Minecraft Maps / Environment & Landscaping

Oxardar - 1.18 Map, Cliffs, Glaciers and Alpine Mountains (Download, 4k, -64 to 320, 1.18+,Java & Bedrock, Multibiome Minecraft Survival World)

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McMeddon avatar McMeddon
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Zianberg - 1.18 Caves, 2.Gen Village & Baloons - The Clifflands - (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World) Minecraft Map
Oxardar - 1.18 Map, Cliffs, Glaciers and Alpine Mountains (Download, 4k, -64 to 320, 1.18+,Java & Bedrock, Multibiome Minecraft Survival World) Minecraft Map

This is Oxardar,

a huge 16km² realistic diverse multibiome Minecraft Landscape for survival and creative adventures.

Adventure, survive or create, at the most beautiful places in Minecraft and explore all the unique places around the world.

Build a house on a Volcano, or within huge mountains or survive along the rivers and the woods. Find custom caves, mineshafts, coral reefs, advanced biomes, supporter villages and more.


ReleasedRelease dateType
1st January 2022Source Files
1st January 20221.18 Java V1 without additional caves
1st January 20221.18 Bedrock (Experimental 1.18 Conversion)
2nd January 20221.18 Java V2 with additional caves and Infinite world

Predecessor Map (Evolution of:)www.planetminecraft.com/project/Nerotorm/

Dev-Alert: Java Map V2 might suffer lags during loading due to chunk update and generation(just save and reload the map :)

Whats in it?







Patreon Village included (with all active Patreons from 2022 January 1st )DownloadCustom Arctic Biomes
Patreons spawn now randomly as passive mobs near special indicated spawnersMap Size 4000x4000Custom Taiga Biome
1.17/1.18 Custom Caves, Geodes & OresExported for 1.18 JavaCustom Tempered Biome
Loot chests accessing the Vanilla Loot-Tables, for random lootExported for 1.16 JavaCustom Tropic Biome
Custom Vanilla Mobs includedExported for 1.12 JavaCustom Swamp Biome
Custom Findable Single StructuresExported for 1.18 BedrockCustom Savanna Biome
Snow layers - #Bring some snow boots!Stronghold ca @2000 2000 or outside the core map (substituted by end portal at map center)Custom Desert Biome
Mobvote Mob Statues & Golems
World height: 0 to 320 (in V1 )

World height: -64 to 320 (in V2 )
Custom River Biome

Vanilla 1.18 Custom Caves, Geodes & Ores

(Java no, Bedrock yes)

Caves & All 1.17 OresCustom Ocean Biome
Vaultmine - Every plant available (custom Mineshaft with Seedvault - read more here)Custom Vanilla and advanced structuresCustom Coral Biome
Vaultmine (custom Mineshaft with Seedvault - read more here )Custom Warm Ocean Biome
Water Level 62 (Minecraft Default is 62)Custom Lush Caves Tunnels
V2 Infinite World on Java & Bedrock
Custom Dripstone Caves Tunnels
Custom Crystal Caves Tunnels
Custom Cheese Caves Tunnels

What's new? What's changed?

With each new map i try to develop, evolve or refine a technique. See all my maps as rapid prototype maps.
See how it has developed over time here: https://www.planetminecraft.com/blog/mcmeddons-map-update-history/
  • 📀 Nodes: reworked shores
  • 📀 Nodes: added 100 block sea cliffs
  • 📀 Nodes: flatten and lowered baseland
  • 📀 Nodes: Rivers adjusted (wip)
  • 📀 Nodes: Rivers terrace surrounding (wip)
  • 📀 Nodes: Buffed up the Mesa Mountains
  • 📀 Nodes: Added new alpine mountains variation
  • 📀 Nodes: New more dynamic Snow
  • 📀 Nodes: Refined Diorite& Granite Mountains texturing (wip)
  • 📀 Nodes: Added Glaciers
  • 📀 World: Glaciers are solid ice
  • 📀 World: Testing basic snow without powder snow
  • 📀 World: Made Mesa Mountains solid "mesa" inside, instead of stone (wip)
  • 📀 World: River ground and river banks have now different textures

