Minecraft / Mods

NaturalEnchant+ (Datapack 1.13).

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avatar Hardel
Level 32 : Artisan Dragon
Introduction :
I created a Datapack that adds new enchantments!
For example, it allows you to have pickaxe that mine 3x3 areas or even smelt ores upon harvesting!
Acquiring the Guide:
Throw a "Book and Quill" on the top of an enchanting table to get a guidebook.
Get custom enchantments:
To get the enchantments, you will need:
 • Book or items,
 • Lapis lazuli
 • More than 30 levels.

Throw the book or item on the top of an enchanting table,
Just as you do to get the guide. The lapis lazuli of your inventory and levels will automatically be consumed and your enchanted book will appear on the enchanting table. Know that when you are enchanting an object, enchantment particles will appear around the enchanting table.
Merging Enchantments:
Enchantments can be merged. They aren't universal, similar to the basic game.
For example, you can't put the enchantment "Cloud Walker" (who goes on boots) on a bow.
Feature :
 • The Datapack adds a total of 25 new enchantments.
 • The Datapack is compatible with 1.13 and 1.13.1 .
 • The Datapack is compatible with the French and English regional settings.
 • The Datapack is compressed in .zip format
 • The Datapack weighs 354Kp in compressed.
Enchantment List:
Version 1.0
------------------ New : ------------------
• TimeBreaker -> Gives harmful effects to mobs around you.
V1.0 • Googles -> Gives night vision to the player.
V1.0 • Defusion -> Creeper and tnt will not explode with this enchantment applied.
V1.0 • Auto-Feed -> feeds you every minute.
V1.0 • Anti-Venom -> Protection against negative effects.
V1.0 • Life+ -> Give the player extra hearts.
V1.0 • Dolphin -> Gives the player a dolphin_grace effect.
V1.0 • Agility.--> Gives the player a speed effect.
V1.0 • Leaping -> Gives the player a boost effect.
V1.0 • Cloud walker -> Removes your falling damage.
V1.0 • Lava Walker -> Allows the player to walk on lava.
V1.0 • Beheading -> Increases the damage dealt.
V1.0 • Poison -> Poisons the mob upon hitting it.
V1.0 • Life Steal -> Drains health of the target and gives it to the player.
V1.0 • Haste -> Allows the player attack to mine faster.
V1.0 • Auto-Smelt -> Automatically smelt items.
V1.0 • Mining+ -> Lets you mine a 3x3 area
V1.0 • Anti - Gravity -> Arrows are shot in a straight path.
V1.0 • Multi Shot -> Shoots multiple arrows at once and releases a trap.
V1.0 • HakaiArrow -> Just fun, find out for yourself!
Version 2.0
------------------ New : ------------------
V2.0 • Bloody Blade (Rework of Beheading)
-> The more you kill, the stronger you will become.
V2.0 • Last Life -> A second life?

----- Rework and balancing : -----
V2.0 • Auto-Smelt And Mining+ ---> You can smelt minerals in 3x3.
V2.0 • Haste (Update)-> Dosent Work in Weapon., Because Attakck speed appeared.
V2.0 • Attack Speed -> It increases the speed of attack, it's a attribute modifiers
V2.0 • Agilty (Upgrade) -> It is now an Attribut Modifier
V2.0 • Life+ (Upgrade) ---> It is now an Attribute Modifiernt here!
Version 3.0
------------------ New : ------------------
V3.0 • Timber
-> Cut the tree with one shot.
V3.0 • Double Jump -> Allows to jump 2 times
V3.0 • Anti-Knockback -> Ignore knockback effects.

----- Rework and balancing : -----
V3.0 • Lava Walker (Rework) -> Obsidian is transformed into lava after.
V3.0 • Hakai-Arrow (Nerfed) -> It only explodes the area where the arrow is. tent here!
Version 3.1
----- Rework and balancing : -----
V3.1 Double Jump (Compatible)
--> With Leaping II And Leaping III.
V3.1 Leaping (Nerfed)
--> - Leaping II (JumpBosst IV) --> (JumposBoost III)
             - Leaping III (JumpBosst VI) --> (JumposBoost IV)
Version 3.2
------------------ New : ------------------
V3.2 • Eagle Vision
->(Bow Enchantments) zooms in when you press sneak.

