• check_circle Terrain
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DartCat25 avatar DartCat25
Level 40 : Master Wizard
61
This pack adds markings for different block light level. That will help you place your light sources right way.

8-11: yellow.
0-7: red.

Max distance: 50 blocks.
Markering isn't affected by sky light to see unsafe places, when night will come.

Notes and tips:
Block is in danger light zones even if block isn't markered full.
If border is orange(actually it's red border with yellow borders) then block is unsafe. (7 light level).
You can switch off smooth lighting so blocks will be marked full. (but with buggy 7 and 11 levels)

Full edition marks full block and works normal with turned off smooth lighting. Also there is removed distance limit.

Optifine NOT requied.
Imcopatible with Iris and sodium.


Wanted bugs.
Progress100% complete
Game VersionMinecraft 1.17.1
Resolution16x
Tags

1 Update Logs

Update #1 : 10/14/2021 3:40:48 amOct 14th

+Added Full block Edition that marks full block and works normal with turned off smooth lighting.
∟Full block edition doesn't have distance limit.

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1
10/21/2021 3:55 pm
Level 49 : Master Mage
Antoha256M
Antoha256M avatar
Thank you, very helpful! I don't want to put mods because of this function...
1
10/14/2021 10:23 am
Level 28 : Expert Artist
qwerowski
qwerowski avatar
In theory, if Mojang changed light level spawning conditions for example lets say: only at level 0, what would i have to change in the files to reflect that?
3
10/14/2021 10:57 am
Level 40 : Master Wizard
DartCat25
DartCat25 avatar
This thing in <pack>/assets/minecraft/shaders/core/rendertype_cutout.fsh

1
10/18/2021 8:32 am
Level 28 : Expert Artist
qwerowski
qwerowski avatar
Yes yes! Thank you!
1
10/14/2021 12:48 am
Level 40 : Master Procrastinator
F53
F53 avatar
given implementation, I dont know if this issue is possible to solve.

- related to noted issue -

If 2 edges meet in the case shown in the noted issue, it appears 100% safe
3
10/14/2021 1:15 am
Level 40 : Master Wizard
DartCat25
DartCat25 avatar
It looks orange(Actually it's red border near yellow borders) so it means it's unsafe. Light level on those blocks is 7 too.
1
10/14/2021 1:28 am
Level 40 : Master Procrastinator
F53
F53 avatar
yeah, just pointing out a corner case where it can look safe when it actually isn't, when viewed from off angles its far less obvious
2
10/14/2021 2:23 am
Level 40 : Master Wizard
DartCat25
DartCat25 avatar
When I started working with this problem, I found that isn't that simple. It's problem of quantization. The best way that I found is to paint over the full block and ask the user to turn off the smooth lighting.

Result will look like this:

1
10/15/2021 6:39 pmhistory
Level 40 : Master Procrastinator
F53
F53 avatar
instead of lighting the edges of the blocks, perhaps you could do it in a cross like minihud/other light mods?


Also, another note, if you are using a dynamic light mod, it shows an area as spawnproofed when it isnt. Not much you can do about that though.
1
10/14/2021 12:20 am
Level 40 : Master Procrastinator
F53
F53 avatar
Add a note that it is incompatible with sodium/iris
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