• 10/29/21 6:01 pm
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A 512x512 map inspired by the upcoming changes to 1.18, including many of the new blocks from 1.17+, 6 massive underground biomes and a little bit of everything up on the surface. Nearly everything generated in WorldPainter, sans a few small tweaks at the very end.
Some blocks may be unattainable, but I've largely tried to include everything I could. The nether and end are unchanged. World has barrier blocks preventing water spillage for cleaner look, feel free to remove. World border is centered to 256,256(center of map), and can be enabled to block the edge as necessary.
Includes some tree/rocks schematics from the following list (links on their names):
Some blocks may be unattainable, but I've largely tried to include everything I could. The nether and end are unchanged. World has barrier blocks preventing water spillage for cleaner look, feel free to remove. World border is centered to 256,256(center of map), and can be enabled to block the edge as necessary.
Includes some tree/rocks schematics from the following list (links on their names):
- Custom Tree Repository: Lentebriesje
- Realistic Mushrooms and Exoctic/Desert Trees: EREMILION
- Ice Spikes: Architect Steve
- Tree Bundle: LemonFox
- Tree and Rocks: MonsterFish_
- Coral Pack: kr0wn
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