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Statues are cool :>
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  • Montgomery the Gator
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    Custom Bros's Avatar Custom Bros 11/16/20 8:58
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  • Hope's Avatar
    Hope
    November 16, 2020, 11:01 am to Public
    Among Us: The Skeld Update, the Electrical Room, with lights, specular maps, vents, tasks, cables on the floor, cables on the ceiling and all that fancy stuff... so go see it's good content...



  • phaic's Avatar
    phaic
    November 15, 2020, 9:21 pm to Public
    Just posted about my adventure map be sure to check it out :)
  • Five Nights at Freddy’s first map
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    M0rrr1tz's Avatar M0rrr1tz 11/15/20 3:58
  • Hope's Avatar
    Hope
    November 15, 2020, 3:52 pm to Public
    The whole crew...
    Visit the project here.

  • Hope's Avatar
    Hope
    November 15, 2020, 2:41 pm to Public
  • Hope's Avatar
    Hope
    November 15, 2020, 1:25 pm to Public
    why do dumb memes get more traction
    than, i don't know, actual content?
    where have we gone wrong :<
    Hope replied to Whiteout-'s comment below 2020-11-15 13:44:38
    Hope's Avatar
    man even this crappy post gets more attention than anything serious i post
    Whiteout- said 2020-11-15 13:43:24
    Whiteout-'s Avatar
    zoomer memes are so dum
    Diiby said 2020-11-15 13:27:16
    Diiby's Avatar
    Zoomers
  • Hope's Avatar
    Hope
    November 15, 2020, 11:49 am to Public
    A work in progress the Skeld (Among Us) recreation can now be visited here.

  • Crqw's Avatar
    Crqw
    November 15, 2020, 10:51 am to Public
    •:::Gotham: Revival project progress report #4:::•
    _______________


    _______________

    Hello! It's Raptor and here comes another update of the project. Progress desc:

    Well, I'd say it's finally the time I've completely finished the Batman's road terror — the Batmobile from Batman: Arkham Knight! Yeah, this took much time, but I had to shade over 1 500 model pieces. Ig this worth it.

    Gotham: Revival: the batmobile (Arkham Knight) features:
    — Unique model and texture that reminds the original car from the game. (not 100% accurate tho)
    — Features the main function of the Car/Tank modes. I really wanted to recreate this function... So, the batmobile has 2 modes:
    --—Purchase mode:
    ----—Pretty accurate look to the game's design
    ----—High speed
    --—Possible future Purchase mode command block functions:
    ----—Boost ability

    --—Battle mode:
    ----—Pretty accurate look to the game's design, changes the lights color just like in game.
    ----—Authomatical volcano cannon targeting and shooting system (so the player can't shoot himself, the price for switching vehicle modes)
    --—Possible future Battle mode command block functions:
    ----—Speed will be lower than in purchase mode.
    ----—Shortboost

    Random characteristics:
    —HP: 80 (40❤️)
    —The lights, some interior pieces are glowing
    —Will be attacking CPU enemies like Scarecrow army's tanks (possibly will be added)
    —The car will interact with the city because of the functions:
    --—Breaking blocks (Ravager's ability). Gonna use this to let the batmobile change the city's look. Possibly players will be able to destroy lanterns/small trees/weak constructions.
    --—Nearly 3x3 collusion box. This will let to make some interactions like big buttons, the batmobile won't be useful in the city. (Riddle me this, Batman!..)
    --—Power jump ability (+speed). Will let players do some "jump-through-it" tasks

    Note: The batmobile is going to be the part of Minecraft Bedrock Edition version of the map, not Java. I might learn how to create data packs, but I don't really think there will be result like this.

    ——————————

    Let's talk about the city now. There wasnt really progress, but there are some changes to my abilities to work.
    From now I can use minecraft Java edition to build there, so this'll be a lot easier to build with awesome WorldEdit that is only on Java + before I had limited time because MCB was killing my phone battery pretty fast. I have no limits with this now. And the third thing is the fact that I have the chance to play Batman: Arkham Knight. I can literally look at the city from every view I'd need. This is only the beginning! And I'm gonna start posting updated in the blog format.

    ——————————
    All the credit goes to Isackatgames, the original author of Gotham City map project.
    Original project.
    ——————————

    Interactivity progress list:
    —The Batmobile: 100%, but will be some functions with the world's finishing.
    —Scarecrow's army: not started
    —Other interactivities: not started

    ——————————
    Some photo-review of the Batmobile (Arkham Knight) :
    _______________












    
    Crqw replied to DustyIsack's comment below 2020-11-17 18:02:31
    Crqw's Avatar
    Thanks, sir!
    DustyIsack said 2020-11-16 13:49:44
    DustyIsack's Avatar
    Looks sweeeeeett :)
  • Hope's Avatar
    Hope
    November 15, 2020, 9:38 am to Public
    Emergency Meeting!

    Cafeteria from Among Us

    Hope replied to Silabear's comment below 2020-11-15 10:42:46
    Hope's Avatar
    Thank you
    Silabear said 2020-11-15 10:21:47
    Silabear's Avatar
    oh my goodness thats amazing
  • Hope's Avatar
    Hope shared chronokiller2959's post
    November 15, 2020, 6:23 am with Public
    go and appreciate this content
    its an order from the dark lord himself
    chronokiller2959's Avatar
    chronokiller2959
    November 14, 2020, 3:02 pm to Public
    View original post
  • ghost rider
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    Usaki's Avatar Usaki 11/15/20 4:27
  • Hope's Avatar
    Hope
    November 14, 2020, 4:11 pm to Public
    Storage, the Skeld, Among Us

  • Reference From Henry Stickmin
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    Boeing747400er's Avatar Boeing747400er 11/14/20 7:01
  • AstronoCraft's Avatar
    AstronoCraft
    November 14, 2020, 1:56 am to Public
    Hey!
    I just started a new project, based on a very old map I did years ago, but with my own texture pack,
    I'm trying to recreate the original zelda NES game in minecraft!
    For those who may ask the question, I'm not stopping my undertale map project.
    Thx!
  • Crqw's Avatar
    Crqw
    November 13, 2020, 3:39 pm to Public
    •:::Gotham: Revival:::•
    Finally, it's finished. Will post full review of the final textured version of this a bit later.
    _______________

    _______________
  • Planet Minecraft Interviews Paril
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