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  • TheDiamondPlayables's Avatar
    TheDiamondPlayables
    April 11, 2024, 12:57 am to Public
    Gee, I wonder what's the average time on how long it would take for an Important bug to be fixed. I got this bug marked as Important in 1.20.4 when I realized that it broke a Villager Names feature in a way that can't really be worked around efficiently, even with the new stuff available in 1.20.5, and somehow it survived the full 1.20.5 snapshot cycle without even being noticed.

    Anywho, if you're wondering why the workaround still exists in Villager Names 1.20.5, this is why. I'll leave a note in the pack's Update Log by then as well.
    ScotsMiser said 2024-04-11 05:33:53
    ScotsMiser's Avatar
    My guess would be several years… [​that's using my definition of important bug which ignores all the "Misspelled name in credits" & "Fixed bad pixel in X model" padding…]
  • Vanilla Mob Bosses/Variants v1.6
    Minecraft 1.20 Mob Data Pack
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    jensencheah's Avatar jensencheah 4/9/24 3:17 • posted 4/19/22 6:04
  • TheDiamondPlayables's Avatar
    TheDiamondPlayables
    April 3, 2024, 10:40 pm to Public
    Time for a discussion: I think the Datapacks section in PlanetMinecraft field should be split into 2 categories: Datapacks and Modded Datapacks.
    • Modded Datapacks are datapacks designed to work for a particular mod or a modpack.
      (requires the mod/modpack's link in the download as well, kinda like required resource packs)
    • Datapacks are for packs designed for Vanilla Minecraft.
    I think that when datapacks are mentioned people mostly mean vanilla datapacks anyway, so that's why I think the term "Datapacks" should be for packs designed in Vanilla.
    Anyways, let me know what you think!
    TheDiamondPlayables replied to Silabear's comment below 2024-04-04 07:23:54
    TheDiamondPlayables's Avatar
    I don't really think another category would do in this case.

    Categories are often used to split up the different branches of the same big tree.
    But modded datapacks and vanilla datapacks are their own separate trees altogether - even though they are both trees (tree in this case being a datapack), they work on different environments which most of the time isn't compatible with eachother (a modded datapack might modify something vanilla itself doesn't have, for example), and hence can't be considered branches of the same tree.

    From an user experience point of view: If you're someone who has no idea about the technical things that can be done by vanilla datapacks, you'd assume modded datapacks and vanilla datapacks as one and the same (since they're both categorized as "datapacks" at first based on the site's current design), only to then install a modded datapack in vanilla and be confused about why it doesn't work, or vice versa.
    Silabear said 2024-04-04 05:35:41
    Silabear's Avatar
    Splitting it into two categories would be a bit much, instead we could theoretically add a checkbox for something like “Requires a mod” and they could filter out those that do.
    ScotsMiser said 2024-04-04 00:38:18
    ScotsMiser's Avatar
    I'm none too clear on the lines between texture packs / data packs / resource packs / mods so some clarification wight be a good place to start…

    Assuming I correctly understand what you mean, having at least a filter setting for those that require additional software (Optifine seems to be a commonly sited example) would make sense.
    Whether an entirely seperate subfora is needed is more debatable as there may be those who prefer having only one place through which to search.
    [​Which again brings up the issue of overlap between various sorts of game modifying 'things'.]


    Bye the bye, this probably shoud be filled as a suggestion ticket if you find any reasonable level of support…
    MistFaller said 2024-04-03 23:26:39
    MistFaller's Avatar
    I 100% agree
  • TheDiamondPlayables's Avatar
    TheDiamondPlayables
    April 1, 2024, 10:27 pm to Public
    I hate planned obsolescence. Why intentionally make your products bad after a few years of use? Sure, you'd get more trades doing that, and more trades means more money, but it comes at a cost of screwing everyone over.

    PS: I said this because my new mouse broke after a year of use, and I had an older mouse that lasted for 5 years before this. I can see why some people would hoard old stuff in boxes and just use that - I mean I would if it means I don't have to waste valuable time in buying a new mouse every year.
    Dermugettum said 2024-04-07 04:02:10
    Dermugettum's Avatar
    Why? Because it's legal, unfortunately. Anyone who uses obsolescence to constantly wring money out of someone is a selfish crook at heart.
  • Cavinator1's Avatar
    Cavinator1
    March 30, 2024, 9:19 pm to Public
    It has now been ten years since I released my first adventure map Assassin of Steve!

    To celebrate, I have released a special 10th Birthday edition of the map, which can be downloaded on the map's Planet Minecraft page. In it, the spawn rate of all mobs has been increased by 10x! This is a challenge designed for large multiplayer groups.