----- Rework and balancing : -----
V3.2 • LifeSteal (Nerfed)
--> Heal every shot --> Heal every 50 Damage inflicted

---- Rename Enchantments : ----
V3.2 • Anti-Gravity
--> Accauracy Shot
V3.2 • Defusion --> Anti-Explosion
V3.2 • Googles --> Bright Vision
V3.2 • HakaiArrow --> Burst Arrow
V3.2 • Poison --> Poison Aspect
Version 3.6
------------------ New : ------------------
V3.6 • Magnet
-> (Helmet) Attact all items arround you.

------------------ Remove : ------------------
V3.6 • EagleVision

Version 3.0
To balance the game, a limit of 2 Enchantment per item has been applied.
. The Trident is compatible with the Enchantment of Sword.
. The Shield makes its appearance with Last Life and Anti-KnickBack.
. You can directly enchant an item on the enchantment table.
. There is only one guide.
. Life+, Attack Speed and Agility transformed into "Atribute Modifiers".
. You can put 2 objects of the same level and enchantment to upgrade this.
    Example :Two Books Life+ II in diamond chestplate Gives a One Life+ III diamond chestplate.
. You need anvils to combine the objects.
. You can find the Custom Enchant in the structure,by fishing, or in monster's drop.
   Name change Enchant+ To NaturalEnchant+
. The guide has been improved.
. Increase price to 30 minimum level.
. A lot of optimization. Bug fixes and spelling.
Bigger Datapack with 602 File and 29 Folder..
Version 3.1
Bug correction: It is no longer possible to enchanted an item already enchanted.
Optimisation : Now it does not cause any lag in servers.
Replacing ID Number to ID Text Exemple: give @s minecraft:enchanted_book{StoredEnchantments:[{id:"Agility",lvl:2}],display:{Lore:["§7Agility II"]}}
Version 3.2
Bug Correction: Arc could not be enchanted
Bug Correction: Enchanted Life + books do not work.
Optimisation : Even better optimize, and part of the code was Re-Written.

Spigot and Bukkit : have to fix the crash related to the datapack in 1.13.1, but there is still the problem, the item enchanted not have the shinning effects.
Version 3.3
Bug Correction: Many Enchanted Item may appear if more than one player was at the table.
Bug Correction: It's take xp the lapis of the nearest players.
Version 3.4
Bug Corection: Life+ does not work in combination
Bug Corection: When Timber enchantments were obtained he turned your tools into a "stone axe"
Bug Correction: with spigot and bukkit..

Always more optimized !
Version 3.5 (Béta)
Added Spigot version not stable but 100% functionnal.
Reduced cost and minimum level.
from the 30 at 39 Level | 1 Lapis + 3 Level ---> from the 10 at 19 Level | 1 Lapis + 1 Level
from the 40 at 49 Level | 2 Lapis + 5 Level ---> from the 20 at 29 Level | 1 Lapis + 2 Level
from the 50 to infinite | 3 Lapis + 7 Level ---> from the 30 at infinite | 1 Lapis + 3 Level
Version 3.6
Added New enchantmetns : Magnet who replace EagleVision.
Magnet Effect : Attract all objects around you within 7 blocks.

AutoSmelt adding Fortune compatibility.
AutoSmelt and Mining 3x3 addes compatibilty.

LastLife fixed a bug that made enchantements does not work.
Timber Resolution of a bug that has applied unshaded enchantment effects in a very specific case.

