Minecraft / Mods

Blockbuster

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avatar McHorse
Level 54 : Grandmaster Unicorn
87
EchebKesoMocap modMocap's source code

Blockbuster is a Minecraft mod which lets you create Minecraft machinimas in singleplayer using NPC body actors. This mod works with Forge for Minecraft 1.10.2, 1.11.2 and 1.12.2.

Blockbuster mod depends upon Metamorph. Every new change log will specify the version of Metamorph supported. Blockbuster is also provides optional integration for Aperture mod.

Recording is based and rewritten from scratch on recording code from Mocap mod by EchebKeso.

Features
Blockbuster mod provides you with lots of features to make cool machinimas:
  • Actors and player recording – the most important feature, as you won't be able to create a machinimas without it. With Blockbuster mod you can record yourself doing things and then playback it using an actor. Recording code has some limitations on which actions it can record. See Blockbuster Wiki for more information about limitations.
  • Director blocks – one actor is good, a crowd of them is even better. Blockbuster mod provides you with a mechanism called director block which manages playback of registered actors. It allows you to record actors. It has also outlets for redstone contraptions, making it easy attaching some custom commands or redstone logic on start or the end of the scene playback.
  • Aperture support – camera is how you present your machinima. Blockbuster mod has built-in Aperture integration. When Aperture is loaded, Blockbuster mod provides you with some features such as: ability to attach camera profiles to playback button, and previewing director block playback while editing cameras in the camera editor.
  • Custom models – recording only player-like entities limits the originality of your machinimas. Blockbuster mod let's you create custom models using McME model editor or in-game integrated model editor. Unleash your creativity with custom models!
  • OBJ models – beside custom models which can be created with in-game custom model editor, Blockbuster also supports OBJ models on top of custom JSON models!
  • Mobs support – thanks to Metamorph's public API, Blockbuster is capable of using any morphs which Metamorph provides to be used by Blockbuster actors.
  • Minema compatability – thanks to frame-based player recording and cameras, you can convert your in-game machinimas to videos with a press of a button.


Install
Install Minecraft Forge, download the latest stable version of jar file for available minecraft version. Also install following mods: Metamorph. Put it in minecraft's mods folder, and launch the game.

After that, Blockbuster mod should be installed and will appear in Minecraft's mods menu. If Blockbuster didn't appear in the mods menu, then something went wrong.

Videos

Tutorial videos
Feature videos for 1.4. This playlist shows how to use the mod features. Almost every update comes with a change log video which show out new features.

r3BpwMBDxwk?list=PL6UPd2Tj65nEwg2bfY-NduLihPy6fgnvK


There's also a video that shows how to create a simple machinima using Blockbuster mod. This video shows basics of director block, how to attach actors to director block, and how to setup cameras:

cVTIzKzWtqg?list=PL6UPd2Tj65nE0Pmf6GD2Fk3aRGWTGKlZk


Machinima Examples
This playlist consists out of videos that I've created a bunch of machinimas during Blockbuster mod testings and just when I felt like. Earlier of those videos are my lab experiments.

3uMywkj1_Gs?list=PL6UPd2Tj65nFdhjzY-z6yCJuPaEanB2BF


For mod reviewers and reposters
When reposting my mod on your own website or reviewing it, please consider following (if you want to support me and my mod):
  • Don't distort the mod name. It's the Blockbuster mod.
  • Make sure that information and description of my mod is legit. Misleading information, like Minecraft version support or non-existent features, is your responsibility.
  • By uploading a custom build of this mod, the build becomes your responsibility.
  • Provide the source link, please. CurseForge page is preferable.
  • Provide a link to my YouTube channel, please. This will be really appreciated!
  • You can use Blockbuster banner or cover for your repost page. Don't apply the watermark, though, that's just rude.

If you're interested in this project, you might as well follow me on any of social media accounts listed below:



Bug reports
If you found a bug, or this mod crashed your game. I'll appreciate if you could report a bug or a crash to me either on issue tracker, on PM or on Twitter. Please, make sure to attach a crash log (pastebin please) and description of a bug or crash and the way to reproduce it. Thanks!
CreditEchebKeso
Progress60% complete
Game VersionMinecraft 1.10
Tags

16 Update Logs

Blockbuster 1.4.10 : 04/15/2018 4:32:28 pmApr 15

Version 1.4.10 (model block)
This patch adds two nice features and also cleans up the code base a little bit (for next updates, basically, it's only the beginning).

