Published Sep 18th, 2013, 9/18/13 5:37 pm
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Hello! My name is bigfoot49211, and this is my tutorial on using the /summon command that has been added in the 1.7 snapshot(s)! You are currently reading post: [ 03 ] of my tutorial. I will post more on seperate blog posts, so that you can learn everything you can about this amazing new feature!
I AM SORRY IF ANY PART OF THIS ARTICLE/ALL OF THIS ARTICLE IS HARD TO READ. I AM STILL WORKINGON SYNTAX, LAYOUT, ETC.
Part Three: Mobs +/summon. (part 2)
[Introduction]In this blog post, I will be talking about spawning in mobs with custom gears.
NOTE: the only two mobs where the gear appears are on Zombies, Skeletons, and Zombie Pigmen.
This is simple if you want it to be simple. You'll see what I mean in a bit. =3
[Syntax]The syntax to spawn in the mobs with custom gear is as follows:
/summon mobname x y z{Equipment:[{},{},{},{},{}]}
Now let me explain this...
{Equipment:[{held item},{boots},{pants},{chestplate},{helmet}]}
It's pretty straightforward. In order to add the ID of an item to any of these, you will, in side of one of the sections, add this:
{id:item/blockid}
To add items with custom tags and stuff, you will add this into each of those sections.
{id:item/blockid,tag:data,tag:data}
Just replace the 'data:ttag: area with your custom tags.
If you want me to make a post on specifically custom tags, let me know below! =)
There isn't much else i can say about geared mobs...
This is all i have time to cover for today. I will post another when i have time! Sorry it's so short =(
Please leave a diamond if you thought this was helpful, and if you want me to continue to post blogs like this, tell me in the comments! =)
I AM SORRY IF ANY PART OF THIS ARTICLE/ALL OF THIS ARTICLE IS HARD TO READ. I AM STILL WORKINGON SYNTAX, LAYOUT, ETC.
Part Three: Mobs +/summon. (part 2)
[Introduction]In this blog post, I will be talking about spawning in mobs with custom gears.
NOTE: the only two mobs where the gear appears are on Zombies, Skeletons, and Zombie Pigmen.
This is simple if you want it to be simple. You'll see what I mean in a bit. =3
[Syntax]The syntax to spawn in the mobs with custom gear is as follows:
/summon mobname x y z{Equipment:[{},{},{},{},{}]}
Now let me explain this...
{Equipment:[{held item},{boots},{pants},{chestplate},{helmet}]}
It's pretty straightforward. In order to add the ID of an item to any of these, you will, in side of one of the sections, add this:
{id:item/blockid}
To add items with custom tags and stuff, you will add this into each of those sections.
{id:item/blockid,tag:data,tag:data}
Just replace the 'data:ttag: area with your custom tags.
If you want me to make a post on specifically custom tags, let me know below! =)
There isn't much else i can say about geared mobs...
This is all i have time to cover for today. I will post another when i have time! Sorry it's so short =(
Please leave a diamond if you thought this was helpful, and if you want me to continue to post blogs like this, tell me in the comments! =)
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stainedglass head?: id:95,tag:1,tag:1?
Example: /summon Pig ~ ~ ~ {CustomName:"swagpig",CustomNameVisible:true}