- check_circle Environment
- check_circle Items
- check_circle Misc
- check_circle Mobs
- check_circle Terrain
- check_circle Models
- 37,549 views, 105 today
- 6,428 downloads, 23 today
68
Programmer Art Preserved is a small addon for Programmer Art to keep textures up to date with newer version of the game. Since Mojang seems to have forgotten about Programmer Art I decided to fix it myself.
Also, No Optifine Required! This pack works on every unmodded version from 1.14 to 1.21!
So, what does Programmer Art Preserved currently do?
+ Fixes wrong textures loading due to name changes.
+ Fixes the inconsistencies between Stone and Deepslate Ore blocks.
+ Updates the Copper Ore texture to use the original Stone texture and a earlier snapshot style of Copper Ore to better fit the classic look of Minecraft.
+ Blends Nylium and Nether Gold Ore with the old Netherrack texture.
+ Zombie Villagers have had their missing arms and texture bug on their heads fixed.
The issue was the old Zombie Villagers all used a generic green apron texture that was conflicting with the new clothing textures. This apron was removed from their texture but it was given to the Zombie Nitwit so it wasn't just removed from the game entirely.
+ Fixes Programmer Art Villagers so they do not all have the unused Green Hood.
The Green Hood has now been added to the Nitwit's Clothes.
+ Brings back the original Panoramic Background, and Splashes.
+ Fixes Horse Armor being broken from the Model change in 1.13
+ Makes buckets consistent when holding creatures and powdered snow.
+ Fixes original textures of Fish not showing up due to name changes.
+ Color Matches Cod & Puffer Fish to original item textures.
+ Fixed Chest Boats and Chest Boat Items using the new boat texture instead of Programmer Art's texture.
+ Texture matches Mangrove & Cherry Boats to Programmer Art's Style.
+ Changes Mangrove & Cherry Planks and Logs to match Programmer Art for consistency.
+ Adds Programmer Art textures for all stages of Suspicious Gravel & Suspicious Sand.
+ Zombified Piglins have had their texture changed to that of the original Zombie Pigmen! The texture is the original with some minor alterations to get it to fit on the new Piglin model. Any alterations were pixel and color matched to be as close as possible to the original. It even has the THX XAPHOBIA text hidden in the texture again!
This also indirectly fixes the broken orientation of Piglin's left leg texture.
+ More in the update log in the included readme.txt file!
(Note: It is possible to remove the tusks, snout, and ear but it looks very awkward with the wider head and lack of 3D head layer. So I decided to keep the creature a Piglin but any new parts are color and style matched to the original skin.)
[Known issues]
The Panoramic Background is currently missing the blur effect due to 1.13 removing it. This can not be fixed with a resource pack as blurring the images in the texture would cause the blur effect to be very uneven.
Vexes & Bats use the new texture in 1.19.3-1.21+ for now. Changing this texture would make the pack incompatible with older versions.
The Title Logo is not the Programmer Art version in 1.20+ due to a reformating of the logo textures making a potential fix incompatible with older versions.
[Last Updated for 1.21]
BY THE WAY PLANET MINECRAFT!!! I am a Youtuber with a following that knows I have been working on this and I'm going to tell them it's available. PLEASE do not ban me AGAIN for my viewers supposedly being bots.
Thank you.
Oh yeah and since this is a addon and not it's own full texture pack it goes ABOVE Programmer Art on the list. Just for anyone who didn't already know. :)
Also, No Optifine Required! This pack works on every unmodded version from 1.14 to 1.21!
So, what does Programmer Art Preserved currently do?
+ Fixes wrong textures loading due to name changes.
+ Fixes the inconsistencies between Stone and Deepslate Ore blocks.
+ Updates the Copper Ore texture to use the original Stone texture and a earlier snapshot style of Copper Ore to better fit the classic look of Minecraft.
+ Blends Nylium and Nether Gold Ore with the old Netherrack texture.
+ Zombie Villagers have had their missing arms and texture bug on their heads fixed.
The issue was the old Zombie Villagers all used a generic green apron texture that was conflicting with the new clothing textures. This apron was removed from their texture but it was given to the Zombie Nitwit so it wasn't just removed from the game entirely.
+ Fixes Programmer Art Villagers so they do not all have the unused Green Hood.
The Green Hood has now been added to the Nitwit's Clothes.
+ Brings back the original Panoramic Background, and Splashes.
+ Fixes Horse Armor being broken from the Model change in 1.13
+ Makes buckets consistent when holding creatures and powdered snow.
+ Fixes original textures of Fish not showing up due to name changes.
+ Color Matches Cod & Puffer Fish to original item textures.
+ Fixed Chest Boats and Chest Boat Items using the new boat texture instead of Programmer Art's texture.
+ Texture matches Mangrove & Cherry Boats to Programmer Art's Style.
+ Changes Mangrove & Cherry Planks and Logs to match Programmer Art for consistency.
+ Adds Programmer Art textures for all stages of Suspicious Gravel & Suspicious Sand.
+ Zombified Piglins have had their texture changed to that of the original Zombie Pigmen! The texture is the original with some minor alterations to get it to fit on the new Piglin model. Any alterations were pixel and color matched to be as close as possible to the original. It even has the THX XAPHOBIA text hidden in the texture again!
This also indirectly fixes the broken orientation of Piglin's left leg texture.
+ More in the update log in the included readme.txt file!
(Note: It is possible to remove the tusks, snout, and ear but it looks very awkward with the wider head and lack of 3D head layer. So I decided to keep the creature a Piglin but any new parts are color and style matched to the original skin.)
[Known issues]
The Panoramic Background is currently missing the blur effect due to 1.13 removing it. This can not be fixed with a resource pack as blurring the images in the texture would cause the blur effect to be very uneven.
Vexes & Bats use the new texture in 1.19.3-1.21+ for now. Changing this texture would make the pack incompatible with older versions.
The Title Logo is not the Programmer Art version in 1.20+ due to a reformating of the logo textures making a potential fix incompatible with older versions.
[Last Updated for 1.21]
BY THE WAY PLANET MINECRAFT!!! I am a Youtuber with a following that knows I have been working on this and I'm going to tell them it's available. PLEASE do not ban me AGAIN for my viewers supposedly being bots.
Thank you.
Oh yeah and since this is a addon and not it's own full texture pack it goes ABOVE Programmer Art on the list. Just for anyone who didn't already know. :)
Progress | 100% complete |
Game Version | Minecraft 1.21 |
Resolution | 16x |
Tags |
18 Update Logs
Update #18 - Tiny Details Update : by AceOcarinas 07/23/2024 5:09:07 pmtoday
+ Updated Respawn Anchor to match Programmer Art's Crying Obsidian accent color when off.
The Respawn Anchor's cracks will gradually turn from blue to default's purple the more it's charged,
+ Crying Obsidian Tear Particles are now Blue instead of Purple,
+ Updated Glow Lichen to use a older previously unused texture,
+ Added a unique classic texture for Petrified Oak Slabs.
The Respawn Anchor's cracks will gradually turn from blue to default's purple the more it's charged,
+ Crying Obsidian Tear Particles are now Blue instead of Purple,
+ Updated Glow Lichen to use a older previously unused texture,
+ Added a unique classic texture for Petrified Oak Slabs.
LOAD MORE LOGS
4989749
4
Create an account or sign in to comment.