Compatible with Metamorph 1.1.5 and Aperture 1.1. It doesn't mean that future versions of Metamorph and Aperture would be incompatible, but older versions probably are incompatible.

r3BpwMBDxwk

  • Added model block which allows to place morphs as blocks with some transformation configuration (basically replacement for freeze actor feature)
  • Added a feature which allows loading OBJ models without a JSON feature (see wiki for more information)
  • Added item_use_block action which allows to record firework placing, usage of bone meal, flint & steel, and etc.
  • Added /model reload command which allows to reload models on the server side
  • Added /director loops command which allows making director block loopable
  • Added in-game model editor button to in-game pause menu (press ESC in the world)
  • Blockbuster GUIs won't pause the game anymore
  • Command /model clear now removes all textures from texture cache which are related to Blockbuster, instead of only the missing ones (purple checkered)
  • Removed freeze actor checkbox feature
  • Removed hacks for 1.3 compatibility
  • Removed code related to model and /model request command
  • Updated 1.12 build to 1.12.2
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Comments : 46

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1 - 46 of 46

  • Riftjaw22
  • Level 18
  • Journeyman Crafter
  • April 15, 2018, 5:13 pm
AWESOME!
  • Arobazzz
  • Level 1
  • New Explorer
  • April 15, 2018, 12:47 pm
This mod is just awesome. The advantage is that you can create Machinimas with a lot of characters alone !
I tried changing the actor skin, but when I did, it looks all distorted lol
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • November 5, 2017, 3:17 am
I answered on your comment on YouTube :)
  • craftykids
  • Level 49
  • Master Pixel Painter
  • October 27, 2017, 2:56 pm
Is there any way to make it so an actor doesn't have a name displayed above it?
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • October 27, 2017, 11:42 pm
Yeah, hide GUI (F1).
  • craftykids
  • Level 49
  • Master Pixel Painter
  • October 28, 2017, 1:26 pm
The reason I wanted an actor without a name tag is that I want to record in first person, so it looks like I'm playing survival. Hiding all GUI isn't great for that, but fortunately, I discovered that it's only Metamorph models that always have a name tag--custom Blockbuster models don't! : )
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • October 29, 2017, 12:45 am
Oh, I see, I haven't thought of that. Yeah, that's a quite lame bug that mob morphs are getting "Actor" name tag. What you can do is every time you spawn an actor with director block, you join them to a scoreboard team which disables nametag rendering. This should work.
  • craftykids
  • Level 49
  • Master Pixel Painter
  • October 29, 2017, 9:47 am
Oh, that's a really good idea. Thanks!
  • craftykids
  • Level 49
  • Master Pixel Painter
  • October 28, 2017, 8:47 am
OK, thanks for the reply!
  • TrulyUnique
  • Level 20
  • Expert Miner
  • September 18, 2017, 3:12 pm
Make a 1.12.2 version :)
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • September 18, 2017, 11:23 pm
Soon
  • TrulyUnique
  • Level 20
  • Expert Miner
  • September 23, 2017, 11:59 am
Any ETA?
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • September 23, 2017, 11:45 pm
Somewhere around in the next 2 weeks.
  • brunofpa
  • Level 1
  • New Explorer
  • August 26, 2017, 3:26 pm
Can you make it for 1.8? It's okay if not
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • August 26, 2017, 11:49 pm
I'm sorry, but not, this project is too big to backport it to 1.8 and below.
Can you make it for 1.12?
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • June 8, 2017, 12:25 am
Forge hasn't come out for 1.12 yet. I will try porting it for 1.12 once Forge will have stable releases for 1.12.
I think modded adventure maps could have some amazing cutscenes with this mod!
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • May 30, 2017, 3:30 am
OMG, yes, yes! :D
  • Archlich
  • Level 1
  • New Explorer
  • April 2, 2017, 4:00 am
What is the stop record command?
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • April 2, 2017, 4:34 am
It stops/finishes the recording of your actions ;)
I wish I had known about this a few days ago. I spent like 6 hours working on an animation for my Social Studies project. This would have been so much easier. :D
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • March 8, 2017, 6:41 am
Yeah, that happens sometimes, but now that you know about this mod, you may use it for future projects :)
Well hopefully I won't need it for a project, and I'll just use it for fun. XD
  • danarox34
  • Level 1
  • New Explorer
  • February 25, 2017, 6:19 pm
i downloaded it but idk how to make it work in mc
  • T0aMasta32423
  • Level 3
  • Apprentice Architect
  • January 19, 2017, 9:17 pm
1.11.2?
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • January 19, 2017, 10:16 pm
Doesn't 1.11 build work with 1.11.2? If not, I'll make a build for 1.11.2. Let me know if it works.
  • T0aMasta32423
  • Level 3
  • Apprentice Architect
  • February 8, 2017, 7:05 pm
Okay.
hello your mod is really awsome its perfect for my ALIEN Minecraft serie (i dont start the serie) but the mod of my series is in 1.7.10 can you recreate a mod special for my serie please ?
See you soon
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • January 7, 2017, 5:56 am
Hey there, well, I made a 1.7.10 build (for RobotSimmer) back after I released Blockbuster 1.4. It lacks lots of features like armor rendering, morphing, mount support, some block interactions (i.e. place, right click, and/or destroy) and the stuff I added in recent patches, all that due to 1.7.10 forge limitations and outdated API. If you don't mind the lack of those features, you're free to use it :)