Fixed a bug that did not upgrade the level if Item had 2 Enchants :

Exemple if my chestplate have Life+ I and AntiVenom II and i want upgrade to Life+ II before it was impossible.
Now it's possible

Very big lag optimization !
A possibility of merging books.
I need to redo some of the code for that.
Example: A book "Life + V" and A book "Anti-Venom II" gives a Book "LIfe +, AntiVenom II"
I am French so a translation into English can be incorrect if you find a bad translation, please report it. Thanks and Good Game.
If someone has the time, to create a presentation image.
My Discord: Hardel#2750

If you want more DataPack ( French), join the discord of DataWorld.
We are a community centered around DataPacks.
DataWorld Discord
Terms of use:
You can :
• Showcase this Datapack on YouTube (You had to credit me and add the planetminecraft link in the description)
• Use this Datapack in your world or on a private server

You can't :
• Claim as your own, re-upload or copy this Datapack
CreditDiscord DataWorld, reddemoon, Ededdy, diablooo, mathaym25, Angriff, Everyatis_, Neptune60 , Whorleyk.
Progress100% complete
Game VersionMinecraft 1.13

6 Update Logs

New Version 3.6.0 : Optimization! : 11/10/2018 3:35:59 pmNov 10th

Lot of Optimisation !
New Enchantments Magnet replace Eagle Vision.

AutoSmelt adding Fortune compatibility.
AutoSmelt and Mining 3x3 addes compatibilty.

Bug correction !

Comments : 107

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1 - 50 of 107

How do i merge enchantments if i can?

wait i cant do it anymore. Please help

  • Sushi_Witch
  • Level 7
  • Apprentice Architect
  • November 13, 2018, 6:51 am
How much hunger does auto feed give you? I can't find this written anywhere.
  • Hardel
  • Level 32
  • Artisan Dragon
  • November 13, 2018, 7:24 am
Auto-Feed restores the fullness food bar, every minute.
  • Sushi_Witch
  • Level 7
  • Apprentice Architect
  • November 13, 2018, 7:35 am
I want see new enchant like zoom or optifine and can u make enchants for shovel and elytra? please

  • Hardel
  • Level 32
  • Artisan Dragon
  • November 13, 2018, 6:37 am
There was Enchant "Eagle Vision" that allowed Zoom.
but I just removed it it was useless if we had optifine

For new enchant will wait for the version 4.0 of the DataPack.
it will be at version 1.14 of Minecraft
we must wait to long :(
  • Hardel
  • Level 32
  • Artisan Dragon
  • November 14, 2018, 2:30 am
I'm sorry ^^ but version 3.6.0 is the latest version for 1.13.2.
Can be a 3.6.1 version for bug fixes.

I will start talking about my project ^^
Datapack "Advanced Vanilla DataPack" will be a best datapack ever.
"Enchant +" is only 1 / 10th of the contents of this DataPack
The pack is awesome! If this is only 1/10th of a bigger datapack, that i can't wait for the full pack. From a coding aspect, it would take me at least a month just to do half of this awesome code! Although I would like to know if you mind if I were to take this and put it with a different pack that i heavily modded? I don't plan on releasing the download and ill still credit you, but I'm just wondering if you would mind.
P.S: I do understand wanting to wait until 1.14 with things like you can't custom craft NBT data holding item, but I still can't wait!
  • Hardel
  • Level 32
  • Artisan Dragon
  • November 15, 2018, 10:04 am
Yes you can change it as you want ^^

For the ultimate Data Pack I'm barely 30% of the code.
I started working on it from June XD

The problem i do not have time.
  • Sushi_Witch
  • Level 7
  • Apprentice Architect
  • November 8, 2018, 1:43 am
Loving this datapack, I get a lot of lag yet I can't bring myself to remove this even then. I just love zooming around the water so fast I have to take breaks to load in the world... Minor other issues like the inability to create or use Life+II... However this is still an amazing creation!
  • Hardel
  • Level 32
  • Artisan Dragon
  • November 9, 2018, 11:04 am
For the problems of lag I am aware, but in 1.13 I can not solve lag problems.
In 1.14 I "THINK" that I should be able to remove the lag.

For life+ II I correct this tonight / tomorrow I post a version 3.5.1

  • Sushi_Witch
  • Level 7
  • Apprentice Architect
  • November 9, 2018, 12:28 pm
Understandable. I can bear it for now, seeing as 1.14 isn't far off from release I think.
  • Hardel
  • Level 32
  • Artisan Dragon
  • November 9, 2018, 1:37 pm
I have almost finished version 3.5.1 it adds a lot of things.
It will come out tomorrow it remains enchanting Mining+ to remake and some technical optimization.

