PARTICIPANT IN A RANKED completed JAM
Datapack Jam: Summer 2025

Data Packs Adventure

The Lord's Left Hand

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Compatibility
Minecraft 1.21
Changes include
  • Advancements
  • Functions
  • Loot Tables
  • Predicates
  • Structures
  • 13
  • 11
  • 1
PuckiSilver
Lvl 62High Grandmaster uwu Vampire
128
This data pack was made in four days for the Datapack Jam: Summer 2025.


This pack is made to work with Minecraft version 1.21.6 (and 1.21.6 Release Candidate 1) and will not get ported to any other version.

Overview
You can now come across heavenly portals around your world, entering those will bring you to "The Lord's Messenger", where you can accept the title of "The Lord's Left Hand", becoming a shady companion to the Lord themselves. Namely entering and fighting through the first three circles of hell to weaken Satans forces.

In each circle of hell you will find powerful items and artifacts to help you along your journey and if you manage to beat all three layers and their Portalkeepers, you get to keep two of the powerful items you have collected.

Theme "Companion"
In this data pack you can become a companion to "The Lord" themselves and also get a Fragment of Azrael as your own little companion who helps you travel between the realms.

Disclaimer
Any depiction of- or tie to any real world religion is not intended. Though inspired by many works, this does not claim to have anything to do with any religion or religious work. See this as pure fantasy and nothing more. This is not meant to offend or alienate anyone.

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  Have something to say?

Rignchen
06/21/2025 12:13 pm
Level 47 : Master Necromancer
history
Hey, I'd like to make a comment explaining my judgement

Creativity
Your datapack felt really creative with the story and everything, however all layer of hell feel the same, they look different but are similar in essence which makes it boring quick, easy fix would be to change the building more than just blocks and also change mobs
My favorite thing in your pack is the upgrade system which at the end you can keep 2 of them

Polisheness
I can't give any point in polishness, it feel obvious that it's not done
- Border is invisible, I didn't understood why I was dying
- There's not much information, the player don't know they have 6 minutes to loot, then (sometimes? I didn't always had one) a boss (or 2?) then 30 seconds and then get tp, this isn't something the player can guess
- There's no texture pack, although most things are fine, some (ex: Fragment of Azrael) could benefit from it
- The portal is fine, having made a jam with a portal a few years ago, yours work fine
- The bosses are extreamly easy, I don't know if it's a but but I got the skeleton once and it was with a zombie so I made them fight, otherwise I was able to get the zombie stuck as they cannot do a 1 block jump
- The basic gameloop seem too hard compared to the difficulty of the boss
- There are 10 dimentions, you can only enter 4 of them since there's a message "thanks for trying this exeriment" after dimention 2
- datapack number in mcmeta is probably not right as it was shown as incompatible in the menu (I was in 1.21.6 as said in your description)

Interpretation
This didn't feel too much in theme, I never felt like a companion and the Fragment of Azrael never felt like my companion (especialy since it's only in my inventory)


Also some mechanics feel like they aren't multiplayer friendly at all, though I didn't try it since I have no friends
Also you tag it as rogue-like but every time you entre hell you are the same where in rogue like you should be able to get stonger
2

Welcome