Minecraft / Data Packs

PocketMobs: Store mobs in items

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avatar Firebug
Level 60 : High Grandmaster Engineer
64
Hook an animal with a fishing hook to get a compact item version of that mob! The egg retains all traits of the targeted mob including name, sheep wool color, horse stats, inventory, etc.
Instruction file included. Should be multiplayer compatible but not guaranteed, I haven't been able to test it on a server. I'm open to suggestions for improvements!

(some of the taller mobs including villagers are a bit finicky, casting at their feet or off to the side a bit works best)

Works on:
-Bats
-Chickens
-Cows
-Dolphins
-Donkeys
-Foxes
-Horses
-Llamas
-Mooshrooms
-Mules
-Pandas
-Parrots
-Pigs
-Rabbits
-Sheep
-Skeleton Horses
-Squids
-Turtles
-Villagers
-Zombie Horses
-Zombie Villagers

WILL NOT WORK ON DOGS AND CATS
Creditgibbs on the Datapacks discord for collaborating to get the entity storage command
CompatibilityMinecraft 1.14
Tags

3 Update Logs

Version 1.0.3 : 05/04/2019 5:44:59 pmMay 4th, 2019

Sleeping villagers no longer spawn an indefinite amount of eggs and resist catching
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22 replies

1
03/15/2020 8:46 pm
Level 1 : New Miner
KielTheGamer09
Pls, update to 1.16
1
09/05/2019 7:58 pm
Level 26 : Expert Artist
sassytorchick47
aww man i clicked on this to see if i could pocket a Creeper :/
1
07/19/2019 7:25 am
Level 1 : New Crafter
Blatjan007
I downloaded this datapack so i could move my villagers to my iron farm easily, but when i hook a villager nothing happens. Is there some special way you have to catch villages?
1
07/20/2019 1:14 pm
Level 60 : High Grandmaster Engineer
Firebug
Villagers are weirdly tall, so it makes "catching" them a bit finicky. Aiming at their feet or casting off to the side a bit works more consistently
1
06/26/2019 5:55 pm
Level 1 : New Miner
Applehead2
I love this datapack! Leads can be hard to come by, so this really simplifies animal farms. Definitely putting this on my survival world.
1
05/07/2019 8:19 pm
Level 1 : New Miner
alionguy
is there a chance that you are going to add support for hostile mobs as well?
2
05/13/2019 11:48 pm
Level 60 : High Grandmaster Engineer
Firebug
It'd be very easy, it just seems OP to be able to just get rid of any threat just with a fishing rod
1
05/05/2019 5:31 am
Level 1 : New Miner
cereal_dust
Mobs with inventory (donkeys/mules with chests) are vanishing along with the item when the spawn egg is used. This has happened on both occasions I have tried, once with a donkey, and once with a mule. It might be worth considering to just remove them from the list of mobs that can be caught in this way, as if the funcitonality worked, it would theoretically allow a player to create infinite inventory slots by filling a mule chest with mule spawn eggs with chests filled with spawn eggs ad infinitum.
1
05/05/2019 6:55 am
Level 60 : High Grandmaster Engineer
Firebug
Sorry I'm not quite understanding, is there an issue when you catch/release a mob with an inventory? It works fine on my end, is there a way I can replicate how it's not working for you?

The infinite inventory thing isn't really intended but there isn't really a way to restrict a player from putting an egg in a mob's inventory before catching it. Removing mules and donkeys specifically wouldn't be too hard and would fix this albeit in sort of a ham-fisted way. I'll think about this some more tomorrow
1
05/05/2019 1:06 pm
Level 1 : New Miner
cereal_dust
Yes, I can 'catch' a mule or donkey with a chest, but trying to release it expends the spawn egg without actually spawning the mob, effectively deleting it and the inventory from existence.
1
05/05/2019 4:30 pm
Level 60 : High Grandmaster Engineer
Firebug
Ok last question before i get into bug testing, what version of the pack are you on? It should say at the top of the instructions file
1
05/04/2019 1:10 pm
Level 21 : Expert Narwhal
Ket009
Hello again! We've really enjoyed this data-pack so far, but we found another bug. If you hook a sleeping villager it seems to generate eggs from that villager indefinitely.
1
05/04/2019 5:45 pm
Level 60 : High Grandmaster Engineer
Firebug
Thank you very much, just uploaded a new version where this is fixed
1
05/03/2019 7:07 pm
Level 1 : New Miner
TheCrispyBarrett
My computer broke, so that's why i didnt respond sorry. Thanks for the response to my question.
1
04/30/2019 9:39 pm
Level 1 : New Miner
TheCrispyBarrett
Just thought I would let you know, villagers reappear where you caught them when getting the egg, and its a bit finicky actually hitting the villagers
1
05/01/2019 7:26 pm
Level 60 : High Grandmaster Engineer
Firebug
Found the issue, fixed in the new update
1
04/30/2019 10:47 pm
Level 60 : High Grandmaster Engineer
Firebug
Does the position thing happen with other animals and stuff? It'd be weird if it was just villagers.

Yeah, villagers are really tall. I didn't want to make the radius of the bobber too big because it might catch something else by accident, but the bobber goes so high when it hooks them. I may revise this in the future.
Thanks for telling me.
1
05/01/2019 6:02 pm
Level 21 : Expert Narwhal
Ket009
Hi I just tested this on my server, it also happens with animals. No matter how far you go the egg re-spawns the animal in its caught position.
1
05/01/2019 7:24 pm
Level 60 : High Grandmaster Engineer
Firebug
Found the issue, redownload the pack for the latest version (1.0.2)
1
05/01/2019 8:44 pm
Level 21 : Expert Narwhal
Ket009
That fixed it! thanks!
1
04/29/2019 4:08 pm
Level 32 : Artisan Lemon
CrayDro
On the image, you seem to have used custom spawn egg textures.
Where can we find more info on this ?
1
04/29/2019 5:06 pm
Level 60 : High Grandmaster Engineer
Firebug
I think I use this one which is based on this post
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