- 11,371 views, 7 today
- 1,823 downloads, 2 today
8
Now supports up to 1.20.1 via Curse
Installation
1. When creating a new world, click on Data Packs and drag and drop Caloumi's Floating Islands Datapack .zip file into minecraft, and move the file from available to selected.
2. Feel free to input your own seed and if you would like to generate structures. Note:
the way minecraft generates structures, you will get some floating out
in the void at y = 0. This means treasure rooms, villagers, etc. won't
generate with those particular ones, but you can find normal ones on the
islands themselves.
3. Create your new world and ignore the warning about Experimental settings
4. Enjoy!
FAQ
1. Why does it warn me about experimental settings? Because
we want to generate all biomes, we have to alter the floating_islands
preset. This also allows us not to have really deep islands and improve
performance. (If you want to try this out, drop me a message on YouTube
or Instagram).
2. I get a strange screen when opening my world from the main menu. What gives? This
is related to the experimental settings I mention above. You can create
a backup if you want (which is always a good idea incase of
corruption), or yu can proceed without. The worlds shouldn't break, but I
would be careful about upgrading the world with new snapshots/releases!
3. Whats up with the Ocean Monuments? Ocean
monuments as part of their structure generate in water, so when they
appear above the sea level the water comes too! Can't make a guardian
farm without doing some draining!
Compatibility | Minecraft 1.18 |
to | Minecraft 1.20 |
Tags |
1 Update Logs
Update #1 : by Caloumi 08/07/2022 5:16:16 amAug 7th, 2022
Now available for 1.18.2 and 1.19(alpha release) via Curse Forge
5399070
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sad this don't got that many view tho, thank you for working this datapack out, absolutely love it otherwise!
Edit: actually just now noticed in a video talking about really old world gen stuff, no idea if the code for it would still be around. but there was once a world gen code for making a world Deep specifically. making layered floating islands look, that could work kind of for what i was thinking about that could work to get the deepslate levels in maybe?
Looking at this datapack, with the idea of how it would look with one of my builds I am working on (It's of a magical library structure you can find only once within a world).
Btw For any villages that spawn at Y:0
I made a datapack to auto clear them, well as a function you can executer manually.
www.planetminecraft.com/data-pack/village-autovoid-void-the-villages-version-1-2/