• 5/17/23 8:00 pm
scheduled
- 2.4k views • 0 today
- save_alt 110 downloads
- Compatibility
- Minecraft 1.19
- Changes include
- Functions
36
This data pack is a segment of functions from my main project Runechant, it adds a new way to utilize and brew potion effects to the game. All you need is a campfire, cauldron, bucket of water and your ingredients.
There are two branches of brewing but both use the same process and have similar effects.
To start place a cauldron on top of a campfire and fill it with water.
Then into the cauldron you can either toss;
1x Bone, 1x Rotten Flesh, 1x Prismarine Crystals & any flower.
Or
64x Glow Ink Sac & any normal potion (Extended or Enhanced)
Potion effects are then dispersed into the environment effecting all mobs & players in a radius of 32 blocks from the cauldron.
The effects are... you can figure it out have fun with it, experiment. (Flowers I mean). Potions are always 1 level above the the potion used and last for 1 minute or 2 minutes if extended.
There are two branches of brewing but both use the same process and have similar effects.
To start place a cauldron on top of a campfire and fill it with water.
Then into the cauldron you can either toss;
1x Bone, 1x Rotten Flesh, 1x Prismarine Crystals & any flower.
Or
64x Glow Ink Sac & any normal potion (Extended or Enhanced)
Potion effects are then dispersed into the environment effecting all mobs & players in a radius of 32 blocks from the cauldron.
The effects are... you can figure it out have fun with it, experiment. (Flowers I mean). Potions are always 1 level above the the potion used and last for 1 minute or 2 minutes if extended.
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Good work on this as well.. ^u^