Published Jul 24th, 2014, 7/24/14 4:34 pm
- 2,606 views, 4 today
- 187 downloads, 0 today
242
This system demonstrates how to set up automated passenger ships for your server. They run from place to place, transporting players to the important locations on your server. The same basic system can be used for sailing ships, submarines, or any other kind of Movecraft vessel, although in this case it is done with an airship.
Please watch the youtube video for a description of how all this works and more information on how to set it up for you server.
IMPORTANT:
To make this work, you will need the following:
Anyone can learn this stuff, and I would recommend starting by watching the Movecraft tutorial. And, of course the tutorial linked in this project's youtube description. But it's not super easy to set up. It is, however, deffinately worth it!
Please watch the youtube video for a description of how all this works and more information on how to set it up for you server.
IMPORTANT:
To make this work, you will need the following:
- The Movecraft plugin (duh...)
- The airship.craft file placed in the plugins/movecraft/types directory (get it from the Movecraft page under the quick start guide, or the example craft files link)
- The Worldedit plugin
- The FerryAirshipStartPoint.schematic file placed in the plugins/worldedit/schematics directory (download it from the link, or if you watch the youtube video it shows you how to make it)
- The CBWrapper plugin
- The system will not be running when you load up the world. Just hit the "MANUAL START BUTTON" to start it, and it will keep running permenantly after that.
Anyone can learn this stuff, and I would recommend starting by watching the Movecraft tutorial. And, of course the tutorial linked in this project's youtube description. But it's not super easy to set up. It is, however, deffinately worth it!
Progress | 100% complete |
Tags |
tools/tracking
3004179
2
automated-passenger-ferry-airship-system-using-movecraft-for-server
Create an account or sign in to comment.
You just happened to catch it before the video went live :)
EDIT: I just manually released the video, so it should be good now