• • 7/2/25 2:42 pm • 2 logs
- 3.2k views • 1 today
- save_alt 304 downloads
- Compatibility
- Minecraft 1.21
- Changes include
90
This datapack is perfect for any multiplayer server where new players continuously join. Normally, all resources (loot, mobs, etc.) within a large distance from spawn has been looted/killed already, and new players will not have the opportunity to explore and loot without travelling far away...
This datapack makes it so that loot chests and certain structures are restored after a certain amount of time has passed, and also respawn mobs in areas where all animals have been killed. In this way, new players will have more motivation to explore and can re-loot previously explored structures.
Feautures that are restored/respawned include:
- All loot chests
- suspicious sand/gravel
- Trail ruins and buried treasure re-buried
- Desert pyramid treasure room
- All animals (biome-specific)
- Bee nests & creaking hearts
- Guards (ocean monuments, bastions, ancient city...)
- Ender dragon (for new players going to the end)
Installation:
- Download the .zip file and place it inside the datapacks folder in your world save.
Commands:
- Change time (in ticks) before restoring loot chests etc. (default: 12096000 ~ 1 week real time)
/scoreboard players set restore_time_ticks loot.config <ticks>
- Change the limit on how many mobs nearby is too many to respawn new mobs (default: 10)
/scoreboard players set fauna_mob_limit loot.config <amount>
- Change the limit on how many mobs species nearby is too many to respawn new species (default: 2)
/scoreboard players set fauna_species_limit loot.config <amount>
This datapack makes it so that loot chests and certain structures are restored after a certain amount of time has passed, and also respawn mobs in areas where all animals have been killed. In this way, new players will have more motivation to explore and can re-loot previously explored structures.
Feautures that are restored/respawned include:
- All loot chests
- suspicious sand/gravel
- Trail ruins and buried treasure re-buried
- Desert pyramid treasure room
- All animals (biome-specific)
- Bee nests & creaking hearts
- Guards (ocean monuments, bastions, ancient city...)
- Ender dragon (for new players going to the end)
Installation:
- Download the .zip file and place it inside the datapacks folder in your world save.
Commands:
- Change time (in ticks) before restoring loot chests etc. (default: 12096000 ~ 1 week real time)
/scoreboard players set restore_time_ticks loot.config <ticks>
- Change the limit on how many mobs nearby is too many to respawn new mobs (default: 10)
/scoreboard players set fauna_mob_limit loot.config <amount>
- Change the limit on how many mobs species nearby is too many to respawn new species (default: 2)
/scoreboard players set fauna_species_limit loot.config <amount>
2 Update Logs
Update to 1.21.7 : by Exandreal 07/02/2025 2:42:32 pmJuly 2, 2025 @ 6:42 pm UTC
minor fixes
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Have something to say?
One way to quickly remove this feature is to delete one file located inside the datapack: '\data\loot\function\restore\end\main_0'