Minecraft Maps / Challenge & Adventure

[Map] InfiniSalmon II - Arrival of the Guardians

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SpakeMiner's Avatar SpakeMiner
Level 39 : Artisan Engineer
InfiniSalmon III: Overconfidence is out now! Download & play it at http://www.planetminecraft.com/project/map-infinisalmon-iii---overconfidence/ (After you've played this map, of course)
Note: According to the Correct Timeline Order, the next map should be Map.

This map is played on the official 1.10 release.

UPDATE #11: A very minor but important update to the map has been released, adding a tiny feature. Check the update log for 'more' information.

The adventure continues!
This map is a sequel to my previous map, InfiniSalmon. If you haven't played InfiniSalmon yet, I highly recommend you play it before playing this map, otherwise the plot will be extremely confusing.
This time, the Guardians have realized their treasure was stolen, and they are angry at you. They plan something terrible to the valley, and you must defeat their leader before it's too late!
Including 5 missions, 3 new characters, a new built in mob and some easter eggs and references, InfiniSalmon II is a much bigger project than the previous one.

NOTE: This is a singleplayer map and should not be played in Multiplayer. It is also important that you do not use any resource packs that change models.

Any feedback would be greatly appreciated, videos 20 times more. If you find any bugs, please report them to me.

Map made by SpakeMiner.
CreditThanks to Jesper the End for making the Deep Sea Diver Helmet model, thanks to TheMint and The Redstone Potato for playtesting
Progress100% complete

11 Update Logs

Update #11: Captain Obvious's Update : by SpakeMiner 07/06/2016 9:52:26 amJul 6th, 2016

+ Added one of Captain Obvious's Arrows™ to the Guardian Layer.

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08/27/2015 6:29 pm
Level 2 : Apprentice Miner
PoisonBoost's Avatar
Hey that's a neat map I would enjoy it if you where on my build team for my new RPG map
08/24/2015 5:38 pm
Level 64 : High Grandmaster Senpai
GrayRemnant's Avatar
Really neat map!  I like it.  :)
08/23/2015 12:29 pm
Level 37 : Artisan Nerd
Gundamit's Avatar
Large Voxel edits everywhere, very sloppy. Caves appear to be the same, just stacked voxel edits without any modifications. Biomes are very sloppy, ending with dramatic contrasts to their adjoining biomes. Forest is full of vanilla Jungle trees without any underbrush. Hopefully the mechanics outdo the creations themselves.
11/02/2015 2:23 pm
Level 39 : Artisan Engineer
SpakeMiner's Avatar
"the creations themselves"? The terrain isn't the creation... This is an adventure map, not a build.
11/02/2015 11:28 pm
Level 37 : Artisan Nerd
Gundamit's Avatar
You have much to learn about building. An adventure, no matter how well-written, falls flat on its face without consecutive/well-tempered details. Your builds lack any sort of flow into each other, or enveloping presences. This allows players to think too much for themselves while playing, to question the path you're setting out for them.

Your detail work is sloppy, and you need to improve on it.
11/03/2015 6:50 am
Level 39 : Artisan Engineer
SpakeMiner's Avatar
Alright then, sorry for not being an experienced builder. I like to focus more on the mechanics and make the storyline good than have pretty builds. A big example of that is my latest map called Map. Not really anything fancy, but I think it has a great storyline and concept.
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