🚧⚠ Issues / Things to be aware about

As complexity rises, a small tweak or change can have unintended consequences, flaws, be just poor choices, or I maybe hit certain possibility limits of programs. These maps are really complex and hard to make, with dozens of steps and hundreds of layers to apply in the right order. And I'm just a non-magical-wizard boi making sometimes either a poor decision or an unintended mistake, but I want to let you know what might have an impact when playing this world, and here’s what I´ve noticed:

  • - General: The exportation to and from bedrock can have some weird effects on the world, as its pretty untested for edge cases

  • - General: Crystal and Dripstone cave can create weird artifacts during the exportation when overlapping with other caves
  • - Bedrock: some unexpected blocks can appear, due to errors from the conversion
  • - Bedrock: Spawn point is messed up, due to the conversion
  • - Bedrock: Minecraft heads won't be converted (fruit trees are affected)
  • - Bedrock: south-facing rooted dirt didn't convert correctly
  • - Bedrock: Azalea leaves couldn't be correctly converted

Want to know whats coming next?
Check out this post: https://www.planetminecraft.com/blog/mcmeddons-2022-roadmap/

The focus of this map was the reshaping and reworks of the base land and rivers. Combining them and refining the implementation of different terrain types and improved texturing for the environment

Minecraft Maps Java Installation Guide

  1. Download map by clicking the yellow button at the top right of the description.
  2. On Windows, use keys Windows+R and then typing “%appdata%/.minecraft/saves/” into the command line. (On a Mac, your save files are in: ~/Library/Application Support/minecraft/saves/). This will open the saves folder
  3. Drag your downloader map (after unzip or unrar) in the zip/rar folderMap into saves folder.
  4. Close windows and reopen Minecraft
  5. .Select your map and play.

macOS~/Library/Application Support/minecraft

Minecraft Maps Bedrock Installation Guide

The world is as .mcworld file provided, meaning you just need to execute the file.
.mcworld is a renamed .zip file, you can rename it to .zip, and import it to your folder manually too.
For more insights how to install it check out PMC´s Tutorial: www.planetminecraft.com/blog/how-to-download-and-install-minecraft-maps/

Possible Questions / FAQ

Which Programs did you use?WorldPainter:   https://www.worldpainter.net/
WorldMachine  www.world-machine.com/
Gaea      quadspinner.com/
WorldEdit     enginehub.org/worldedit/
Chunky Renderer https://chunky.llbit.se/
Amulett     www.amuletmc.com/
NBT Edit
How long did it take to make this map?
Gathering the experience: ca 2000h +
Building this export, around: 10h+
Building assets and redoing node structures, 4 days
Building, fixing, improving and adding customized small bits: ca 2h
Rendering: 2 Days
Did you make those assets?Yes, every asset is done by myself. Those can be found here
For 1.17 Maps, are Copper Ores and Deepslate included?Yes, near 0-20 will be a full layer of deepslate with all ores, Copper Ore is available underground everywhere
Is it made for survival?Yes with 100% survival in mind
Java - Do animals spawn?
Animals are definitely spawning but are mostly spread out far.

Indeed a common issue (mostly java), due the minecraft spawn mechanics, that basically animals spawn on chunk load/creation. Therefore animals are spread across the entire world
Bedrock - Do animals spawn?Animals are definitely spawning reguarly indipendent from the terrain (in my experience)
For 1.17 Maps, are Crystal Geodes included?Yes across the map are sparsely Geode scattered.
For 1.17 Maps, are Copper Ores and Deepslate included?Yes, near 0-20 will be a full layer of deepslate with all ores, Copper Ore is available underground everywhere

