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What is Conquest Reforged?
Conquest Reforged is an aesthetic Minecraft mod and spiritual successor to the Conquest_ resourcepack which was developed for players who wish to enhance their creative Minecraft experience and push their builds far beyond the limitations of the base game.
What does the Conquest Reforged mod have to offer?
Hundreds of handmade 32x semi-realistic textures
Thematic assets distributed across a wide range of historical ages and fantasy settings
Over 12k blocks with more being added regularly
Custom 3D models for immersive environments and increased building flexibility
Enhanced foliage with layer placement functionality
Atmospheric blocks which include invisible lighting, particle effects, and animated wildlife
In-house utility features including a block selection GUI, layer picker, and enhanced tab system
A growing online community of creative builders and breathtaking group projects
Handcrafted Textures for all Your Building Needs
Expanding on the beautiful 32x textures from Monsterfish's Conquest_ resourcepack, the Conquest Reforged mod encompasses a wide range of thematic assets which can be utilized in any project from Roman colonies, medieval villages, and even modern industrial facilities. With the addition of ArdaCraft's Lord of the Rings themed textures this also includes Hobbit, Dwarven, and Elven assets which are perfect for any fantasy themed map.
Continuity & Optifine Compatibility and Enhanced Visuals
Our mod utilizes all the features from the Continuity (use with Fabric) and Optifine (use with Forge) mods which greatly increases the quality standards of our textures and the builds that use them.

Over 12 Thousand Blocks and 3D Models
Smaller blocks and 3D models mean more accurate builds. In Conquest Reforged you can fit significantly more detail into a condensed space using our extensive selection of assets including vertical slabs, quarter blocks, layers, furniture models, lighting fixtures, and more.
Enhanced Foliage with Layer Placement Functionality
We have completely overhauled foliage to provide consistent quality with more detailed builds by adding custom models for leaves, plants, and branches while also allowing their use on layered terrain for a smoother and more realistic look.

Total Renovation of Minecraft’s Creative Inventory
Conquest Reforged builds upon Minecraft’s creative inventory by reorganizing every block and tab to provide intuitive block-selection. No longer is wood mixed together with stone; we’ve grouped together blocks according to their material and purpose. Best of all, Conquest Reforged adds another dimension to the Creative Inventory: a selection wheel for blocks with all of their model variants, as shown below.

For more information visit our Website where we have more in depth details on mod content, FAQs, Servers, Video-creators and other goodies.
Become Part of our Community on the Official Discord server where you can get technical support, ask the developers questions, suggest features, show off and discuss your worlds/builds.
Credit | Conquest Reforged Development Team |
Progress | 100% complete |
Game Version | Minecraft 1.20.1 |
Tags |
63 Update Logs
Update #63 : by Hippokleides 04/20/2025 11:23:33 amApr 20th
Additions:
- Fancy Bronze Braziers
- Rustic Bench
- Small Square Stool
- Gray, Light Gray, and Small Flagstones
- Dark Limestone Ashlar
- Dark, Light, Plastered, Worn Dark, and Worn Plastered Lime Mortar Masonry
Changes:
- Updated sickle on the ground
- Update Light Granite Cobble, Granite Cobble, Loose Small Limestones textures
- Update Lime Mortar Masonry
- Updated shaders in modpacks (fixes block breaking texture)
Fixes:
- generic branches have layer extension set to false by default now
- Distant Horizons grass layers texture fix. better_grass_0.png changed to untinted with no alpha transparency for identical LOD to normal grass. If you're one of those people who uses Conquest without Continuity for some reason, your grass blocks will look weird.
- Fancy Bronze Braziers
- Rustic Bench
- Small Square Stool
- Gray, Light Gray, and Small Flagstones
- Dark Limestone Ashlar
- Dark, Light, Plastered, Worn Dark, and Worn Plastered Lime Mortar Masonry
Changes:
- Updated sickle on the ground
- Update Light Granite Cobble, Granite Cobble, Loose Small Limestones textures
- Update Lime Mortar Masonry
- Updated shaders in modpacks (fixes block breaking texture)
Fixes:
- generic branches have layer extension set to false by default now
- Distant Horizons grass layers texture fix. better_grass_0.png changed to untinted with no alpha transparency for identical LOD to normal grass. If you're one of those people who uses Conquest without Continuity for some reason, your grass blocks will look weird.
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This is probably the closest you can get without mods