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Golems (Includes In-Game, Mob Vote Proposed Ones, and Fanmade ideas)

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Detective Azura's Avatar Detective Azura
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Golems (Includes In-Game, Mob Vote Proposed Ones, and Fanmade ideas)

A picture of various Golems in my style from Minecraft, two of them in-game, two of them mob vote-axed, and others fanmade. I hope you enjoy reading this article hehe.
Key:
To Understand Some Words.
Stats
❤️:
A unit of measuring Health, one single ❤️ is equal to two Health Points and a half of a ❤️ is one Health Point. Players and Villagers have 10 ❤️.
SP: A unit of measuring Speed. 20 SP is normal player walking speed,10 is sneaking speed, and 25 is sprinting speed.
Attack Damage: Shows the amount of ❤️ taken away in a mob attack, environmental hazard, or things like Void Damage or the /kill command.

Minecraftia's Danger Level Categorization System.
Passive/Ally: Completely friendly and would normally not go after the player or allies except in regards to self-defense.
Neutral/Yellow-Level Threat: Either normally friendly but can be provoked by being attacked, normally hostile but can be tamed/befriended, or a mob type/species has both Passive-marked and Hostile-marked members.
Hostile/Red-Level Threat: Normally hostile and cannot be befriended or tamed normally. Are barred from doing business in Villages and City-States as Iron Golems will always attack them unless there is a specific reason against it (e.g. Creepers would blow up a house).
Impervious/Black-Level Threat: Will willingly attack any mobs, players, and sometimes even non-mob entities. Some may only be peaceful to a select group of mobs and Impervious mobs are considered to be highly destructive and among the most dangerous.
Variable: Controlled by the IRL player and can be placed in the previous categories based upon their actions.
Accessorial: Are required for the function of other mobs and are often either parasitic (Crawlers) or symbiotic (most Bacteria) with their hosts.


  • Copper Golem: A Passive golem that is constructed by players by placing one Copper block and a Copper Rod on top and has the ability to sort items, press buttons, and re-charge redstone configurations. Must be de-oxidized to continue being mobile. Stats: 20 ❤️, 45 SP, and can deal 3 ❤️ of damage if electrified. Drops copper ingots and its rod if killed.
    • Patchwork Golem: A Neutral golem that is constructed by players by mixing and matching the building components of the other Golems as well as Clay and Wool, and can be equipped with regular armor (the one here is wearing Netherite). Will respond to the requests of whomever built them and would require the tools if requested to do tasked such as mining, farming, or hunting/fighting. Stats: 8 ❤️, 20 SP, and deals 1 ❤️ of damage unless if equipped with a weapon. Drops the armor and weapons that it had upon death.
    • Snow Golem: A Passive golem that is built by placing two snow blocks and one carved pumpkin or decorated snow head that would toss snowballs at any hostile mob it encounters and can play with younger villagers, rabbit folk, and NPCs. Their lives are often short due to melting in warmer biomes or in fire. Stats: 4 ❤️, 20 SP, and can deal 3 ❤️ with knockback only. Drops 0-15 snowballs upon death.
    • Tuff Golem: A type of Passive golem that would be both naturally generated and built using tuff blocks. Similar to the Patchwork Golem, it can be equipped with a clothing item, although if one had used a wool block when constructing it. It can hold any item and can act as butlers, if one likes. Stats: 10 ❤️ and 50 SP. Drops its carried item upon death.
    • Iron Golem: A type of Neutral golem that can be both constructed and naturally generated, and act as the primary source of defense in City-States and Villages without Player Residents. Known for their resilience and has among the highest melee damage among the known Mobs of the entire world, having defended villages collectively against all kinds of monsters, many raids, and invading Players and alien entities. Normally passive towards players but can be provoked if attacked or one destroys their own reputation in a population area. Sometimes offers flowers to the children of the villages and cities they protect. The Iron Golem in the picture is named Faithful. Stats: 50 ❤️, 40 SP, and can deal an average of 28 ❤️. Drops 0-2 poppies and 3-5 iron ingots upon death.
    • Diamond Golem: A stronger variant of the Iron Golem and are found exclusively within cities outside of player-built Diamond Golems. Behavior is the same as Iron Golems, and their strength and health are even higher, only outclassed by the Netherite Golem and Bosses. Stats: 100 ❤️, 50 SP, and can deal an average of 32 ❤️. Drops 0-2 tulips and 2-4 diamonds upon death.
    • Netherite Golem: A naturally hostile neutral golem that has a small chance of spawning in some Bastions, moderate chances of being in Nether Dungeons and Fortresses, tiny chance of spawning elsewhere in the Nether, and is considered a Mid-boss. It has the strongest melee damage, speed, and defense of all Golems, and completely immune to fire, lava, and explosion damage. Much like Piglins (but not Brutes), however, it is distracted by Gold, and can be tamed using gold. Stats: 150 ❤️, 80 SP, and can deal an average of 43.4 ❤️. Drops 1-5 Ancient Debris, 1-2 Upgrade Bases that can convert Diamond Golems into Passive Netherite Golems, and a Golden pendent necklace upon death.
    • Wooden Golems: A type of passive Golem that sometimes spawns in the Woodland-type biomes and are initially switched off upon first being noticed. To turn it on, pull the wooden lever on its back and it would follow whomever turned it on. It can combine items by right-clicking it with two or more items, can dance around if music is being played, and can sometimes defend the player if they have no nearby other means of defending themselves. Wooden Golems that are switched on by Illagers, Hostile Gnomes, or Sculklings are hostile. There is a variant of Wooden Golem for every type of Wood in my concept for MC (Oak, Dark Oak, Spruce, Jungle, Acacia, Mangrove, Cherry, Crimson, Warped, Shadow/Sculk, Violet, and Palm), but I didn't feel like drawing like 18 separate Golems. Stats: 10 ❤️, 20 SP, and can deal up to 15 ❤️. Drops 0-3 blocks of wood of its wood type and 1 wooden lever.




    Please note that some of the concepts are entirely fanmade and I just like the idea of Golems or utility mobs in general. Mojang should add more to the game 👌🏻
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