Minecraft Maps / Environment & Landscaping

🌟Acarnion - Ruins, 1.18 Caves and the Snowlands - (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World)

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McMeddon avatar McMeddon
Level 80 : Elite Wizard
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Zianberg - 1.18 Caves, 2.Gen Village & Baloons - The Clifflands - (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World) Minecraft Mapο»Ώ
🌟Acarnion - Ruins, 1.18 Caves and the Snowlands - (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World) Minecraft Map









Bringing in Acarnion the 1.17/1.18 Cave and Cliff terrain features to this world aswell as dozens of Structure Updates to you. Acarnion is a huge 16km² custom Minecraft Multibiome continent and the second iteration to Zianberg. Including Spaghetti Caves, Lush Caves, Dripstone Caves, Crystal Caves, and Crystal Geodes, and plenty of exciting landscapes. This map is the second iteration of the inclusion of custom caves, leaned closer towards the original style of the upcoming 1.18 Update.

A 4 km by 4 km realistic Minecraft island with custom biomes, made by McMeddon. It's an Island with multiple huge mountain ranges, steep cliffs, falls, plateaus, layered terrains and hard eroded areas with: new swamp regions, pine biomes, taiga/spruce, oak, and custom arctic regions. Landform adjusted river systems and temperature-determined Biomes. Find custom mineshafts and explore the custom advanced biomes. Explore along the paths that connect the world or take a boat and cross the ocean with a near-seamless transition to the default Minecraft Vanilla generation.




🌟Recommended Map





ReleasedRelease dateType
βœ…
14 July 20211.17 Java
βœ…
15 July 20211.17 Bedrock
βœ…
15 July 2021Source Files:


Whats new? Whats Changed?


With each new map i try to develop, evolve or refine a technique. See all my maps as rapid prototype maps.
See how it has developed over time here: www.planetminecraft.com/blog/mcmeddons-map-update-history/
  • πŸ“€ Patreon Village: Split all Patreons across 4 villages (each 65) to ease the load on servers
  • πŸ“€ Nodes: modified river system for more complexity
  • πŸ“€ Nodes: Heavier erosion system
  • πŸ“€ Nodes: Modified Snow System
  • πŸ“€ Assets: Updated Ruins
  • πŸ“€ Assets: Updated Geodes
  • πŸ“€ World: Abandoned Area - Ruins building chance 5 => 50%
  • πŸ“€ World: Biome Azalea - Plants 30% => 4
  • πŸ“€ World: Baloon 1/15000 => 1/16000 rarity
  • πŸ“€ World: Geode 1/1600 => 1/10600
  • πŸ“€ World: Caves Entrances varies heights between types
  • πŸ“€ World: Desert temple 1/1000 => 1/200000 Rarity
  • πŸ“€ World: Copper Ore 10% => 6% Rarity
  • πŸ“€ World: Removed Lava Pockets
  • πŸ“€ World: Diamonds: 1% => 2% (0-15)
  • πŸ“€ World: Added Deepslate Ores

🚧⚠ Issues / Things to be aware about


As complexity rises, a small tweak or change can have unintended consequences, flaws, be just poor choices, or I maybe hit certain possibility limits of programs. These maps are really complexe and hard to make, with dozens of steps and hundreds of layers to apply in the right order. And im just a non-magical-wizard boi making sometimes either a poor decision or an unintended mistake, but I want to let you know what might have an impact when playing this world and here’s what I´ve noticed:

- 1.17 Bedrock: Villagers couldn't be moved to bedrock (reason can't be converted - program limitation), behavior pack to spawn the villagers is included
- 1.17 Bedrock: Some Chests don't have loot, unfortunately (reason: program limitation)


Follow up map to Zianberg


https://www.planetminecraft.com/project/zianberg/







Whats in it?


