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avatar McHorse
Level 54 : Grandmaster Unicorn
Disclaimer: this mod has nothing to do with Aperture Science from Portal games.

Aperture is a Minecraft mod which allows you to create advanced camera movement (for cinematics or machinimas) using camera editor GUI. It works with Forge for Minecraft 1.10.2, 1.11.2 and 1.12.

Aperture mod provides a lot of features for flexible camera editing.
  • Loadable and saveable camera profiles. You don't need to worry about losing your camera setup. With Aperture's camera profiles, you can save your camera setup on the server (if the Aperture is installed on the server) or on the client (in config/aperture/cameras folder).
  • Duration is measured in ticks. A tick is basically an update in game's logic. Minecraft's logic loop running at 20 ticks per second. Why ticks? They're static, while frames depend on framerate, and can be easily converted into seconds (while not depending on real-time).
  • Flexible camera setup with multiple camera fixtures within a camera profile. Other camera mods usually gives you an ability to setup only one path at the time. Aperture allows you to have as much camera paths (and not only) as you need to within same camera profile. There are few types of camera fixtures in Aperture:
    • Idle fixture – static camera
    • Path fixture – animates the camera through a set of given points using one of the three interpolations: linear, cubic or hermite
    • Look fixture – locks the camera at given position, and looks at given entity (using entity selector)
    • Follow fixture – locks the camera relatively to the given entity (kind of like GoPro but fixed)
    • Circular fixture – circulate around the center point and facing at it

  • More camera flexibility with camera modifiers. Camera modifiers are modular blocks which post-process camera fixture's output. With these modifiers, you can add camera shake, apply math equation, make a GoPro-like behavior, look at some entity while traveling a path, and much more combined. See wiki for more information.
  • Provides a smooth camera as a Minema-friendly alternative of vanilla cinematic camera.

This playlist contains a list of videos about Aperture's updates and tutorials.


Install Minecraft Forge, download the latest stable version of jar file for available minecraft version. Put it in minecraft's mods folder, and launch the game.

After that, Aperture mod should be installed and will appear in Minecraft's mods menu. If Aperture didn't appear in the mods menu, then something went wrong.

For mod reviewers and reposters
When reposting my mod on your own website or reviewing it, please consider following (if you want to support me and my mod):
  • Don't distort the mod name. It's the Aperture mod.
  • Make sure that information and description of my mod is legit. Misleading information, like Minecraft version support or non-existent features, is your responsibility.
  • By uploading a custom build of this mod, the build becomes your responsibility.
  • Provide the source link, please. CurseForge page is preferable.
  • Provide a link to my YouTube channel, please. This will be really appreciated!
  • You can use Aperture banner or cover for your repost page. Don't apply the watermark, though, that's just rude.

If you're interested in this project, you might as well follow me on any of social media accounts listed below:

Bug reports
If you found a bug, or this mod crashed your game. I'll appreciate if you could report a bug or a crash to me either on issue tracker, on PM or on Twitter. Please, make sure to attach a crash log (pastebin please) and description of a bug or crash and the way to reproduce it. Thanks!
Progress55% complete
Game VersionMinecraft 1.11

2 Update Logs

Aperture 1.1 : 12/05/2017 4:52:50 amDec 5, 2017

This update fixes a lot of issues and adds few features to camera editor, and introduces camera modifiers. Camera modifiers are special camera behavior modifiers which can be added to camera fixtures. They can process fixture's output in a lot of different ways like shaking camera, looking or following an entity (while still be in the path), apply math formulas and much more!

  • Added a camera option in camera editor to display camera properties (during camera playback or sync mode)
  • Added a trackpad field to change current frame in the camera editor
  • Added /aperture play command (which can be used to force play a camera profile on the server side)
  • Added camera modifiers
    • Shake modifier – can apply different kinds of shake to the camera
    • Math modifier – allows users to specify a math equation which will modify camera based on that equation
    • Look modifier – just like look fixture, but as modifier
    • Follow modifier – just like follow fixture, but as modifier
    • Translate modifier – translates the fixture by XYZ
    • Angle modifier – modify the angle
    • Orbit modifier – revolves around given entity, can also copy entity's rotation