I tried to remove the lag as much as possible, frankly you'll be very happy xD
  • Sushi_Witch
  • Level 7
  • Apprentice Architect
  • November 10, 2018, 2:21 am
The lag in particular is block update stuff. When mining, the block reappears and then disappears and then drops the stuff.
  • Hardel
  • Level 32
  • Artisan Dragon
  • November 10, 2018, 10:38 am
The version 3.6 is out you'll see that lag much less.
I have an idea to further lower the lag.

A version 3.6.1 should come out which should further optimize the DataPack and correct Mining+
After that I stop version 1.13.2 and go to 1.14
  • Hardel
  • Level 32
  • Artisan Dragon
  • October 29, 2018, 6:48 am
I think I will resume the development of this DataPack soon.
I will make a version 3.5 Adding some novelty but I will corrected all the bugs.
If you have something idea for Version 3.5 it's now.

After that I will start version 4.0 which will be in 1.14, will recode all the DataPack.
I could more easily edit the DataPack, i would like to add the possibility to make addon.
I could add new enchantments with addons, and you can create your enchant if you want.
Et pourquoi pas un enchant qui permet aux élytras de lancer des mini-roquettes en sneakant en les utilisant ? Ou alors un enchant qui inflige du dégât un mob MAIS avec le temps QUI N'EST PAS UN POISON (genre hémorragie) (épée/arc) (chose possible que j'imagine, poison + hémorragie = pas plus de dégât)
  • Adepp
  • Level 1
  • New Miner
  • October 30, 2018, 5:11 am
How about a curse of explosion enchantment?
For armor and weapons. If you have that enchantment on armor you'll have a resistance effect and on weapons a strength effect, BUT there is a low chance that you will explode when you got hit or hit someone.
  • Hardel
  • Level 32
  • Artisan Dragon
  • October 30, 2018, 11:09 am
This can be interesting
  • PixlEyes
  • Level 18
  • Journeyman Architect
  • October 22, 2018, 5:43 am
Hi! Love your datapack but The latest verision (3.4 upgrade) makes my game unplayable. With it enabled my game struggles to do some of the most simple tasks like falling sand or spawning enteties and i have a pretty good computer aswell. When i do for example break some sand the milliseconds per tick skyrocket and the game freezes for a bit. Here is a video of this happening with my wither skeleton farm. Look at the "intergrated server @ ms ticks" line.
  • Hardel
  • Level 32
  • Artisan Dragon
  • October 23, 2018, 7:19 am
I'm sorry for the lag ^^ '
I'm going to improve that when I have time
  • PixlEyes
  • Level 18
  • Journeyman Architect
  • October 23, 2018, 8:22 am
  • Hardel
  • Level 32
  • Artisan Dragon
  • October 23, 2018, 1:40 pm
wait the 1.14 I am pretty well limited for this kind of system in 1.13
I really love this! However it seems there is a big issue that prevents this from being fun to play with. If you put this in the world it all works except for the fact that chat cannot be used. Anything in the chat never shows up, whether it be just trying to chat in general, using commands, or anything along those lines. It makes it really hard as I am someone who uses a lot of datapacks and this small issue makes it hard to use. However, I really love this, and would appreciate if you could fix it.
  • Hardel
  • Level 32
  • Artisan Dragon
  • October 22, 2018, 12:20 am
I do not understand, the chat and disabled?
I do not touch the chat, you're sure that the problem comes from my DataPack?
I am certain that the issue comes from your datapack, as commands are not showing up. I can't even enable it or even know if it is enabled, since it refuses to load any commands. Once I open it to LAN, chat works but commands still don't show up in chat.
  • Hardel
  • Level 32
  • Artisan Dragon
  • October 23, 2018, 7:17 am
Yes I think I forgot something ^^ '
/ gamerule sendcommandfeedback true
Hey mec !

