Ticket #9935

1
Type
Feature Request
Status
Open
Opened by
Views
69
Access
Public
Created
4/17/20 9:49 am 4/17/20 9:49 am

PMCSkin3D Zombie image size change

This may also count as a bug report, idk.

After saving a zombie skin to file in PMCSkin3D, I noticed that the dimensions were not what modern day versions of Minecraft uses.

The image size of the default Zombie asset is 64x64, while the exported image size from PMCSkin3D is 64x32.

This should be an easy fix, but I don't know. Two fixes to this problem could be:

a) Resizing the canvas size in PMCSkin3D to 64x64, but treat the extra space undefined.

OR

b) Making it so that, when saved to file, the skin is exported on a 64x64 canvas.

While this is easy to workaround on the end user's computer, it might not be easy for people who aren't sophisticated in photo manipulation and creation programs. For example, I had to change the canvas size of my downloaded zombie skin to 64x64 manually in GIMP.

Anyway, I hope this is changed sometime in the future. Thanks.

-gratifiedgranola

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