Minecraft Mods

[Forge 1.12.2-1.15.2] Elemental Items Mod

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Ploiu avatar Ploiu
Level 56 : Grandmaster Grump

Cover art done by Planet Michael <-- Click Here to see some more of his awesome stuff!

Looking for a guide on how everything works? Here it is


Elemental Items is a mod that adds a bunch of strong weapons, tools, and armor to Minecraft. Most of the items have an obvious link to a corresponding element (Fire, Ice, Water, Nature, Earth, and Air), while others are based off of a purely Minecraftian concept (such as Ender). One sword is based off of the 2013 artwork for Magic: The Gathering's Sword of Light and Shadow, and while it doesn't fit any sort of elemental theme, I really liked it when I first wrote this mod back in 2013.

Now That we've got that out of the way, let's take a look at what we got.


Probably the first concept I wanted to exist in Minecraft that drove me to create this mod in the first place. While not very enchantable (have you ever tried to tame fire?), wielding items imbued with fire allow you to light your enemies aflame as well as automatically smelt anything you mine. Not to mention that wearing a full set of fire armor allows you to see perfectly fine while submerged in lava, on top of always being immune to fire.


The second concept that I wanted to add. Ice is a very pristine, crystalline, and beautiful element. Items imbued with ice have a magical fidelity even higher than that of gold, and allow you to enchant them with powerful enchantments with more often and more reliable than with any other material in vanilla Minecraft and this mod. On top of being magically inclined, ice armor will automatically slow and weaken those who wish harm upon the wearer, and the same fate will happen to any unlucky enough to taste the blade of an ice sword. Though powerful in its abilities, ice is very brittle and will break much more easily than the other elements.


Water is a force to be reckoned with. One wrong move in a body of water can whisk anything away from shore, and into the dark abyss. Items imbued with water are faster than any vanilla item. The tools break most blocks almost instantly, and the sword will push anyone away when they are struck by it. Water arrows are not bothered by water like their non-water counterparts, and sail effortlessly through it as if it weren't there. Those who choose to wear water armor are completely immune to explosions, and a full set will grant the wearer full mobility, sight, and air while underwater.


Nature has always been viewed in literature as something to learn from. Nature is strong and resilient. While a forest may succumb to the flames of an all-consuming fire, youthful trees grow back in their place and restore the bountiful green that once preceded them. Users of leaf-imbued tools will grow with their use; earning experience from the tools when they are used to mine the correct blocks. Those who wear leaf armor are immune to any form of withering effects, and those who wear a full set gain a permanent regeneration effect. Nature hates the undead, and any undead monster that attacks a wearer of leaf armor, or feels the bite of a leaf blade, will take extra damage and quickly be laid back to rest.


The earth is resilient. The earth is strong. The earth is shamed by what stone swords are. While having no obvious magical abilities like the other sets, items imbued with earth are solid and reliable. Earth tools and weapons have a durability that far outstrip any normal item in Minecraft. While the sword is heavy and slow, it has the power to smash any living thing back to the ground if it tries to stay in the air, and it will bury any mob unfortunate enough to be on the ground when it is struck. Earth armor is heavy, and wearing a full set makes the wearer immune to knockback by normal means.


Air is everywhere. It is a part of this planet and we rely on it to survive. The human race has longed to fly with the birds for millennia. Wearing a full set of air armor will allow the wearer to break the hold of gravity upon them and fly as high as they wish. Using an air sword allows the wielder to force their enemies to experience the same experience -- but only momentarily before they are claimed again by the earth and plummet straight to the ground. Those who attack a wearer of air armor are pushed away by strong winds and must reach their target again to do any more damage.


This is the only element exclusive to Minecraft. The end is not just an element -- it is an entirely separate dimension with its own inhabitants. Arguably the most versatile, Tools imbued with the ender element will automatically teleport broken blocks to the user's inventory. Broken containers like chests will also have their contents teleported to the breaker's inventory as well. If the wielder's inventory is full, the remaining items are placed at their feet. The ender sword disorientingly-teleports any living thing hit to a random, nearby location. Any wearer of ender armor will grow in power the more pieces are worn, with lasting effects including night vision and luck being granted to those who use the armor to the fullest.

How'd you like those descriptions? I came up with them myself, pretty cool right? Here's a quick rundown of the base numbers for each elemental set:
ElementDurabilityMining SpeedAttack DamageEnchantability

Numbers aren't everything though -- the special effects listed above the table make some elements with lower numbers (like fire) perfectly viable because of the extra benefits they give.