    In addition, I will just spread a big thank you for the awesome community that has formed around Assassin of Steve as well as my other projects such as a little datapack named BlazeandCave's Advancements Pack. To everyone who has contributed to the Assassin of Steve Wiki, to those who have worked on fan-made spinoffs where the maps are modified with new challenges and stories, and to those who have gotten excited and hyped for the prequel The Ender War.
    Once again, happy ten years, and here's to more years to come!

  • Assassin of Steve [1.10.2 Adventure Map] [10TH BIRTHDAY EDITION NOW RELEASED!]
    Challenge / Adventure Map
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    Cavinator1's Avatar Cavinator1 3/30/24 9:14 • posted 3/29/14 4:43
  • SpiritTheMan's Avatar
    SpiritTheMan
    March 22, 2024, 9:45 pm to Public
    Procedural Walking Animation in Minecraft (youtube.com)
    This is the coolest thing I've seen in minecraft ever, and I've seen some really cool things. The whole time my jaw was dropped
  • Stellarity ~ Harder End, New Biomes, Items and More! 🌌
    Minecraft 1.20 World Generation Data Pack
    597
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    206.8k 59k 509
    x 11
    kohara_'s Avatar kohara_ 3/20/24 6:16 • posted 12/26/21 3:33
  • Brewing Stand
    Command Only Banner
    57
    7
    kohara_ 03/20/24
  • End Island
    Command Only Banner
    61
    10
    kohara_ 03/20/24
  • War Of Black Powder V4.6 (Uniforms Update!)
    Minecraft 1.20 Weapons and Armor Data Pack
    15
    17
    3.2k 320 23
    x 10
    RkeyCap's Avatar RkeyCap 3/18/24 7:48 • posted 2/22/24 12:32
  • TheDiamondPlayables's Avatar
    TheDiamondPlayables
    March 18, 2024, 12:00 am to Public
    Something silly for today: I wonder what Disney's Enchanted would look like if it's in live-action ...
  • TheDiamondPlayables's Avatar
    TheDiamondPlayables
    March 17, 2024, 12:15 am to Public
    You probably know that all my datapacks since 1.19 were made with Scripter 3.
    Which was like, 2 years ago. Man I feel old.
  • Tweak Packs 8
    Minecraft Collection
    • 126
    4.7k 2
    StormDragon77 03/16/24 • posted 01/30/22
  • 2mal3's Recipes [1.20]
    Minecraft 1.20 Quality of Life Data Pack
    125
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    2mal3's Avatar 2mal3 3/13/24 10:38 • posted 2/12/22 9:01
  • TheDiamondPlayables's Avatar
    TheDiamondPlayables
    March 11, 2024, 9:08 am to Public
    The Prototype of Project 521 has been released on Discord!
    Now I need to prepare to rework Scripter 3 to face 1.20.5's changes head on.
    It's not going to be a good ride, but it'll be worth it. Talk to you soon.
    PS: here's a quick video showing what 521's going to be about. Enjoy!
  • TheDiamondPlayables's Avatar
    TheDiamondPlayables
    March 7, 2024, 10:01 am to Public
    Also: If you haven't joined TheDiamondDiscord yet, now's a pretty good time to, as the upcoming Prototype of Project 521 will only be available for those who're in my Discord Server.
    Also, if you're already in the Discord Server messing with the Prototype, feel free to drop me any suggestions you have about it there, and I'll consider them all in future updates!

    Project 521 will still be available on PMC, but I'll only post it when all the features for it have properly been sorted out. Currently I'm still working on the thing - it's a pretty huge project despite its simple premise, and I can't wait to show you all here about it, but for the time being, all that chat's going in the Discord.

    (You can join the Server for free by the way, here's the invite)
    TheDiamondPlayables replied to Sul4ur's comment below 2024-03-08 11:43:50
    TheDiamondPlayables's Avatar
    I'll show you on the Discord. Soon.
    Sul4ur said 2024-03-08 10:42:34
    Sul4ur's Avatar
    Alright 1 question: What is Project 521?
  • TheDiamondPlayables's Avatar
    TheDiamondPlayables
    March 7, 2024, 8:49 am to Public
    It's funny how 521's going to add a custom thing that requires crafting something not possible to do in the current recipes system - which resulted in me having to figure out how to design an efficient custom crafting system on top of making sure 521 still works well with it, then this week's snapshot came about.
    The new changes to the recipes system meant that I'd have to consider more possible options in how I'm upgrading Scripter to 1.20.5 as everything it has to offer is clearly not being shown to us yet, but I'm sure it'll be worth it for the long run. More news soon!
  • Painting Table - Craft custom Players Heads!
    Minecraft 1.19 - 1.20 Quality of Life Data Pack
    523
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    61.1k 12k 105
    x 1
    KawaMood's Avatar KawaMood 3/4/24 7:31 • posted 3/23/22 12:11
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