Maps Challenge & Adventure

One Block (Bedrock Map with Addon)

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Bedrock Edition
Kirbycope
Lvl 71Legendary Programmer
472
The classic One Block is back and this time for Bedrock Edition!

Inspired by OneBlock from IJAMinecraft.

Made with version 1.20.


Progress (as of Nov 25, 2023):
- All phases (Tutorial, 1-10, After) have the appropriate blocks, chests, mobs, and monster parties.

7 Update Logs

Update #7 : by Kirbycope 01/11/2024 1:45:17 pmJanuary 11, 2024 @ 6:45 pm UTC

Fixed the "After" phase.
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  Have something to say?

IXFYADX
12/11/2024 12:23 pm
Level 50 : Grandmaster Aesthetic Aesthetic
But how?!
3
Kirbycope
12/11/2024 5:48 pm
Level 71 : Legendary Programmer
I first got into Minecraft modding in Dec 2021 when I wanted to update the original OneBlock to work past 1.16. I decided against updating the Java version but took what I learned and started making the content you see in my profile. After a few years, I became disgusted by all the paid clones sold in the Bedrock Marketplace and decided to recreate it as a free Bedrock map. It is a faithful recreation (if not a bit buggy) of the original: no lobbies, detailed island mansions, none of that junk.

Good news! It looks like IJAMinecraft just updated OneBlock to 1.21 on Dec 2, 2024!
3
sophienix
09/06/2024 5:14 pm
Level 2 : Apprentice Miner
its sayinig failed to import
3
cole_master_of_earth
07/28/2026 1:15 pm
He/Him • Level 22 : Expert Muffin Ninja
me too
1
mm64
08/12/2024 5:09 pm
Level 1 : New Miner
i have no clue how to code but after winter phase it stays bedrock and when i went into creative to break it, it just makes air forever
1
Smoothcriminals
01/16/2024 12:13 pm
Level 1 : New Miner
after the winter stage the block doesn't upgrade and is just stuck as bedrock, is there a command i can run to change it to the next stage? thank you
2
Kirbycope
01/16/2024 12:27 pm
Level 71 : Legendary Programmer
There are a couple scoreboards that handle the Phase and Block.
If the block at 0 63 0 is air then `setblock.mcfunction` is called by `tick.mcfunction`.
If Phase (fake player) has a `phase` score of 0, you're in the Tutorial Phase.
If Block (fake player) has a `block` score of 0, the first block will be placed.
And so on...
The Bedrock block is supposed to change to air after the countdown runs and increments the Phase (fake player) score to phase += 1.
1
Smoothcriminals
01/16/2024 1:17 pm
Level 1 : New Miner
thank you for your reply. this has happened to me twice now and wondered what you recommend do to fix it. it always happens after the winter phase.
1
Kirbycope
01/16/2024 1:22 pm
Level 71 : Legendary Programmer
First, be sure you have the latest. I fixed a few phase transitions recently.
Second, put yourself in creative for a minute and break the Bedrock block. Keep an eye on the scoreboards (block and phase). The phase number might not increment and you might have to run ’scoreboard players Phase phase add 1’. Because if the phase it calls doesn't have the block number it's on, it will just spawn air infinity while making a lot of noise.
1
Smoothcriminals
01/16/2024 1:32 pm
Level 1 : New Miner
yes it does that exactly, it makes a lot of noise and the count goes up. Do i run ’scoreboard players Phase phase add 1’ as a command? as when i do it says "syntax error: unexpected "phase": at "d players >>Phase<< phase add
1
Kirbycope
01/16/2024 2:23 pm
Level 71 : Legendary Programmer
Sorry, I was at the mechanic's lobby on my phone. This is the actual line of code to run, `scoreboard players add Phase phase 1` (link). Here's the workflow:

1. `tick.mcfunction` runs every in-game tick (3 times per sec) and runs `setblock.mcfunction` if `0 63 0` is air
2. `setblock.mcfunction` checks what phase you are on and runs that phase's block function
3. `phase/##.mcfunction` sets the block according to the `block` score

So if you are in the wrong phase, `setblock.mcfunction` goes crazy because it doesn't know what block to place.
1

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