  • Added default camera profile to camera editor for easier setup
  • Added rewind (going to 0 frame) when camera playback reaches the end
  • Added renaming of camera profiles in profile manager
  • Added Ctrl + S saving shortcut to camera editor
  • Changed color of highlighted point to a darker shade
  • Fixed CFM mirror camera orientation problem
  • Fixed scrubbing event not getting sent when pressing points in path fixture
  • Fixed server camera profiles not getting loaded into current camera editor camera profile
  • Fixed the way camera playback was working (it was fundamentally wrong)
  • Refactored camera fixture and modifier registration (modders can use an API to add their own fixtures or modifiers)
  • Switched camera profile rendering to a config option

Comments : 27

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1 - 27 of 27

Lol, Thought this was A Portal Mod, I Really like The Mod though!
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • February 23, 2018, 11:31 pm
The disclaimer says it all, it's not related to Aperture Science. Aperture is basically a hole within the camera lens that allow pass the light to the camera sensors, so it makes sense to the mod's name :D
Thanks! :)
  • MilesPrower
  • Level 1
  • New Explorer
  • August 10, 2017, 10:11 am
Just wondering, what do you use for the 3d text in the videos?
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • August 10, 2017, 10:45 pm
  • MilesPrower
  • Level 1
  • New Explorer
  • August 11, 2017, 5:41 pm
  • JordanCO_TV
  • Level 41
  • Master Architect
  • July 10, 2017, 7:47 am
Will we see a 1.8 version anytime soon? xD
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • July 10, 2017, 8:46 am
Maybe, I'll see about it. Feel free to ping me after a week, if I forgot about it :D
  • JordanCO_TV
  • Level 41
  • Master Architect
  • July 10, 2017, 2:01 pm
Oke dokie
you said that the mod should be working on 1.10.X-1.12.X? well i tried it and it gives me a error afterall -_-
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • July 9, 2017, 11:27 pm
It works for me, if you're getting an error, it means you did something wrong. Could you post a crash log on pastebin.com?
it keeps on saying that it wants 1.12 - 12.12 so the mod seems like to be 1.12 - 1.12 even tough you say that it also should work on 1.10.X
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • July 10, 2017, 8:45 am
It might be because you're downloading a build designed specifically for 1.12? There are multiple downloads on CurseForge. Download the build that says for 1.10.2.
oh now i see :) i only saw the first download ^^ gonna give it a go once my server is ready ^^
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • July 12, 2017, 9:48 am
Thanks for giving a try! If you could it would be nice if you would share your experience with Aperture :)
apperently your mod enabled cinematic camera (the one build in minecraft) and i was unable to play like i used to had to remove the mod coz it was annoying due the spinning it made me do

  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • July 18, 2017, 1:19 am
You probably pressed "-" key accidentally. It's not cinematic camera, but something similar. It might be also possible that there are some Pixelmon keys which are binded to "-" also, thus activating the smooth camera.
:) meh i deleted the mod from the mods folder for the time being remember i'l still report bugs etc when i have use in it :D
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • July 18, 2017, 11:12 am
Oh, okay, cool :)
I was just pointing out what might've happened. Thanks! :)
yeh ik just tought it was a bug or something, Also i did re-add the plugin as it was when it happened checked the shortucts (buttons) and none off these where defaulted by pixelmon so lol
i will :)
  • CVerse
  • Level 40
  • Master Musician
  • July 8, 2017, 6:36 pm
Dude! You are the BEST!!! I've been looking everywhere for great camera mods for 1.12 to film a better trailer for my theme park, and yours takes the ticket! :D
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • July 8, 2017, 11:41 pm
Aw, thank you very much! :)
Wow, this is actually a pretty good pun! :D
  • Spectre
  • Level 48
  • Master Mage
  • July 8, 2017, 2:21 am
At first, I thought it would be a Portal related mod.
Good work! ;)
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • July 8, 2017, 2:42 am
Such a disappointed, amirite? :D
I probably should change the title, but I fear the URL will change. Thanks! :)
  • Spectre
  • Level 48
  • Master Mage
  • July 8, 2017, 5:53 am
Yeah! xP
No, I think it will stay the same. No problem!
  • Wyvern
  • Level 31
  • Artisan Dragon
  • July 8, 2017, 12:58 am
Sweet presentation, and an even sweeter mod
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • July 8, 2017, 2:41 am
Thank you! :)

1 - 27 of 27

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