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Level 51 : Grandmaster Unicorn
Aperture is a Minecraft mod which allows you to create cinematics using GUI (or commands). It works with Forge for Minecraft 1.10.2, 1.11.2 and 1.12.

Aperture's features are fully frame based, which allows you to record smooth footage using Minema mod.

Here are some features which makes Aperture different from other camera mods:
  • Camera profiles can be saved and loaded from config folder or the server (if the mod is installed).
  • Provides different camera behavior blocks (which are known as camera fixtures):
    • Idle fixture – does nothing, just locks the camera
    • Path fixture – animates the camera through a set of points using one of the three interpolations: linear, cubic or hermite
    • Look fixture – locks the camera at given position, and follows given entity (using entity selector) by looking at it
    • Follow fixture – locks the camera relatively to the given entity (kind of like GoPro but fixed)
    • Circular fixture – circulate around the center point and facing at it

  • Provides a GUI which eases camera profile and fixtures editing a lot. There is also command interface, if needed.
  • Playback duration is measured in ticks, instead of frames or milliseconds, which makes editing more consistent. Tick is a unit which is in the middle between frames and milliseconds. They don't depend on the frame rate in the settings, meanwhile also can be easily converted to seconds. There are about 20 ticks per a second (depends on the lag).
  • Provides a smooth camera which is basically an analogue of vanilla cinematic camera, but Minema friendly.

There is a playlist of videos which are about Aperture. At the moment of public release, there are two videos: mod's teaser and mod's tutorial.


Install Minecraft Forge, download the latest stable version of jar file for available minecraft version. Put it in minecraft's mods folder, and launch the game.

After that, Aperture mod should be installed and will appear in Minecraft's mods menu. If Aperture didn't appear in the mods menu, then something went wrong.

For mod reviewers and reposters
When reposting my mod on your own website or reviewing it, please consider following (if you want to support me and my mod):
  • Don't distort the mod name. It's the Aperture mod.
  • Make sure that information and description of my mod is legit. Misleading information, like Minecraft version support or non-existent features, is your responsibility.
  • By uploading a custom build of this mod, the build becomes your responsibility.
  • Provide the source link, please. CurseForge page is preferable.
  • Provide a link to my YouTube channel, please. This will be really appreciated!
  • You can use Aperture banner or cover for your repost page. Don't apply the watermark, though, that's just rude.

If you're interested in this project, you might as well follow me on any of social media accounts listed below:

Bug reports
If you found a bug, or this mod crashed your game. I'll appreciate if you could report a bug or a crash to me either on issue tracker, on PM or on Twitter. Please, make sure to attach a crash log (pastebin please) and description of a bug or crash and the way to reproduce it. Thanks!
Progress: 45% Complete
Game Version:Minecraft 1.11

Aperture 1.0.1 : 08/10/2017 9:31:08 am8/10/17

This is a small patch update that aims to improve capabilities of the camera editor by adding some new features and fixing some bugs.

  • Added shortcuts in the camera editor:
    • D – deselect current camera fixture
    • S – toggle sync option
    • F – toggle flight mode option
    • Space – play/pause
    • C – copy player's position
    • M – move duration to cursor
    • Left Arrow & Right Arrow – to move next or previous frame
    • Left Arrow & Right Arrow while holding Shift – to move to next or previous fixture

  • Added indicators for sync and flight mode
  • Added path fixture to set per point duration
  • Allow to use Enter to create a new camera profile in profiles manager
  • Allow to fly in camera editor (flight mode)
  • Allow camera to surpass 90 degree limit (in camera runner)
  • Convert camera networking code from JSON to ByteBuf
  • Improved sync feature – doesn't teleport the user straight away, only after the user will scrub the timeline
  • Return user back to his previous game mode
  • Send CameraEditorScrubbedEvent only when scrub was actually (or it was indirect, like from the jump buttons) scrubbed by the user