Otherwise, I can't spent time working on downgrading current version of Blockbuster (1.4.5) to 1.7.10. It will halt my other updates and stuff. Alternatively, you can try out Mocap mod. It's for 1.7.10, Blockbuster is based on its code and it has some other stuff that 1.7.10 of Blockbuster don't have. Keygrip also has a 1.7.10 build, I believe.
  • vos3464
  • Level 1
  • New Miner
  • December 11, 2016, 5:30 am
cool does it work with pixels ropleplay mod?
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • December 11, 2016, 9:22 am
Not really sure, I tried to google up this mod, but no success. All I can say, it depends on what do you mean "works together". It will work along side if this mod is Forge built mod.
  • vos3464
  • Level 1
  • New Miner
  • December 11, 2016, 9:45 am
heres link https://www.replaymod.com/
t
he mod is like your mod where you can record and then replay what you recorded in a custom gamemode or something like that.
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • December 11, 2016, 10:11 am
Oh, lol, I know that mod, it's CrushedPixel's ReplayMod (not roleplay mod) :D

Well, it suppose to work with it, but here might be a problem with it in terms of player rotation (since ReplayMod saves packets, and not the actual data, while Blockbuster playing back rotation on the client). It would be helpful if you could give it a try and report what did you found out. Afterwards, I might make a patch for compatibility with ReplayMod.

Just wonder, why would you want to use ReplayMod with Blockbuster? :)
  • vos3464
  • Level 1
  • New Miner
  • December 11, 2016, 3:32 pm
ooh yea lol, both of the mods are awesome.
With replay mod you can do awesome cinematics and cool story videos.
With both you can do videos like ExplodingTnt does.
  • Pika Punch
  • Level 13
  • Journeyman Network
  • November 29, 2016, 6:04 am
Wow, Nice idea! One question, what did you use to make this mod? Also I need a teacher for Java Programming for Minecraft Plugins and also Minecraft Mods. If you know how to use Java, Id love to get some knowledge based on it. Thank you!
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • November 29, 2016, 9:56 am
Thanks! That's actually two questions, but I'll answer them anyways :D

I used my 5-6 years experience in programming, time, patience, hard work and Eclipse IDE and Java to create this mod. I only "specializing" in Minecraft Mods, can't really help with Minecraft Plugins. Well, there are some problems with teaching somebody for free over the internet are:

– No compenstation
– Student might give up on the hobby (making teacher waste down the drain all that time he used to teach a student, I know from experience)

Plus, I would like to use my time efficiently. I can, though, give you guidance, and you're going to do all the hard work :D
  • Pika Punch
  • Level 13
  • Journeyman Network
  • November 29, 2016, 6:15 pm
Well actually, I am looking forward to Programming with Java using Eclipse Neon IDE so thats what I have but with the Teacher thing, I won't have you waste your time in case I cannot be taught by you. I have little knowledge on Java so teaching me would be a pain in the butt. Lol but if I change my mind, I hope you will be there for me. ;)
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • December 4, 2016, 11:02 pm
It's rather harder to create complex mods, since there are so few information about how to mod properly. I was lucky, because I had a lot of programming experience (designing, writing and reading code). Without that programming experience, you'll have a hard time making minecraft mods beyond adding few simple items, armor and tools.

As I told you, I can give you guidance how to learn, and check your code sometimes, but not fully focus on your teaching. The thing is, most of talanted or just good modders have taught themselves to mod independently (with some help from other more experienced modders in beginning). That's just how things works in programming, you gotta learn it yourself through years of hard work and persistence :)

Good luck!
  • Archlich
  • Level 1
  • New Explorer
  • September 4, 2016, 11:06 am
Will you be updating it for 1.10?
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • September 4, 2016, 12:45 pm
We'll see, but I think it's more likely than staying on 1.9.4. See the poll on minecraft forum (you can cast a vote if you want) :)
can you please update it to 1.7.10? please
  • Anubis-
  • Level 23
  • Expert Mage
  • November 22, 2016, 10:20 am
That wouldn't be updating... Updating is making something up-to-date, you are asking him to Downgrade it as it would not be up-to-date
Awesome !
  • McHorse
  • Level 54
  • Grandmaster Unicorn
  • August 29, 2016, 6:15 am
Thanks :)

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