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The Legend of Zelda is one of my favorite game series. When the Totem of Undying was put into Minecraft, all I could think about was how its purpose was very much like the fairies in Legend of Zelda. I had the thought of replacing the Totem of Undying texture with fairies and I did try a few times to texture them myself, but they never looked right. Then, I stumbled across Terraria which had some textures that were just perfect!
So, with some adjustments and edits, I repurposed the Fairy Jar textures from Terraria to make this resource pack that replaces the Totem of Undying texture.
Optifine is not needed. The zip file contains three separate folders, each containing the blue, green, or pink fairy. Just pick whichever color you like best.
I made a version of the fairies captured in bottles in this link
So, with some adjustments and edits, I repurposed the Fairy Jar textures from Terraria to make this resource pack that replaces the Totem of Undying texture.
Optifine is not needed. The zip file contains three separate folders, each containing the blue, green, or pink fairy. Just pick whichever color you like best.
I made a version of the fairies captured in bottles in this link
Credit | Terraria |
Progress | 100% complete |
Game Version | Minecraft 1.20.4 |
Resolution | 16x |
Tags |
1 Update Logs
Update #1 : by GreenPeas 12/21/2023 2:13:57 pmDec 21st, 2023
Updated to 1.20.4 pack format
tools/tracking
6132224
4
animated-fairy-totem-of-undying-no-jar-version
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The link is below:
discord.gg/fwXN7yVH
You're welcome; I'm glad you and others are downloading and enjoying the resource pack. That's why I shared!
As for your questions, what do you mean why the grass is such a dark green? Do you mean in my photos? That's because I'm using a resource pack that changes everything, including the gradient of the grass. However, please note that the resource pack that I uploaded here is only replacing the Totem of Undying with the fairies; that's it.
Edit: I didn't realize that you were responding to my last post from a few days ago. The grass is darker than vanilla because of the gradient. You can remove Painterly's gradient by deleting the gradient file within the resource pack itself. This way the default gradient should be applied. I believe the location \assets\minecraft\textures\colormap
As for the effect icons, they're icons I pulled from various Legend of Zelda games to cobble together to make them potion effects in Minecraft. I did it for my own personal resource pack.