Known bugs

With every piece of software, there are bugs. As of this writing, there are a few that I know of that I will list down below. The ones that are italicized can technically be fixed, but I will choose not to because of what would need to be done to fix them. I will provide a description as to why the bug exists.
  • The ender dragon ignores the knockback immunity the earth set provides
    • Exists because of the way Minecraft Forge, the modding api I used to create this mod, works. The ender dragon doesn't technically apply a knockback effect. When the dragon runs into a living thing, it explicitly sets the velocity of that living thing instead of applying a knockback effect. There is no guaranteed way to prevent this from happening without potentially introducing weird bugs with knockback.


Crafting is more roundabout than vanilla minecraft crafting. Because of this I may make the items and armor more powerful to balance it out. To craft an elemental item, you first need to craft a normal crystal version of the item, and then use that crystal item in a recipe to make the elemental version. For example, to make a fire crystal sword, you must first create a crystal sword using a stick and crystal the way you'd make any minecraft sword. Then to make the fire crystal sword you'd use the same pattern, but with the crystal sword where the stick would be and 2 fire crystals on top like this:
Where x is a Fire Crystal, and S is a Crystal Sword.
To craft any of the existing dual swords, just craft the 2 swords that make it up together in the crafting table in any pattern.
The crystals are also craftable:
  • Fire Crystal: Smelt a normal crystal
  • Ice Crystal: Surround 1 normal crystal with 8 snowballs
  • Water Crystal: Smelt an Ice Crystal
  • Leaf Crystal: Surround 1 normal crystal with 8 leaves
  • Earth Crystal: Surround 1 normal crystal with 8 hardened/stained hardened clay
  • Air Crystal: Surround 1 normal crystal with 8 firework rockets (how you crafted the rocket doesn't matter; you can even use blank rockets)
  • Ender Crystal: Surround 1 normal crystal with 8 eyes of ender

On top of that, the arrows are craftable as well. Much like how the normal crystal is used for the base of all crafting, you must first create a crystal arrow using the normal arrow recipe, but with a crystal instead of flint. Then to get an elemental arrow, you must surround 8 crystal arrows around the elemental crystal of your choice.

If you're still unsure, you can always look at Minecraft's recipe book -- it's pretty helpful and will even do the tedious parts for you. To unlock all the recipes for a specific element, just get the corresponding crystal for that element in your inventory.

Questions? Comments? Feel free to add yours in the comments box! Also, this mod is open source! If you want to contribute and help this mod grow, go to https://github.com/ploiu/elementalItems and check it out!
Hope you like it!

Progress95% complete
Game VersionMinecraft 1.14

28 Update Logs

Update to 1.15.2 : by Ploiu 10/25/2020 1:56:18 pmOct 25th, 2020

For now the 1.14.4 and 1.15.2 versions will be supported in parallel as I see fit.

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02/02/2021 11:57 pm
Level 1 : New Miner
MCVeta avatar
Hello! I like this mod very much. May I reprint and translate it to the Chinese webiste mcbbs.net? I noticed that the mod has been reprinted to there several years ago but only contain the version of 1.8-1.7 and need to be updated.
08/21/2021 12:53 pm
Level 56 : Grandmaster Grump
Ploiu avatar
I don't mind as long as you link back to this page or my github (https://github.com/ploiu/elementalItems), that way attribution goes back to me.
02/04/2021 4:55 amhistory
Level 1 : New Miner
MCVeta avatar
and is it possible for new added content (like flamethrower) to be applied in modversion for 1.12?It seems that the latest version of mod doesn‘t support the old version of game.
08/21/2021 12:55 pm
Level 56 : Grandmaster Grump
Ploiu avatar
That's honestly an idea I've wanted to do, but my life is very busy (much busier than I expected) and I haven't had the time, energy, or motivation to continue updating and writing this mod. It might happen some day, but it also might not.

If you have experience with code and want to contribute, you can fork my repository on github and create a pull request. (https://github.com/ploiu/elementalItems)
10/18/2020 6:37 pm
Level 43 : Master Wizard
Whispearl avatar
Nice mod :)
10/21/2020 1:35 pm
Level 56 : Grandmaster Grump
Ploiu avatar
10/17/2020 8:50 pm
Level 25 : Expert Creeper
killer_miles avatar
01/28/2020 3:31 am
Level 1 : New Miner
RedWolf_Gaming avatar
Other than those flame throwers, there should be plasma guns or blasters, and many other stuff. possible new mobs would be cool. I like what you did
12/08/2019 1:21 pm
Level 24 : Expert Archer
hauber avatar
This Mod is really great! its adding lots of new weapons to my game please keep updating it!
11/21/2019 11:13 am
Level 25 : Expert Blacksmith
JUstformeUwU avatar
Any chance of updating to 1.14?
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