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Welcome to a new little mod!
This mod, as you might guess from the title, will add new houses, buildings and proffesions to vanilla villagers and villages.I just started this mod so there are not many yet, but currently the mod adds:
- A Windmill
- With a Miller Villager
- Sells and buys: seeds, wheat, bread.
- With a Miller Villager
- A FishHut
- With a Fisher Villager
- Sells and buys: Fish, feathers and fishing rods.
- With a Fisher Villager
- A Bakery
- With a Baker Villager
- Sells and buys: Bread and wheat
- With a Baker Villager
- A Mine
- With a Miner
- Sells Ores, gems and tools
- With a Miner
- A Lab
- With an evil Scientist
- Sells brewing stands, books and blaze powder
- With an evil Scientist
Extended villages also features a new custom made Render for the villager model. It adds a hat to the villager model. The only problem with this is that the vanilla texturemap of the villagers is filled with unused pixels, therefor I had to override some of those. This means that it would not get the villager textures from vanilla minecraft but from my mod. So, texturepacks wont override the villager texture if the custom render is enabled therfor I have added a config option to enable/disable the custom render for the villagers. Simply turn this of if you wish to use a texturepack for the villagers.
There will be more structures and villagers and feel free to leave suggestions in the comments below.
Extended Villages Add-ons:
Since Version 1.7.10-2.3, there can be made and installed add-ons for Extended Villages. These add-ons can use blocks and items from other mods and for example make structures with the blocks, or villagers that trade those items. I will post all my add-ons here: Extended Villages Add-ons
Installation
1. Install Forge 1180 by running their installer
2. Drop the extvil-1.7.10-X.X.jar in the "mods" folder, which can be found in the .minecraft folder
3. Find a village to explore!
2. Drop the extvil-1.7.10-X.X.jar in the "mods" folder, which can be found in the .minecraft folder
3. Find a village to explore!
This mod is now Open Source, this means that you can look at the code over at GitHub. You are not allowed to compile and distribute modified versions of Extended Villages, but you can look at how custom village generation is done!
https://github.com/TheLarsinator/Extended-Villages-1.7.10/
Have fun,
TheLarsinator
Progress | 90% complete |
Game Version | Minecraft 1.7.10 |
Tags |
12 Update Logs
Update #12 : by TheLarsinator 07/24/2016 10:43:13 amJul 24th, 2016
Well, who had expected that? An Extended Villages update!
I got a request for a config to enable/disable buildings, and the lab was to unbalanced with iron blocks, so here you go:
- Config option to disable the buildings and matching villagers
- Block changes for the lab
Have fun!
I got a request for a config to enable/disable buildings, and the lab was to unbalanced with iron blocks, so here you go:
- Config option to disable the buildings and matching villagers
- Block changes for the lab
Have fun!
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