Je tenais à te dire que ce datapack a l'air très prometteur ! Je pense bien le télécharger pour mon monde survie. Je ne l'ai pas encore testé alors je vais te tenir au courant.

Sur ce, bonne chance avec tes autres projets !

P.S. : +1 diamant, +1 favori et + 1 abonné !
  • Exxocraft
  • Level 3
  • Apprentice Miner
  • October 17, 2018, 12:50 pm
Hey! Awesome datapack but i can't seem to apply Life + II to a chestplate, i've tried throwing it on an anvil
  • Hardel
  • Level 32
  • Artisan Dragon
  • October 18, 2018, 10:29 am
I'm sorry when I recode the DataPack I made a lot of mistake xD
I work on this datapack soon
  • 42Embers
  • Level 1
  • New Miner
  • October 10, 2018, 12:33 pm
Sadly, the Timber enchantment doesn't seem to work. But I love this datapack, and I plan to try it on my SMP server.
  • Hardel
  • Level 32
  • Artisan Dragon
  • October 4, 2018, 12:59 pm
---------- English ----------
I want to warn that this DataPack is awesome for you.
It's just a simple test for me the DataPack it is partially successful. but far from what I wanted to do at the base.
With the 1.14 Update I will add the enchant in anvil interface and the Enchanting Table Interface.

Let's move on, I basically wanted to say that the next DataPack will have a DataPack of Magic.
I will push the DataPack as far as possible.
Pet, Level, Spell, Music, Craft, Exploration; New Item and Blocks, Hard Farming.
New Interface and Why not a new dimension.

This DataPack will be my ultimate creation.
I expect a release of the DataPack around December - January.

---------- Francais ----------

Je tien a prévenir que ce DataPack qui est impressionant pour vous.
N'est qu'un simple test pour moi, Ce DataPack est partiellement reussi. mais loin de se que je voulais faire a la base.
Avec la 1.14 je pourrais finir le system a 100% nous aurrons normalement accées a interface de la table enchantements et de enclume je pourrais faire un truc propres et fianlisé. (Comme si c'etait vraiment des nouveaux enchant enfaite)

Passons, Je voulais a la base dire que le prochain DataPack serras un DataPack de Magie RP (Trés different du Vanilla).
Je vais pousser les DataPack le plus loin possible.

Animaux, Level de Magie, Mana, Msuic, Ambience, Craft Difficile , Exploration, Item et bloc, Farming, Mobs, Boss, RPG.
Nouvel Interface et probablement une nouvel Dimension. Eh surement bien plus.

Ce DataPack serra mon ultimes création. Elle va pousser les mécanique de Minecraft a extreme, J'ai hate de le poster.

Je prévois une sortie du DataPack, Ce ne sont pas des date éxacte :
Alpha Version: décembre - Janvier.
Béta Version Fevrier - Mars.
Version Finale : Aucune Date.

----------Le Future ----------

Je tien aussi a dire que le développement du Datapack Enchant est temporairement mis a écarts.
Mon Serveur, les cours et le DataPack de Magie me prenne entièreté de mon temps libre.
J'ai prévue plein de fonctionnalité pour le Datapack Enchant mais faudra attendre les vacance ^^'

Merci pour les retours je reçoit plein de MP me remerciant. donc je vous remercie

Je suis toujours a votre disposition pour corriger les bugs et problème du DataPack en MP biensur.
Can you add a Fire Aspect enchant to axes?
  • Hardel
  • Level 32
  • Artisan Dragon
  • October 4, 2018, 12:45 pm
if you want ^^
i add this on the next Update.

Sorry for inactivity of this DataPack I opened a private DataPack server that takes a lot of time.
The schools also, I work hard on DataPack of magic.

To be honest it's been quite a while that I do not touch this DataPack anymore.
I added features like Enchant Vanilla, bugfix and optimization.
I do not know when I'm going to take it out ^^ '

will post a future version of this DataPack when I have a time (certainly during holidays)
no problem, thanks
last life doesn't work D:

  • WardedBowl403
  • Level 2
  • Apprentice Crafter
  • September 24, 2018, 5:29 pm
This is so Awesome!!!!!!!
  • colaliter
  • Level 1
  • New Miner
  • September 21, 2018, 6:43 am
Bonjour, merci pour ce data pack,
J'ai rencontré un probleme, l'enchantement timber ne fonctionne pas
Hey not sure if this is the "Final" version as it seems there is still stuff you want to add.

