Minecraft Data Packs / Mob

PocketMobs: Store mobs in items

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Firebug avatar Firebug
Level 64 : High Grandmaster Engineer
80
Hook an animal with a fishing hook to get a compact item version of that mob! The egg retains all traits of the targeted mob including name, sheep wool color, horse stats, inventory, etc.
Instruction file included. Should be multiplayer compatible but not guaranteed, I haven't been able to test it on a server. I'm open to suggestions for improvements!

(some of the taller mobs including villagers are a bit finicky, casting at their feet or off to the side a bit works best)

Works on:
-Bats
-Chickens
-Cows
-Dolphins
-Donkeys
-Foxes
-Horses
-Llamas
-Mooshrooms
-Mules
-Pandas
-Parrots
-Pigs
-Rabbits
-Sheep
-Skeleton Horses
-Squids
-Turtles
-Villagers
-Zombie Horses
-Zombie Villagers

WILL NOT WORK ON DOGS AND CATS
Creditgibbs on the Datapacks discord for collaborating to get the entity storage command
CompatibilityMinecraft 1.14
Tags

3 Update Logs

Version 1.0.3 : 05/04/2019 5:44:59 pmMay 4th, 2019

Sleeping villagers no longer spawn an indefinite amount of eggs and resist catching
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1
11/15/2020 5:16 pm
Level 1 : New Miner
Arztel
Arztel avatar
Not sure if you'll see this comment, but I want to let you know of a few fixes I found for some issues. After picking up a mob egg, it will not spawn a mob when used unless the original one has died. Teleporting it into the void is a good idea to make it disappear but it take awhile to kill the mob. A simple kill self after the teleport line does the trick. Also the reason catching villagers is iffy is because the target point is at their feet. I increased the "distance=..1.50" to 1.57 and it works perfectly with a normal bobber throw.



Also keep in mind that because mob eggs used on adult versions will spawn a baby version of that mob, meaning you should be very careful not to spawn your perfectly optimized villagers on another villager by accident, or it will spawn as a baby and its data will be lost. Same with horses and baby zombie villagers.
2
07/14/2020 4:41 am
Level 1 : New Miner
WanderingWolfe
WanderingWolfe avatar
For folks asking about an update...
While I can't say whether or not Firebug will ever update the pack, it does still function in 1.15+ and 1.16+.

It only works on the mobs listed, however, and does not work on bees, or striders.
1
06/25/2020 2:28 pm
Level 1 : New Miner
MikMac1029
MikMac1029 avatar
1.16 or 1.15??
1
03/15/2020 8:46 pm
Level 1 : New Miner
KielTheGamer09
KielTheGamer09 avatar
Pls, update to 1.16
1
09/05/2019 7:58 pm
Level 27 : Expert Artist
sassytorchick47
sassytorchick47 avatar
aww man i clicked on this to see if i could pocket a Creeper :/
1
07/19/2019 7:25 am
Level 1 : New Crafter
Blatjan007
Blatjan007 avatar
I downloaded this datapack so i could move my villagers to my iron farm easily, but when i hook a villager nothing happens. Is there some special way you have to catch villages?
1
07/20/2019 1:14 pm
Level 64 : High Grandmaster Engineer
Firebug
Firebug avatar
Villagers are weirdly tall, so it makes "catching" them a bit finicky. Aiming at their feet or casting off to the side a bit works more consistently
1
06/26/2019 5:55 pm
Level 10 : Journeyman Artist
Applehead2
Applehead2 avatar
I love this datapack! Leads can be hard to come by, so this really simplifies animal farms. Definitely putting this on my survival world.
1
05/07/2019 8:19 pm
Level 1 : New Miner
alionguy
alionguy avatar
is there a chance that you are going to add support for hostile mobs as well?
3
05/13/2019 11:48 pm
Level 64 : High Grandmaster Engineer
Firebug
Firebug avatar
It'd be very easy, it just seems OP to be able to just get rid of any threat just with a fishing rod
1
05/05/2019 5:31 am
Level 1 : New Miner
cereal_dust
cereal_dust avatar
Mobs with inventory (donkeys/mules with chests) are vanishing along with the item when the spawn egg is used. This has happened on both occasions I have tried, once with a donkey, and once with a mule. It might be worth considering to just remove them from the list of mobs that can be caught in this way, as if the funcitonality worked, it would theoretically allow a player to create infinite inventory slots by filling a mule chest with mule spawn eggs with chests filled with spawn eggs ad infinitum.
1
05/05/2019 6:55 am
Level 64 : High Grandmaster Engineer
Firebug
Firebug avatar
Sorry I'm not quite understanding, is there an issue when you catch/release a mob with an inventory? It works fine on my end, is there a way I can replicate how it's not working for you?

