Minecraft Data Packs / World Generation

Minecraft: Lake Towns

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    Baroque Obama avatar Baroque Obama
    Level 63 : High Grandmaster Architect
    156
    This pack adds an extra town/village type to the Overworld dimension - lake towns that rest on supports just above the water!

    You can find these quaint little towns in the shallower ocean biomes (Ocean, Cold Ocean, Frozen Ocean, Lukewarm Ocean, and Warm Ocean). Nothing has been removed from Vanilla to make this happen.

    There are a large number of different types of structure that generate here, including forges, chapels, inns, libraries, houses, and much more. Every lake town generates centered around a large town hall structure.

    Enjoy!



    Hint: Lake Towns use the structure type "minecraft:bastion_remnant", which otherwise can't be found in Overworld; hence, /locate minecraft:bastion_remnant while in Overworld will always find you a Lake Town.
    CompatibilityMinecraft 1.16
    toMinecraft 1.17
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    1
    03/12/2022 11:52 am
    Level 9 : Apprentice Explorer
    MechaKillerRichMC
    MechaKillerRichMC avatar
    This needs to be compatible with 1.18.2
    1
    03/12/2022 1:14 pm
    Level 63 : High Grandmaster Architect
    Baroque Obama
    Baroque Obama avatar
    You're right about that.... I'm saving for a new computer, as the piece of garbage I'm using now can't even run MC.

    Definitely will be updating this at some point :)
    3
    01/13/2022 12:22 pmhistory
    Level 30 : Artisan Blacksmith
    Sirloscus
    Sirloscus avatar
    is it compatible with terralith or other terrain generation datapacks?



    Edit: it works! Here is a diamond for you
    1
    07/08/2021 11:08 am
    Level 9 : Apprentice Explorer
    MechaKillerRichMC
    MechaKillerRichMC avatar
    This should also work when the CavesandCliffs data pack is added, am I not sure if it works?
    1
    03/06/2021 1:23 pm
    Level 1 : New Miner
    Andrew_Graph
    Andrew_Graph avatar
    Quick question. If I wanted a structure to spawn directly above the water, how tall do the supports need to be?
    1
    03/06/2021 2:18 pm
    Level 63 : High Grandmaster Architect
    Baroque Obama
    Baroque Obama avatar
    Your best best is to use a bastion_remnant type, because it has a constant spawn height location (y=31). Compare the relative ground-level to your sea level noise setting, which is a also a constant - the difference is what you need.

    For example, your structure start's lowest block will be at y=31. If the structure's ground-level would be at, let's say y=35 because your ground-level is a few blocks up from the structure's bottom, and the sea level is at, let's say 52, then your column would be 52-35=17 blocks high.
    3
    01/26/2021 1:58 am
    Level 1 : New Explorer
    Nick-2345
    Nick-2345 avatar
    You are really a master architect, wow!!! I was never expecting someone to make structure data pack that cool! THANKS! I thought I would only be able to see something like that with only a seed bug or something...
    2
    01/26/2021 2:00 am
    Level 63 : High Grandmaster Architect
    Baroque Obama
    Baroque Obama avatar
    Hey, thanks a lot :). Honestly, the thing that impresses me most is how much can be done without having to mod the game as of 1.16.

    As long as I don't run out of cool ideas, I'll do my best to keep making neat things!
    2
    01/24/2021 1:50 pm
    Level 68 : High Grandmaster Engineer
    Endernice61
    Endernice61 avatar
    I have always wanted lake towns.
    2
    01/24/2021 3:01 pm
    Level 63 : High Grandmaster Architect
    Baroque Obama
    Baroque Obama avatar
    Me too! Now that I know how jigsaws work, I *had* to make it happen lol
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