Comments : 25

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  • MilesPrower
  • Level 1
  • New Explorer
  • August 10, 2017, 10:11 am
Just wondering, what do you use for the 3d text in the videos?
  • McHorse
  • Level 51
  • Grandmaster Unicorn
  • August 10, 2017, 10:45 pm
  • MilesPrower
  • Level 1
  • New Explorer
  • August 11, 2017, 5:41 pm
  • JordanCO_TV
  • Level 39
  • Artisan Lego Builder
  • July 10, 2017, 7:47 am
Will we see a 1.8 version anytime soon? xD
  • McHorse
  • Level 51
  • Grandmaster Unicorn
  • July 10, 2017, 8:46 am
Maybe, I'll see about it. Feel free to ping me after a week, if I forgot about it :D
  • JordanCO_TV
  • Level 39
  • Artisan Lego Builder
  • July 10, 2017, 2:01 pm
Oke dokie
you said that the mod should be working on 1.10.X-1.12.X? well i tried it and it gives me a error afterall -_-
  • McHorse
  • Level 51
  • Grandmaster Unicorn
  • July 9, 2017, 11:27 pm
It works for me, if you're getting an error, it means you did something wrong. Could you post a crash log on pastebin.com?
it keeps on saying that it wants 1.12 - 12.12 so the mod seems like to be 1.12 - 1.12 even tough you say that it also should work on 1.10.X
  • McHorse
  • Level 51
  • Grandmaster Unicorn
  • July 10, 2017, 8:45 am
It might be because you're downloading a build designed specifically for 1.12? There are multiple downloads on CurseForge. Download the build that says for 1.10.2.
oh now i see :) i only saw the first download ^^ gonna give it a go once my server is ready ^^
  • McHorse
  • Level 51
  • Grandmaster Unicorn
  • July 12, 2017, 9:48 am
Thanks for giving a try! If you could it would be nice if you would share your experience with Aperture :)
apperently your mod enabled cinematic camera (the one build in minecraft) and i was unable to play like i used to had to remove the mod coz it was annoying due the spinning it made me do

  • McHorse
  • Level 51
  • Grandmaster Unicorn
  • July 18, 2017, 1:19 am
You probably pressed "-" key accidentally. It's not cinematic camera, but something similar. It might be also possible that there are some Pixelmon keys which are binded to "-" also, thus activating the smooth camera.
:) meh i deleted the mod from the mods folder for the time being remember i'l still report bugs etc when i have use in it :D
  • McHorse
  • Level 51
  • Grandmaster Unicorn
  • July 18, 2017, 11:12 am
Oh, okay, cool :)
I was just pointing out what might've happened. Thanks! :)
yeh ik just tought it was a bug or something, Also i did re-add the plugin as it was when it happened checked the shortucts (buttons) and none off these where defaulted by pixelmon so lol
i will :)
  • CVerse
  • Level 39
  • Artisan Musician
  • July 8, 2017, 6:36 pm
Dude! You are the BEST!!! I've been looking everywhere for great camera mods for 1.12 to film a better trailer for my theme park, and yours takes the ticket! :D
  • McHorse
  • Level 51
  • Grandmaster Unicorn
  • July 8, 2017, 11:41 pm
Aw, thank you very much! :)
Wow, this is actually a pretty good pun! :D
  • Spectre
  • Level 48
  • Master Mage
  • July 8, 2017, 2:21 am
At first, I thought it would be a Portal related mod.
Good work! ;)
  • McHorse
  • Level 51
  • Grandmaster Unicorn
  • July 8, 2017, 2:42 am
Such a disappointed, amirite? :D
I probably should change the title, but I fear the URL will change. Thanks! :)
  • Spectre
  • Level 48
  • Master Mage
  • July 8, 2017, 5:53 am
Yeah! xP
No, I think it will stay the same. No problem!
  • Wyvern
  • Contest Judge
  • Level 30
  • Artisan Dragon
  • July 8, 2017, 12:58 am
Sweet presentation, and an even sweeter mod
  • McHorse
  • Level 51
  • Grandmaster Unicorn
  • July 8, 2017, 2:41 am
Thank you! :)

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