SECOND PLACE IN A RANKED completed JAM
Datajam II

Data Packs Other

WarpPads: Single & Multi Use

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Compatibility
Minecraft 1.21
Changes include
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EiTiRu
Lvl 41Master System Architect
55
WarpPads: Single & Multi Use is a Vanilla+ Minecraft datapack that introduces a fully functional teleportation system using special platforms. Whether you're designing an adventure map, optimizing travel in your survival world, or just love adding smart mechanics to your world, this pack gives you new tools to move through your world with ease and style.The system revolves around three core platform types: one-time sender pads, reusable sender pads, and receiver pads. You can teleport yourself from the sender pads to the receiver pads.


<< One Time Pad >>

<< Multi Use Pad >>

One-time sender pads can be used only once—perfect for emergency escapes, or temporary portals. Once activated, they teleport the player to the currently active receiver pad and then deactivate themselves. Teleport by jumping.

They can be built with cheap materials. You need a single iron block, cobblestones and wooden stairs.
The reusable sender pads can be triggered as many times as you want, making them ideal for building long-term travel networks or base-to-base warping systems. Activate the teleport by jumping.

It needs more resources. A gold block, stone bricks, polished deepslate walls and stairs, nether brick fences and iron bars.

<< Receiver Pad >>

The receiver pad is the destination platform. It must be activated using a special item called the Receiver. At any given time, only one receiver pad can be active, and you can freely change its location by placing and reactivating another one elsewhere. This design allows for flexible destination control without cluttering your world with too many active nodes.

<< How to Use >>

1. Build a Receiver Pad
2. Craft a Nether Star
3. Rightclick the Nether Star while standing on the Gold Block of the Receiver
4. Built a Sender
5. Jump on the Iron Block on the Sender to teleport to the Receiver



Installation / Uninstall


No mods are required—this pack works entirely within Minecraft's vanilla datapack system and is designed for compatibility with most other datapacks. Installation is simple: just drag and drop it into your world’s datapacks folder and reload your game.

Uninstall function: /function teleport:operations/uninstall



License


This pack is available under a Creative Commons 4.0 Attribution-Noncommercial-ShareAlike (CC BY-NC-SA) license. You have permission to modify and share this pack under the following conditions:
  1. You don't use it to make money.
  2. You give credit (by keeping readme.txt). If you publish the pack online or in a modpack, include a
    link back to the original PMC page.
  3. You distribute your modified pack under the same CC-BY-NC-SA license.

5 Update Logs

Update #5 - Version Change : by EiTiRu 07/22/2025 2:34:05 pmJuly 22, 2025 @ 6:34 pm UTC

- updated to 1.21.8
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  Have something to say?

Geo77774
05/10/2025 12:35 pm
Level 1 : New Miner
Simplismente muito incrivel!!



Uma sugestão: Seria interessante adicionar algum tipo de efeito quando se teleportar, como algum som ou efeito. Na primeira vez eu até tomei um leve susto e achei que o jogo tinha bugado de tão seco foi o telporte kk



Obrigado!! :D
2
EiTiRu
05/10/2025 1:27 pm
Level 41 : Master System Architect
Olá Geo,

that is a great suggestion! I will include this idea in the next update. Feel free to press the heart to be notified, once the Update is ready.

- EiTiRu
1
MinhoCreates
04/17/2025 7:38 pm
Level 64 : High Grandmaster Engineer Dinosaur
awesome!



-Minhocreates
2
Cteklyaxa
04/16/2025 7:31 am
He/Him • Level 40 : Master Cat
I found another CRITICAL bug.

If you break blocks reciver made out of, reciver entity stays and dont disappears.
Even WORSE that if you want to actually remove the reciver, you have to rebuild it and then light on fire.

Problem is, If you build a multi use portal at same place with you reciver entity, you are geting SOFTLOCKED. In survival.

You should add so reciver entity deletes after reciver being destroyed.
2
EiTiRu
04/16/2025 10:46 am
Level 41 : Master System Architect
Thank you for the testing. I uploaded a new version of the pack that fixes this problem. The Receiver now is killed everytime you remove one of the Receiver blocks.

- EiTiRu
1
Cteklyaxa
04/15/2025 5:14 am
He/Him • Level 40 : Master Cat
I finaly understood how it work. But i found a bug: when i tried to remove reciver by seting gold block on fire, i gave flint and steel to armor stand. You can fix it by using special entities "markers" instead of armor stands. They dont have a hitbox and cannot be interactable as armor stand could.

Also i found that iron block being removed without player teleporting is not intended. You should add a check "did player teleported?" and if it passed remove iron block.

You have 33 more hours to read this and fix the problems until jam concludes.
2
EiTiRu
04/15/2025 1:16 pm
Level 41 : Master System Architect
Thank you for the report. I fixed the iron_block being replaced if the Receiver is not active. I also replaced the armor_stand with an item_display entity. Please check out the update.

- EiTiRu
2
Cteklyaxa
04/15/2025 1:48 pm
He/Him • Level 40 : Master Cat
oh i meant "marker" entity but actually in your case item displays are not worse.
2
Cteklyaxa
04/13/2025 3:05 pm
He/Him • Level 40 : Master Cat
umm it didnt work what version is it for? im on 1.21.4 and iron block becames "used" but i didnt teleported
1
EiTiRu
04/13/2025 3:11 pm
Level 41 : Master System Architect
This Datapack is currently for the 1.21.4. Have you built a receiver yet? You need to built a Receiver first. Otherwise the teleporter doesn't know where to teleport you.

- EiTiRu
2

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