The infinite inventory thing isn't really intended but there isn't really a way to restrict a player from putting an egg in a mob's inventory before catching it. Removing mules and donkeys specifically wouldn't be too hard and would fix this albeit in sort of a ham-fisted way. I'll think about this some more tomorrow
1
05/05/2019 1:06 pm
Level 1 : New Miner
cereal_dust
cereal_dust avatar
Yes, I can 'catch' a mule or donkey with a chest, but trying to release it expends the spawn egg without actually spawning the mob, effectively deleting it and the inventory from existence.
1
05/05/2019 4:30 pm
Level 64 : High Grandmaster Engineer
Firebug
Firebug avatar
Ok last question before i get into bug testing, what version of the pack are you on? It should say at the top of the instructions file
1
05/04/2019 1:10 pm
Level 21 : Expert Narwhal
Ket009
Ket009 avatar
Hello again! We've really enjoyed this data-pack so far, but we found another bug. If you hook a sleeping villager it seems to generate eggs from that villager indefinitely.
1
05/04/2019 5:45 pm
Level 64 : High Grandmaster Engineer
Firebug
Firebug avatar
Thank you very much, just uploaded a new version where this is fixed
1
05/03/2019 7:07 pm
Level 1 : New Miner
TheCrispyBarrett
TheCrispyBarrett avatar
My computer broke, so that's why i didnt respond sorry. Thanks for the response to my question.
1
04/30/2019 9:39 pm
Level 1 : New Miner
TheCrispyBarrett
TheCrispyBarrett avatar
Just thought I would let you know, villagers reappear where you caught them when getting the egg, and its a bit finicky actually hitting the villagers
1
05/01/2019 7:26 pm
Level 64 : High Grandmaster Engineer
Firebug
Firebug avatar
Found the issue, fixed in the new update
1
04/30/2019 10:47 pm
Level 64 : High Grandmaster Engineer
Firebug
Firebug avatar
Does the position thing happen with other animals and stuff? It'd be weird if it was just villagers.

Yeah, villagers are really tall. I didn't want to make the radius of the bobber too big because it might catch something else by accident, but the bobber goes so high when it hooks them. I may revise this in the future.
Thanks for telling me.
1
05/01/2019 6:02 pm
Level 21 : Expert Narwhal
Ket009
Ket009 avatar
Hi I just tested this on my server, it also happens with animals. No matter how far you go the egg re-spawns the animal in its caught position.
1
05/01/2019 7:24 pm
Level 64 : High Grandmaster Engineer
Firebug
Firebug avatar
Found the issue, redownload the pack for the latest version (1.0.2)
1
05/01/2019 8:44 pm
Level 21 : Expert Narwhal
Ket009
Ket009 avatar
That fixed it! thanks!
1
04/29/2019 4:08 pm
Level 40 : Master Engineer
Cray_On
Cray_On avatar
On the image, you seem to have used custom spawn egg textures.
Where can we find more info on this ?
1
04/29/2019 5:06 pm
Level 64 : High Grandmaster Engineer
Firebug
Firebug avatar
I think I use this one which is based on this post
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