important in 1.20.4 when I realized that it broke a Villager Names feature in a way that can't really be worked around efficiently, even with the new stuff available in 1.20.5, and somehow it survived the full 1.20.5 snapshot cycle without even being noticed.

    Anywho, if you're wondering why the workaround still exists in Villager Names 1.20.5, this is why. I'll leave a note in the pack's Update Log by then as well.
    ScotsMiser said 2024-04-11 05:33:53
    ScotsMiser's Avatar
    My guess would be several years… [​that's using my definition of important bug which ignores all the "Misspelled name in credits" & "Fixed bad pixel in X model" padding…]
  • Hopo Better Mineshafts "12 mineshafts types"
    Minecraft 1.20 World Generation Data Pack
    70%
    571
    615
    110.5k 41.3k 162
    x 10
    Hoponopono's Avatar Hoponopono 4/10/24 11:26 • posted 3/12/22 11:16
  • Dynamic Mobs 1.20.4 (optifine)
    16x Minecraft 1.20.4 Simplistic Texture Pack
    50%
    260
    241
    45.7k 8.2k 65
    x 8
    BrownOwl's Avatar BrownOwl 4/9/24 4:14 • posted 7/29/21 12:18
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