But I have found a bug with the Poison Aspect enchant that could use some fixing.
When attack a mob with a weapon enchanted with Poison Aspect it not only poisons the attacked mob but mobs within a certain radius of the attacked mob as well.

This is just a side note and isn't exactly something that needs to be changed but the drop chance for Life+ Enchantment books from zombies seems a bit high. Using a zombie spawner farm yields way a very high amount of the books.

Anyway really nice datapack. Just wanted to let you know about some problems I found.
  • Knightworm
  • Level 54
  • Grandmaster Pixel Painter
  • September 14, 2018, 9:55 pm
Oh man these are awesome
  • sirfancyson
  • Level 1
  • New Miner
  • September 12, 2018, 4:15 pm
As Dalker said, this datapack causes extreme server like lag when more than a few items are on the ground. I translated what you said in response and didn't understand. Im really enjoying the pack so far but the lag makes it unplayable, would greatly appreciate a fix :)
  • Hardel
  • Level 32
  • Artisan Dragon
  • September 14, 2018, 8:00 am
NaturalEnchant+ 3.4 (Upgrade)

I give you version 3.4 Final this version it's stable without lag and bug or problem.
I do not know if it is you who my MP on discord ^^ '
But if that's the case I'm sorry for forgetting you
  • sirfancyson
  • Level 1
  • New Miner
  • September 18, 2018, 10:18 am
After testing the lag is still there. I noticed it when mining with Efficiency V and Haste II and breaking many blocks at once causes significantly lag and pauses in the game via the integrated server. Testing the same setup with the data pack disabled has no lag however.
  • Dalkar
  • Level 1
  • New Miner
  • September 12, 2018, 10:56 pm
He said he forgot to upload the lattest version which fix this bug ;) The new version in now downloadable
  • Dalkar
  • Level 1
  • New Miner
  • September 12, 2018, 3:33 am
Super data pack ! Mais il y a un problème de taille !
Je parle pour la version 1.13.1.
Que se soit en solo ou en multijoueur sur machine dédié, lorsque que plusieurs item pop, un gros lag viens (pas freeze, juste lag). Le serveur atteint des sommets allant jusqu’à 21.000ms.

Quelques exemples : La tnt fais lag car elle fait drop plusieurs items.
Miné de la redstone/lapiz/diams fait également lag car plusieurs item drop.
De même pour les cultures (patates, carrotes, blé etc)

Enfin bref, je pense que tu as saisi l'idée. Je le répète encore, le problème interviens en multi tout comme en solo. Donc le problème ne viens pas de ma machine ;)

Bon dev ;)
  • Hardel
  • Level 32
  • Artisan Dragon
  • September 12, 2018, 4:50 am
J'ai oublier de poster la version 3.4 oups ^^'
Dans la soiré du coup. et sa reglerras le problème.
  • Dalkar
  • Level 1
  • New Miner
  • September 12, 2018, 11:04 pm
Hey, j'ai pu tester la 3.4, navré de te le dire, mais les lags sont toujours présent :/
  • Hardel
  • Level 32
  • Artisan Dragon
  • September 15, 2018, 8:51 am

ouai je suis désolé je peux pas faire plus compact dans le system, je ferrais un system "Lite" pour les petit serveur et petit PC.

Perso sur mon serveur j'avoue que j'ai des problème de performance de fois.