πŸ“€

Special

βœ…2.Gen Patreon Village included (with all active Patreons from 2021 June 30)
βœ…Wallpapers
βœ…Vaultmine - Every plant available (custom Mineshaft with Seedvault - read more here)
βœ…1.17/1.18 Caves, Geodes & Ores
βœ…Loot chests accessing the Vanilla Loot-Tables, for random loot
βœ…Custom Vanilla Mobs included
βœ…Custom Findable Single Structures

πŸ“€

General

βœ…Download
βœ…Map Size 4000x4000
βœ…Exported for 1.17 Java
❌Exported for 1.16 Java
❌Exported for 1.12 Java
βœ…Exported for 1.17 Bedrock
βœ…Stronghold @2000 2000
βœ…Worldheight: 0-256
βœ…Caves, All 1.17 Ores
βœ…Custom Vanilla and advanced structures
βœ…Vaultmine (custom Mineshaft with Seedvault - read more here )
βœ…Water Level 62 (Minecraft Default is 62)
βœ…Infinite World on Java & Bedrock

πŸ“€

Biomes

βœ…
Custom Arctic Biomes
βœ…
Custom Taiga Biome
βœ…
Custom Tempered Biomes
βœ…
Custom Tropic Biomes
βœ…
Custom Swamp Biomes
βœ…
Custom Desert Biomes
βœ…
Custom River Biomes
βœ…
Custom Ocean Biome
βœ…
Custom Warm Ocean Biome
βœ…
Custom Lush Caves Tunnels
βœ…
Custom Dripstone Caves Tunnels
βœ…
Custom Crystal Caves Tunnels


Minecraft Maps Java Installation Guide

  1. Download map by clicking the yellow button at the top right of the description.
  2. On Windows, use keys Windows+R and then typing “%appdata%/.minecraft/saves/” into the command line. (On a Mac, your save files are in: ~/Library/Application Support/minecraft/saves/). This will open the saves folder
  3. Drag your downloader map (after unzip or unrar) in the zip/rar folderMap into saves folder.
  4. Close windows and reopen Minecraft
  5. .Select your map and play.

OSLocation
Windows%APPDATA%\.minecraft
macOS~/Library/Application Support/minecraft
Linux~/.minecraft

Minecraft Maps Bedrock Installation Guide


The world is as .mcworld file provided, meaning you just need to execute the file.
.mcworld is a renamed .zip file, you can rename it to .zip, and import it to your folder manually too.
For more insights how to install it check out PMC´s Tutorial: www.planetminecraft.com/blog/how-to-download-and-install-minecraft-maps/





Possible Questions / FAQ


πŸž‚ Which Programs did you use?

WorldPainter:   https://www.worldpainter.net/
WorldMachine  www.world-machine.com/
Gaea      quadspinner.com/
WorldEdit    enginehub.org/worldedit/
Chunky Renderer chunky.llbit.se/


πŸž‚ How long did it take to make this map?
  • The Total Development time.. around 2-300h+
  • Building this export, around: 12h+
  • Building, fixing, improving and adding customized small bits: ca 2h
  • General process
  • - 2 Days:Creating & Updating Assets
  • - 10 Days: Creating and developing new Cave types
  • - 1 Day: working on the map and new node tree build
    - 2 Day: rendering
    - too many Days - Troubleshooting and learning new techniques...

πŸž‚Did you make those assets?
  Yes, every asset is done by myself.

πŸž‚For 1.17 Maps, are Copper Ores and Deepslate included?
  Yes, near 0-10 will be a full layer of deepslate, Copper Ore is available underground everywhere

πŸž‚For 1.17 Maps, are Crystal Geodes inlcuded?
  Yes across the map are sparsly Geode scattered.

πŸž‚ What are your plans with these maps?
  These are adventure maps, survival maps, creative maps for you to build, play and explore. For my part, i gain new techniques and experience with every new map, building on that for the next and making map by map better maps.

πŸž‚ Timelapse? Showcase? Breakdown?
  Uploaded, coming soon (follow the yt channel)

πŸž‚ Do you do commissions?
  No - since i dont have the time for the additional workload. My Current workload with management, development and content creation is pretty packed already.

