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- 3,135 downloads, 4 today
54
This datapack adds hostile pirate ships to Minecraft!
When a player who is cursed by the 'bad omen' effect enters open ocean, there is a chance that a pirate ship crewed by pillagers will spawn nearby.
The pirates will chase the player and, when in range of their cannons, they will turn and fire explosive cannonballs. Taking out the pirate captain will prevent the ship from moving, but the cannons will still fire unless you take out all of the crewmembers! The ship itself can be destroyed as well, if enough explosions hit the ship.
Being pirates, they probably have a chest with treasure hidden on the ship..
This datapack works best alongside my other datapack: 'Sailable Custom Ships with Cannons'
Make sure to install this as well, so you have a fighting chance against the pirate ships!
The explosion power of the cannons as well as the respawn timer (respawn disabled by default) can be configured in the "data/pirates/functions/config" file.
Installation:
- Download the .zip file and place it inside the datapacks folder in your world save.
- Once inside the game, find an empty area in an ocean and run the command: "/function pirates:summon_pirates"
- Take cover from the cannon fire!
When a player who is cursed by the 'bad omen' effect enters open ocean, there is a chance that a pirate ship crewed by pillagers will spawn nearby.
The pirates will chase the player and, when in range of their cannons, they will turn and fire explosive cannonballs. Taking out the pirate captain will prevent the ship from moving, but the cannons will still fire unless you take out all of the crewmembers! The ship itself can be destroyed as well, if enough explosions hit the ship.
Being pirates, they probably have a chest with treasure hidden on the ship..
This datapack works best alongside my other datapack: 'Sailable Custom Ships with Cannons'
Make sure to install this as well, so you have a fighting chance against the pirate ships!
The explosion power of the cannons as well as the respawn timer (respawn disabled by default) can be configured in the "data/pirates/functions/config" file.
Installation:
- Download the .zip file and place it inside the datapacks folder in your world save.
- Once inside the game, find an empty area in an ocean and run the command: "/function pirates:summon_pirates"
- Take cover from the cannon fire!
Compatibility | Minecraft 1.17 |
to | Minecraft 1.19 |
Tags |
3 Update Logs
Update to v1.2e : by Exandreal 02/25/2023 4:07:36 amFeb 25th
- minor bug fixes and performance improvements
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I think it would be cool if the wreckages sank, personally. Also the pirates could stand to be more common
And then check if the saved value is 0, or close to 0, at different spots around the player.
Of course, I also check if there is room to spawn the pirate ship. something like /execute if block ~ ~ ~ water
Conversely couldnt it check for kelp coral or certain types of fish to determine if the player is in open water?
They spawn in random positions around the player, so a working 'pirate ship farm' is probably difficult to make.