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Hello! My name is bigfoot49211, and this is my tutorial on using the /summon command that has been added in the 1.7 snapshot(s)! You are currently reading post: [ 01 ] of my tutorial. I will post more on seperate blog posts, so that you can learn everything you can about this amazing new feature!
I AM SORRY IF ANY PART OF THIS ARTICLE/ALL OF THIS ARTICLE IS HARD TO READ. I AM STILL WORKING ON SYNTAX, LAYOUT, ETC.
[Syntax]The syntax for the /summon command is as follows:
/summon entity x y z{customNBTtags}
Yes, you read that correctly. Custom NBT tags can now be edited via the /summon command!
No longer will you need 3rd party programs like NBTEdit, or mods like the in-game NBTEditor mod.
While you can use /summon to get custom entities, it is easier to use custom GUIs that are given to you from NBTEdit plugins, mods, and programs to edit the tags.
[What can you do with it?]You can use summon to spawn any entity at any coordinate in the world or server. If you simply do/summon thenit will spawn that entity at the coordinates where you are standing.
[Use with Command Blocks] the /summon command can be used in command blocks for custom maps such as Mob fighting, RPG, etc. types of maps. The easiest way (in my opinion) to use the /summon command is to place a starting command into a command block, and as you add more arguments (the custom NBT tags), you add another command block to put it in. (I got this stratedgy from the user Dragnoz on youtube. Click here to view his channel.)
[Block Spawning] You can spawn in (almost) any block using the summon command. To do this, use the following command:
/summon FallingSand x y z {TileID:id,Time:1}
Now i will explain this command
Just like Sethbling's Structure Spawner MCEdit filter, it uses falling sand entities with custom data to build structures. TheFallingSand entity is what is being edited.
In order to choose what block is being spawned, you must editTileID:. To do so, change the part that says 'id'to the ID of whatever block you want.
So let's say i want to spawn in a stone block. I would use this command:
/summon FallingSand x y z {TileID:1,Time:1}
And just like using the/givecommand, if you want to spawn in colored wool, or any item with custom data (such as different types of Quartz Blocks, Stone Brick, etc.) you need to have a data-value. In order to do this you need to modify your command slightly, by adding another argument to it:
/summon FallingSand x y z {TileID:1,Time:1,Data:value}
For example, i would set the value ofDatato 15 and the TileID value to 35, which creates a piece of black wool.
[Chests] You can use /summon to spawn in chests, and even edit the contents of them! While this sounds amazing, it is not. When you try to use -any- item spawned in a chest using /summon, it unfortunately is a ghost item. I will not include the syntax to spawn in the items inside of the chest in this post, but if you want me to, please tell me in the comments so i can include it in the next post! =) (To spawn in a chest, just use the TileID of 20, which is the ID of a chest.) All of this can now be done with /setblock. ._.
This is all i have to offer for now! Please leave a diamond if you thought this was helpful, and if you want me to continue to post blogs like this, tell me in the comments! =)
<-- thanks for over 3000 views in 2 weeks! =D
<--- SO MANEH VIEWS <3
I AM SORRY IF ANY PART OF THIS ARTICLE/ALL OF THIS ARTICLE IS HARD TO READ. I AM STILL WORKING ON SYNTAX, LAYOUT, ETC.
Part One: What is
[Syntax]The syntax for the /summon command is as follows:
/summon entity x y z{customNBTtags}
Yes, you read that correctly. Custom NBT tags can now be edited via the /summon command!
No longer will you need 3rd party programs like NBTEdit, or mods like the in-game NBTEditor mod.
While you can use /summon to get custom entities, it is easier to use custom GUIs that are given to you from NBTEdit plugins, mods, and programs to edit the tags.
[What can you do with it?]You can use summon to spawn any entity at any coordinate in the world or server. If you simply do/summon thenit will spawn that entity at the coordinates where you are standing.
[Use with Command Blocks] the /summon command can be used in command blocks for custom maps such as Mob fighting, RPG, etc. types of maps. The easiest way (in my opinion) to use the /summon command is to place a starting command into a command block, and as you add more arguments (the custom NBT tags), you add another command block to put it in. (I got this stratedgy from the user Dragnoz on youtube. Click here to view his channel.)
[Block Spawning] You can spawn in (almost) any block using the summon command. To do this, use the following command:
/summon FallingSand x y z {TileID:id,Time:1}
Now i will explain this command
Just like Sethbling's Structure Spawner MCEdit filter, it uses falling sand entities with custom data to build structures. TheFallingSand entity is what is being edited.
In order to choose what block is being spawned, you must editTileID:. To do so, change the part that says 'id'to the ID of whatever block you want.
So let's say i want to spawn in a stone block. I would use this command:
/summon FallingSand x y z {TileID:1,Time:1}
And just like using the/givecommand, if you want to spawn in colored wool, or any item with custom data (such as different types of Quartz Blocks, Stone Brick, etc.) you need to have a data-value. In order to do this you need to modify your command slightly, by adding another argument to it:
/summon FallingSand x y z {TileID:1,Time:1,Data:value}
For example, i would set the value ofDatato 15 and the TileID value to 35, which creates a piece of black wool.
[Chests] You can use /summon to spawn in chests, and even edit the contents of them! While this sounds amazing, it is not. When you try to use -any- item spawned in a chest using /summon, it unfortunately is a ghost item. I will not include the syntax to spawn in the items inside of the chest in this post, but if you want me to, please tell me in the comments so i can include it in the next post! =) (To spawn in a chest, just use the TileID of 20, which is the ID of a chest.) All of this can now be done with /setblock. ._.
This is all i have to offer for now! Please leave a diamond if you thought this was helpful, and if you want me to continue to post blogs like this, tell me in the comments! =)


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/setblock destroys half of my post. : by bigfoot49211 11/23/2013 8:09:25 pmNov 23rd, 2013
All of the stuff about spawning blocks can now be done with /setblock. there goes half my post ._.
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I'm not completely sure how it works, so you should look further into that.