πŸž‚ PMC Member: "[...] Out of curiosity, if someone else uses your world to build things in and wanted to share, do you just request a credit?"
    • Yes always - please credit the origins of work / the creator. (people want to know where to find the stuff)
    • Redistributing or selling my Intellectual Property without consent is not allowed.
    • Showcase Submissions are allowed
    • (Backside info: I've spent hundreds of hours to achieve the knowledge to create those maps. And can spend days on creating each Map. For the casual people: I encourage you to play..test and build on these maps. I actually like to see what you can do on/with them. I see my maps as canvases for people to explore and enjoy... what i don't like is when people just plainly say: I made that canvas , that's mine. [​analogy end] It's IP theft, disrespectful, and ungodly frustrating to deal with. And there are either Kids who just entered the internet and dont know better and there are 3rd Parties that do that intentionally)

    Rights



    Creative Commons License

    This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
    Title of Expandable Spoiler

    Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.

    NonCommercial — You may not use the material for commercial purposes.
    Exception: But you can use it as Server Maps
    NoDerivatives — If you remix, transform, or build upon the material, you may not distribute the modified material.
    Exception: You are free to share Videos, Images, Renders


    🌐 Links



    🌍 Discord:    discord.stedit.com
    β–Ί Twitter:    https://twitter.com/McMeddon
    β–Ί Youtube:    https://www.youtube.com/c/McMeddon
    β–Ί PMC:     www.planetminecraft.com/member/mcmeddon/
    β–Ί Instagram:   www.instagram.com/mcmeddon/






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      6 Update Logs

      Update #6 added link to assets : by McMeddon 07/20/2021 5:25:25 amJul 20th, 2021

      Update #6 added link to assets
      LOAD MORE LOGS

      Create an account or sign in to comment.

      1
      08/25/2021 3:28 pm
      Level 17 : Journeyman Network
      Wild_WizardYT
      Wild_WizardYT avatar
      Do I have to be a Patreon to download the map?
      1
      07/22/2021 6:16 pm
      Level 12 : Journeyman Engineer
      SorceryCraft
      SorceryCraft avatar
      why must everything cost money these days
      2
      07/19/2021 1:44 am
      Level 11 : Journeyman Cake
      unlikely_though
      unlikely_though avatar
      its a scroll to the comment section lol
      2
      07/19/2021 2:35 am
      Level 80 : Elite Wizard
      McMeddon
      McMeddon avatar
      lmao :D - tipp: at the top is a "comment" button,next to the diamond, that skips to the comments
      2
      07/22/2021 10:05 am
      Level 11 : Journeyman Cake
      unlikely_though
      unlikely_though avatar
      oh ty
      1
      07/16/2021 1:48 pm
      Level 35 : Artisan Dolphin
      AlexTheDolphin0
      AlexTheDolphin0 avatar
      Do you have 2 be a patron 2 download or something? I don't see anything about it in the description.
      1
      07/16/2021 3:27 pmhistory
      Level 80 : Elite Wizard
      McMeddon
      McMeddon avatar
      yes, but there are also a few maps freely available like Ixellior, otrelia or older maps
      2
      07/16/2021 12:42 pm
      Level 57 : Grandmaster Engineer
      stongduke
      stongduke avatar
      Absolutely insane pillar mountains, and also absolutely insane regular mountains too! Did you use any world machine to generate portions or is it entirely done within worldpainter?
      2
      07/16/2021 3:28 pm
      Level 80 : Elite Wizard
      McMeddon
      McMeddon avatar
      Thank you!

      A strong combination of assets, worldpainter and Gaea/WorldMachine.
      1
      07/16/2021 12:07 am
      Level 26 : Expert Professor
      Minocula
      Minocula avatar
      What a great map to explore and test the new things in Minecraft 17.1. Thx to you I've took the time to upgrade my server.

      The map still renders but you can see our discoveries so far:
      Acarnion in Dynmap

      Kind regards
      Planet Minecraft

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