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A simple Arabian town center with a residential palace and a mosque, included in the soon-to-be Skodia server. The town itself is still work in progress and far from complete.
Current features:
You may edit and use this schematic, as long as you credit me (Mantoide) as the original builder and link your own versions to this page, if you happen to upload anything.
Current features:
- A large courtyard with a pond.
- A mosque, with a five-nave prayer hall and a mihrab.
- A minaret tower next to the gate.
- A fortified alcazaba, with outer walls and a residential palace.
- Market stalls around the main complex.
You may edit and use this schematic, as long as you credit me (Mantoide) as the original builder and link your own versions to this page, if you happen to upload anything.
Progress | 100% complete |
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1 Update Logs
Update #1 : by Mantoide 09/11/2019 5:29:39 amSep 11th, 2019
Downloadable schematic.
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What do you have in mind when you say you'd "finish the town"? I mean, you can extend this arbitrarily, but you might have some model in your mind.
I am currently working on a Ramadan map, and this town is a great starting point. Perhaps, I can help you with some buildings. Just let me know.
I haven't worked on anything for quite some time. I would like to get back to this project, or start a new palace/city type map from scratch, similar to a project I shared long ago; which was abandoned due to over-reliance on outdated mods (I share screens from time to time for the fun of it and also to serve as inspiration to others for Middle-Eastern-themed builds).
I was also considering starting a project based on the layout of Madīnat Al-Zahrā, using the mosque I already built.
What do you mean by Ramadan map?
Cheers!
Our Ramadan map is part of some storytelling projects we have on Minecraft. It is related to the story The Ramadan Lantern which we plan to publish in April. It is based on a similar story we found on BBC.
The original story is placed in Egypt. But we will localize it in a hypotetic and Al-Andalus (Arabic Spain) with some of the most important buildings. The idea is to make it entertaining and instructive for the kids of our Muslim friends, mainly in Spain, but also elsewhere.
The Madīnat Al-Zahrā is a very lovely example of example and also the other maps (mosque and project).
Usually, I work in the following manner - and please, bare in mind, that I am not very experience, so usually does not mean a lot :-):
1. We make the building structures in Vanilla built
2. If we plan to add textures, we have to take that into mind and test it during the builts, but we want all our builts to be usable in Vanilla. This way, it is always possible to upgrade. (For example the map Spirited Away has serious problems when upgrading to 1.15. or 1.16)
3. We start adding the texture pack
4. We make NPC and their datapacks
5. We include plugins/respectively mods (usually we favour addons that exist for both as mod and as plugin)
Regarding your project...
Do you have an active server where you develop your projects? What are your plans?
Los demás proyectos son esquemáticos hechos en versiones recientes, sin mods.
En caso de plantear algún proyecto nuevo o derivado de alguno antiguo, lo haría sin ambición de dedicarlo a un server público, enfocándolo más bien como un diorama o una reconstrucción.
La idea del server de temática andalusí me resulta llamativa, ya me contarás más.
Mantoide
You are very good in building spanish, moorish and arabic
I would really like to download and look it in game, but since there is no McEdit for 1.14 (or earlier) I could no do anything with that schematic :( --- well at least the pmcview works.
Put the schem file in .minecraft\config\worldedit\schematics, and then use //schem load <schematic name> and //paste