A la base c'était 26 DataPack différent (1 par enchant + 1 pour system) a 26 normal que sa commence a lag
  • Markvirs
  • Level 1
  • New Miner
  • September 7, 2018, 7:59 pm
also i was in creative and i could not find the books in the combat section
  • Hardel
  • Level 32
  • Artisan Dragon
  • September 9, 2018, 2:19 am
This is not a mods I do not have access to the items of inventory
  • Markvirs
  • Level 1
  • New Miner
  • September 7, 2018, 7:24 pm
how do i download
  • Hardel
  • Level 32
  • Artisan Dragon
  • September 9, 2018, 2:22 am
You click on download top in blue.
Then you choose the last version at the bottom of the page
and at the top you see download button

Or if you go in the category "DOWNLOAD" and you click on the text in blue launches the download of the last version automatically
  • Markvirs
  • Level 1
  • New Miner
  • September 6, 2018, 10:29 pm
Wait only 2 enchantments only awwwwwwwwwww that is a huuuuggge down side
It's only two CUSTOM enchantments. Like, I can put Mending, Sharpness 5, Looting 3, Knockback 3, and two extra enchantments.

But honestly @Hardel, I think the custom limit should become it's own command, because some people would like to mess around with almost all enchantments together. Also, is it possible to make a change so you can separate the books (like if I have Sharpness and Protection on a book, I can make those different)?
  • Hardel
  • Level 32
  • Artisan Dragon
  • September 7, 2018, 8:48 am
I can increase this limit if you want
  • Markvirs
  • Level 1
  • New Miner
  • September 7, 2018, 7:23 pm
yes please increase the limit
Bonjour, tout d'abord, beau travail, je suis en train de tester ton datapack avec des amis sur un serveur privé, et le concept nous a tous vraiment emballé (en partie l'enchantement timber, dieu que je l'aime celui là).
Cependant, je rencontre un petit soucis, notre serveur est en grande partie RPG, avec un système de trade et loot custom, et autant j'arrive à me give ou a faire looter les livres d'enchantement, autant je suis pour le moment incapable de me /give les items déjà ,enchantés.

Je voulais savoir si le problème venait juste de moi (auquel cas un petit coup de main avec un exemple de /give serait le bienvenu), ou si le datapack ne permettait de fusionner les livres et les items que via l'enclume et non directement grâce aux commandes.

D'avance merci, et continue comme ca !
  • Hardel
  • Level 32
  • Artisan Dragon
  • September 7, 2018, 8:32 am
Pour give des livres c'est comme le jeu vanilla mais y'auras pas le nom de enchante en dessous une mise a jour futur regleras ca.
"give @s minecraft:enchanted_book{StoredEnchantments:[{id:"sharpness",lvl:5},{id:"Timber",lvl:1}]}"

donc j'ai crée des fonction de give. pour les livre enchanté
"/function more_enchant:give/agility3"

Cet assez complexe pour ce give des items enchanter :
Bientôt je rajouterais les ID pour cet nouveaux enchante.
/give @s minecraft:diamond_pickaxe{Enchantments:{id:"sharpness",lvl:5},{id:"timber",lvl:1}]}
Je te remercie pour la réponse rapide, et pour les explications, je me contenterai donc pour le moment des livres enchantés, en attendant ta mise à jour avec les ID enchants.

Encore une fois Nice Job, et je continuerai à suivre l'avancée de ton Datapack.

Ps : Y-a-t-il un moyen de faire sauter la limite des deux enchantements par items?
  • Ezekteo
  • Level 1
  • New Miner
  • September 4, 2018, 9:27 pm
Been testing out your datapack and noticed a small issue. As with normal enchants, I occasionally get books with multiple enchantments meant for different items. Normally you'd sacrifice one to enchant another on a particular item, but that isn't the case with your custom enchants, so these books are completely useless since books can't be split. Just wanted to let you know. Great job done so far anyways!

