Minecraft Data Packs / World Generation

Cave and nether villages, overgrown temples and more cave structures.

  • check_circle Advancements
  • check_circle Functions
  • check_circle Loot Tables
  • check_circle Predicates
  • check_circle Structures
  • 26,922 views, 6 today
  • 5,031 downloads, 1 today
  • 103
  • 101
  • 25
Endernice61's Avatar Endernice61
Level 72 : Legendary Engineer
180
Backup your world before installing

Cave villages now spawn naturally. To spawn a cave village manually, do "/function cave:cave_village_spawn"
Nether villages now spawn. To spawn a nether village manually, do "/function cave:nether_village_spawn"
Overgrown temples now spawn. To spawn a nether village manually, do "/function cave:overgrown_temple_spawn"
Other structures follow the same pattern.
This Data Pack adds cave villages, cave skeletons, nether villages, overgrown temples, and other stuff.

Starting the data pack:
To begin the Data Pack, load the Data Pack. In chat you should see "Datapack has been enabled"

Updating:
If you previously downloaded this Data Pack and you are updating, destroy the original command block then reload the Data Pack.


To disable the natural generation of the cave villages which will reduce lag, do "/function cave:disable_cave_village" and to enable do "/function cave:enable_cave_village" I think this is a way of turning the datapack on and off.

To locate a structure within 42 blocks, do "/function cave:locate_structure" and to list all structures generated, do "/data get storage minecraft:structures"

To enable snowy caves, do "/scoreboard players set cave cave.biome 1"

If you find a sea pickle in a flower forest cave, or a jack o'lantern in a giant tree taiga cave, consider yourself lucky because those blocks are rare in those caves.

Features:
Structures
Cave villages
Nether Villages
Overgrown temples
Soul sand valley blackstone ruins
3 dungeons
Sandy crypts
Small mines

Other
Caves skeletons
Giant taiga caves
Flower forest caves
New bat loot table

CompatibilityMinecraft 1.15
toMinecraft 1.19
Tags

22 Update Logs

Update #22 : by Endernice61 01/19/2023 2:00:54 pmJan 19th, 2023

Fixed overgrown temple not spawning in the nether due to datapack not realizing the dimension is loaded in generated chunks.
LOAD MORE LOGS

Create an account or sign in to comment.

2
01/20/2023 10:21 am
Level 58 : Grandmaster Princess
Arianwyn
Arianwyn's Avatar
Nice ! I like the idea.
3
11/06/2020 12:42 pm
Level 72 : Legendary Engineer
Endernice61
Endernice61's Avatar
Here's a good place:
Seed: 4624106288164037206
/execute in overworld run tp @s 188.86 46.00 103.70 -164.94 40.49
There you can see some great giant taiga caves. Lots of ravines.
1
10/11/2020 9:07 am
Level 35 : Artisan Modder
nathan2221
nathan2221's Avatar
why aren't you using 1.16.2's features for this?
1
10/13/2020 11:52 am
Level 72 : Legendary Engineer
Endernice61
Endernice61's Avatar
This was originally made for 1.15.
1
10/10/2020 12:58 am
Level 59 : Grandmaster Hero
justamedomz
justamedomz's Avatar
Could I make a map that improves these structures? I think I could make them look better without getting very complicated if yoh want you can even use them
1
10/15/2020 1:47 pm
Level 72 : Legendary Engineer
Endernice61
Endernice61's Avatar
Do "/scoreboard players set @s disable 1" to prevent the structures from completely generating.
1
10/13/2020 11:50 am
Level 72 : Legendary Engineer
Endernice61
Endernice61's Avatar
You could.
1
07/30/2020 5:29 pm
Level 1 : New Miner
joshuavids5
joshuavids5's Avatar
how to get it to activate?
2
07/30/2020 9:31 pmhistory
Level 72 : Legendary Engineer
Endernice61
Endernice61's Avatar
It needs to be in your datapacks folder. Make sure you extract it. The file should be called "Cave Update"
1
07/31/2020 9:11 am
Level 1 : New Miner
joshuavids5
joshuavids5's Avatar
erm do u have a video to reference cz it dosent work still
Planet Minecraft

Website

© 2010 - 2024
www.planetminecraft.com

Welcome