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NeoEnchant+ !
NeoEnchant+ the official TechnicalEnchant+ update by Hardel. Introduces a new suite of enchantments Explore innovative ways to enhance your Minecraft experience. This new version now uses Minecraft's Data Driven Enchantments. Play like Modding !This project is the continuation of the updates introduced in Version 4 named Technical Enchant+. Version 5 (Neo) brings new levels of gameplay enhancements and enchantments that provide both utility and fun in your Minecraft world.
What news ?
Support Enchanting table and anvil
This new version now uses Minecraft's internal system (Data Driven Enchantments), the entire pack was rewritten. Enchantments are available natively in the enchantment table. And the anvil works perfectly too, no need custom tables, custom anvil or throw items.Performances :
Performance is identical to that of a Minecraft mod, or a native Mojang production. It uses almost exclusively the new internal systems introduce in 24w18a, with only 4 enchantments using "mcfunctions" files.Modify enchantments as you wish.
Enchantments are easy to modulate, you can edit maximum levels, items supported and even effects. No need for development knowledge, simply edit value on ".json" files. Also the management admins panel in game was removed.All removed enchantments will be properly disenchanted on items, whether in chests, inventories or anywhere else.
Compatiblity
Compatiblity with for other mods (Forge/Fabric) or Vanilla Datapacks that add enchantments.Enchantement in creative menu
Enchantments can be obtained from the creative menu, or with the /enchant command.From Official TE+
TE+ Official 275,632 views and 45,977 downloads
TTE+ Rewened Fork by Frektip - 293,986 views, 62,173 downloads
Enchantments List
Below is the list of enchantments included in this release. Check off the enchantments as you explore each one in your game:See in details with the Wiki https://github.com/Hardel-DW/NeoEnchant/wiki/Custom-Enchantments
Enchantments from TE+
- Bright Vision: Gives night vision to the player.- Fear: Prevents Creeper and TNT explosions when this enchantment is applied.
- Auto-Feed: Automatically feeds you every minute.
- Anti-Venom: Provides protection against negative effects.
- Life+: Gives the player extra hearts.
- Fast Swim: Grants the player a dolphin Grace effect.
- Agility: Increases player speed.
- Leaping: Boosts the player.
- Lava Walker: Allows the player to walk on lava.
- Poison Aspect: Poisons the mob upon hitting it.
- Life Steal: Drains health from the target and transfers it to the player.
- Auto-Smelt: Automatically smelts items.
- Mining+: Lets you mine a 3x3 area.
- Accuracy Shot: Arrows fly straight.
- Explosive Arrow: When arrow hit a block, create an explosion, the entity don't take damage.
- Attack Speed: Increases your attack speed.
- Timber: Cut down a tree with one strike.
- VeinMiner: If you break a mineral block, all surrounding minerals also break.
- XpBoost: Gain additional experience from killing mobs.
- SkyWalk: Allows you to fly if there is a 4 blocks gap below your feet. To desced just crouch.
Removed enchantments from TE+
The following enchantments were removed, or were not pertinent. Either it duplicated existing elements Or simply too complex. HoweverDepending on demand they can be reintroduced.
However, new enchantments have been added to the list to provide a fresh experience for players.
- Anti-Knockback: Removed because Netherite exist
- Bloody Blade: Potion Effect was better.
- Last Life: Maybe soon if Data Driven Potion Effect Comes.
- TimeBreaker: Too strong
- Magnet (Helmet): May return.
- Haste: Removed because Effiency exist
New enchantments introduce in NE+
- Harvesting: If you break any crop with this hoe (wheat, carrot, potato, beetroot or nether wart), it will break other crops around it.- Scyther: Allows you to transform dirt in farmland in x by z surface depending enchantment levels
- Area Arrow: Damage in area when the arrow hit a block -> I don't know for the name HELP ME.
- Step Assist: Allows you to walk up blocks more easily.
- Reach: Increase the range of your attack.
- Builder Arms: Allows you to place and break blocks from a longer distance.
- Armored: For elytra, reduce the damage taken.
- Striker: On mace, have a small chance to call the thunder, if the weather is stormy, the thunder will strike the mob at each hit and work also on lighting_rod. Also you are immune to damage thunder.
Contributing
You can contribute on the official Github. We welcome all contributions that help in enhancing this project and making Minecraft more enjoyable for everyone.https://github.com/Hardel-DW/NeoEnchant
Wiki
Get detailed information on enchantments, effect, and how get it, or modify the pack as you wish, with the wiki.License
This project is licensed under the NeoEnchant License - see the LICENSE file for details.Acknowledgments
Thanks to all the contributors who have helped in developing these enchantments and making this project successful. We look forward to further innovations in future releases.
Bugs
The pack has been completely rewritten, and bugs may appear, If you find any, report it on Github.
https://github.com/Hardel-DW/NeoEnchant/issues
Credit | Discord DataWorld |
Compatibility | Minecraft 1.21 pre-release |
Tags |
17 Update Logs
Update to V5.0.0 NeoEnchant+ : by Hardel 05/09/2024 10:48:05 pmMay 9th
Hey whats up !
The official Technical Enchant+ update Welcome to NeoEnchant is the official update of TE+ This project introduces a new suite of enchantments that expand upon the gameplay mechanics introduced in the previous update, V4. Explore innovative ways to enhance your Minecraft experience with our latest version, V5. This project is the continuation of the updates introduced in the old version 4 named Technical Enchant+. Version 5 (Neo) brings new levels of gameplay enhancements and enchantments that provide both utility and fun in your Minecraft world.
What news ?
This new version now uses Minecraft's internal system (Data Driven Enchantments), the entire pack was rewritten.
What does this mean ?
To put it simply, enchantments are available natively in the enchantment table. And the anvil works perfectly too with other advantages :
Performances :
Performance is identical to that of a Minecraft mod, or a native Mojang production. It uses almost exclusively the new internal systems introduce in 24w18a, with only 4 enchantments using "mcfunctions" files.
Modify enchantments as you wish.
Enchantments are easy to modulate, you can edit maximum levels, items supported and even effects. No need for development knowledge, simply edit value on ".json" files. Also the management admins panel in game was removed.
Compatiblity
Compatiblity with for other mods (Forge/Fabric) or Vanilla Datapacks that add enchantments.
If I remove an enchantment?
All removed enchantments will be properly disenchanted on items, whether in chests, inventories or anywhere else.
Where find enchantement for admin ?
Enchantments can be obtained from the creative menu, or with the /enchant command.
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Many ask me the update to 1.16, I would like to ask you a question, Is it eatable?
Hum hum.....