- Turtle shells don't count as helmets yet
- Axes don't count as weapons yet

  • Hardel
  • Level 32
  • Artisan Dragon
  • September 7, 2018, 8:49 am
I had forgotten
I'm going to add it for the next update
  • Hardel
  • Level 32
  • Artisan Dragon
  • September 4, 2018, 7:59 am
I am aware that there is a lot of bug

I made shit ^^
but with the school preise I would have a lot less time
This is a really fun data pack, but in the recent update Multi Shot stopped working.
  • mimiceolo
  • Level 1
  • New Miner
  • September 3, 2018, 5:18 am
please allow me: "100%" to the discord server ! It a big mistake out of forum, that a terrible time ! So sorry!
  • ninjazonza
  • Level 1
  • New Miner
  • September 1, 2018, 7:02 pm
I love the data pack so far but i am running into issues. my server is running 1.13.1 spigot. i have the 3.3 version of NaturalEnchanment+ running. i can go through getting the enchanted books via throwing over the enchantment table. but i cant combine them. an example is where i took a enchanted diamond sword and threw it ont op of an anvil then threw the book bloody sword on top of the other item. i sit around and nothing happens. is there a chance it is not installed right? or i have another data pack interfering? or maybe spigot is causing issues? i would really love to use this on our fresh world we are starting tomorrow. 9-2-2018
  • Hardel
  • Level 32
  • Artisan Dragon
  • September 2, 2018, 6:11 am
I'm sorry but Spigot have a huge problem with all the DataPacks.
Big Datapack as mine link are more affected because there is a lot of system.

I reported Spigot problems of Datapack, but they are not deciding to fix the problems.
I already managed with version 3.3 of NaturalEnchant+ to remove the crash if we had Spigot.
It's not coming from me sorry I can not do anything

I will release in the day version 3.4. which relegates some of Spigot's problems and fixes some bugs.
  • ninjazonza
  • Level 1
  • New Miner
  • September 2, 2018, 9:54 am
thank you for the reply. awesome to hear about the development and some possible hope of it working in the future.
  • nikopolos
  • Level 1
  • New Miner
  • August 31, 2018, 6:15 am
Extra !!! Vraiment du beau boulot ! Je rajoute un diamant et j'abonne ! J'attends avec impatience tes datapacks sur les shops et plus particulièrement sur le systeme RPG et magie !!!
Le RPG voila qui donne une autre dimension du jeu et le rend plus addictif !!! Un grand BRAVO et un grand MERCI pour ce que tu as creer !!!
Your are the Best ! thanks !!!

  • Hardel
  • Level 32
  • Artisan Dragon
  • August 31, 2018, 6:49 am
Euh merci ^^

Tu va voir le System de Magie et top aujourd'hui j'ai rajouter,
- Un sort qui permet de voler en survie.
- Un sort qui permet de lancer des musique genre (Legends Never DIe de Lol ou Music Alain Walker)
- Un sort qui permet de te téléporter dans le dos de ton adversaire.

J'ai plein idée encore ^^ je n'ai aucune limite sur minecraft je peux crée ce que je veux, j'ai vraiment hate de vous le poster xD
  • nyxienymph
  • Level 1
  • New Miner
  • August 30, 2018, 10:41 am
Great mod, the amount of enchantments is amaazing. Here are a few flaws I've found in V3.3, running Minecraft 1.13.1. I've done tests on both Survival and Creative mode for each point.

1) Everytime I get the Timber enchantment on an Iron or Diamond axe, it turns it into a stone axe with the Timber enchantment.
2) The timber enchantment isn't working at all, on any tree.
3) I enchanted a few books but can't use them to add the enchantment to any tools/armour.

Again, this datapack is awesome, but these are problems that other people might complain about.
  • Hardel
  • Level 32
  • Artisan Dragon
  • August 31, 2018, 1:02 am
Thank you for finding these bug I fix them now and I go out a version 3.3.1

The first one is just that I made a copy paste of the file in stone ^^ i correct this
For TImber you have to press Sneak and left click then break tree. (This allows blow if we do not sneak to break block 1 by 1 practice when we build)
For third bug I correct this ^^

For the third bug I can not reproduce it I manage to put the enchantments on the armors/tools.
You have to have an anvil and throw the iem from above
When I have access to anvil interface I could make the system more realistic.
but in 1.13 the custom craft with nbt dosen't work.
  • chuckchuk
  • Level 35
  • Artisan Architect
  • August 30, 2018, 12:18 am
Good Show! I was also thinking of creating a pack that allows for a new custom enchanting system for other packs to use, so I'll keep you updated! :)

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