What are your plans with these maps?These are adventure maps, survival maps, creative maps for you to build, play and explore. For my part, i gain new techniques and experience with every new map, building on that for the next and making map by map better maps.
Do you do commissions?No - since i dont have the time for the additional workload. My Current workload with management, development and content creation is pretty packed already. But for Youtube Videos and collaborations, I'm open for talks.
PMC Member: "[...] Out of curiosity, if someone else uses your world to build things in and wanted to share, do you just request a credit?"
  • Yes always - please credit the origins of work / the creator. (people want to know where to find the stuff)
  • Redistributing or selling my Intellectual Property without consent is not allowed.
  • Showcase Submissions are allowed
  • (Backside info: I've spent hundreds of hours to achieve the knowledge to create those maps. And can spend days on creating each Map. For the casual people: I encourage you to play..test and build on these maps. I actually like to see what you can do on/with them. I see my maps as canvases for people to explore and enjoy... what i don't like is when people just plainly say: I made that canvas , that's mine. [​analogy end] It's IP theft, disrespectful, and ungodly frustrating to deal with. And there are either Kids who just entered the internet and dont know better and there are 3rd Parties that do that intentionally)


Creative Commons License

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Title of Expandable Spoiler

Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.

NonCommercial — You may not use the material for commercial purposes.
Exception: But you can use it as Server Maps
NoDerivatives — If you remix, transform, or build upon the material, you may not distribute the modified material.
Exception: You are free to share Videos, Images, Renders

🌐 Links

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🟥 Youtube
🟨 Instagram

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    Progress100% complete

    4 Update Logs

    Update #4 description updated and improved : by McMeddon 01/09/2022 8:41:03 amJan 9th

    Update #4 description updated and improved

    Create an account or sign in to comment.

    01/14/2022 5:29 am
    Level 1 : New Miner
    PHANTZZ avatar
    Cant even dowlnload it its making me go to patreon and i can see any download button
    01/07/2022 2:24 am
    Level 13 : Journeyman Waffle
    yarluk990 avatar
    I don't understand how people do very beautiful and hard to make maps like this
    01/06/2022 1:28 am
    Level 7 : Apprentice Mage
    Josuavl avatar
    is the map on amplified? cuz amplified crashes my pc
    01/06/2022 2:28 am
    Level 73 : Legendary Button Pusher
    McMeddon avatar
    huh... weird, have you given mc enough ram? maybe a memory overflow.

    You could send me one of the crashlogs
    01/06/2022 4:16 am
    Level 7 : Apprentice Mage
    Josuavl avatar
    it umm doesnt make a crashlog it umm disables my entire pc
    01/06/2022 5:14 amhistory
    Level 73 : Legendary Button Pusher
    McMeddon avatar
    "Sounds" more like a problem with the system, but cant say without crash log
    many problems can cause this, but
    - check for pc updates,
    - check if mods cause issues
    - check system parts
    does this happen after a certain time? at a certain place? a certain activity?
    01/06/2022 5:19 am
    Level 7 : Apprentice Mage
    Josuavl avatar
    i dont have really good memory of the crash but one thing i do know was that it was on 1.17.1
    01/25/2022 6:50 pm
    Level 73 : Legendary Button Pusher
    McMeddon avatar
    actually run into a similar issue recently, check on the JVM Arguments settings in the minecraft launcher under more installation> edit installation > more options >JVM Arguments.

    Increase the -Xmx2G to 4G or 8G, helped in my situation atleast
    01/06/2022 8:55 am
    Level 73 : Legendary Button Pusher
    McMeddon avatar
    1.17 might be the issue as this map is exported for 1.18
    01/03/2022 8:50 pm
    Level 68 : High Grandmaster Architect
    cnorgren avatar
    How did you use world paint with the new heights? I didn't think they had a stable version out that could do that. Or was it a different program?
    01/04/2022 6:20 amhistory
    Level 73 : Legendary Button Pusher
    McMeddon avatar
    yea it doesnt work in the current version, figured out how to do a workaround, and then figured out how to fix the workaround :D
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