9
Story:
A relatively peaceful settlement in a tropical wasteland is among the first to be targeted by an unknown threat. The area is transported to a seemingly endless void. The settlers then begin to suffer from the new cold climates and things fall from there. The royal festival’s fate is doomed from there.
Description:
Minecraft Version: 1.10
Player Count: 1-2 Cooperation
Time to complete map: Around 2 hours
Rules:
1. Your top priority should be to make pickaxes from the materials around the map.
2. If you can't find anymore mobs, go back and forth throughout the map to despawn and respawn mobs.
A relatively peaceful settlement in a tropical wasteland is among the first to be targeted by an unknown threat. The area is transported to a seemingly endless void. The settlers then begin to suffer from the new cold climates and things fall from there. The royal festival’s fate is doomed from there.
Description:
Minecraft Version: 1.10
Player Count: 1-2 Cooperation
Time to complete map: Around 2 hours
Rules:
- Play on difficulty easy, normal, or hard. (Map balanced for normal)
- Play in gamemode 2/adventure mode.
- There are doors that have signs next to them. For example a sign may have ‘one flesh’ on it. Before you can open said door, you will have to get rid of the item and amount of it in order to open the door. So in the case of ‘one flesh’ you have to get rid of one flesh that has been in your inventory. You can either drop it on the ground and never reclaim it or you can put it into a chest and never reclaim it.
- Once a door is opened do not close it.
- Try to avoid using cheats and commands unless something goes wrong.
- Do not use mods.
1. Your top priority should be to make pickaxes from the materials around the map.
2. If you can't find anymore mobs, go back and forth throughout the map to despawn and respawn mobs.
4 Update Logs
Version 1.1 out! : by blackcomputer 07/23/2016 4:52:25 pmJuly 23, 2016 @ 8:52 pm UTC
Fixes:
1. Reduced the price of a certain door that costed three gunpowder down to two gunpowder
2. Fixed certain rooms so that mobs don't activate conversations and sequences before the player gets to them
1. Reduced the price of a certain door that costed three gunpowder down to two gunpowder
2. Fixed certain rooms so that mobs don't activate conversations and sequences before the player gets to them
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