Minecraft Maps / Environment & Landscaping

Sekanterra - Mountain Surrounded Island (Download, 2k, 1.18+,Java & Bedrock, Multibiome Minecraft Survival World)

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McMeddon
Level 86 : Elite Wizard Unicorn
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Sekanterra - Mountain Surrounded Island (Download, 2k, 1.18+,Java & Bedrock, Multibiome Minecraft Survival World) Minecraft Map



Sekanterra - Mountain Surrounded Island (Download, 2k, 1.18+,Java & Bedrock, Multibiome Minecraft Survival World) Minecraft Map




This is Sekanterra,

a huge 4km² realistic diverse multibiome Minecraft Landscape for survival and creative adventures.

Adventure, survive or create, at the most beautiful places in Minecraft and explore all the unique places around the world.

Build a house on a Volcano, or within huge mountains or survive along the rivers and the woods. Find custom caves, mineshafts, coral reefs, advanced biomes, supporter villages and more.



Releases


ReleasedRelease dateType
4th February 2022Source Files
4th February 20221.18 Java (Experimental)
4th February 20221.18 Bedrock (Experimental 1.18 Conversion)

Predecessor Map (Evolution of:)www.planetminecraft.com/project/Pakanhall/



Sekanterra - Mountain Surrounded Island (Download, 2k, 1.18+,Java & Bedrock, Multibiome Minecraft Survival World) Minecraft Map



Whats in it?


📀

Special


📀

General


📀

Biomes


Patreon Village not includedDownloadCustom Arctic Area*
Patreons spawn now randomly as passive mobs near specially indicated spawners (currently reworking )
Map Size: 2048, 2048

Map Center: 1024, 1024
Map Size: 100MB+

Custom Taiga Area*
1.17/1.18 Custom Caves, Geodes & OresExported for 1.18+ JavaCustom Tempered Area*
Loot chests accessing the Vanilla Loot-Tables, for random lootExported for 1.15+ JavaCustom Tropic Area*
Custom Vanilla Mobs includedExported for 1.12 JavaCustom Swamp Area*
Custom Findable Single StructuresExported for 1.18 BedrockCustom Savanna Area*
Snow layers - #Bring some snow boots!Strongholds scattered across the land (indicated by Moss and stone statues)Custom Desert Area*
Mobvote Mob Statues & Golems
Mountain Heights: 256

World height: -64 to 320

Custom River Area*
Vanilla 1.18 Custom Caves, Geodes & Ores
(Java no, Bedrock yes)
Caves & All 1.17 OresCustom Ocean Area*
Vaultmine - Every Plant Available (Custom Mineshaft with Seedvault - Read More here)Custom Vanilla and advanced structuresCustom Coral Area
Passive-mob Spawners IncludedWater Level 62 (Minecraft Default is 62)Custom Caves
Infinite World on Java & Bedrock
















🚧⚠ Issues / Things to be aware about



As complexity rises, a small tweak or change can have unintended consequences, flaws, be just poor choices, or I maybe hit certain possibility limits of programs. These maps are really complex and hard to make, with dozens of steps and hundreds of layers to apply in the right order. And I'm just a non-magical-wizard boi making sometimes either a poor decision or an unintended mistake, but I want to let you know what might have an impact when playing this world, and here’s what I´ve noticed:

    • ⚠ General: The exportation to and from bedrock can have some weird effects on the world, as its pretty untested for edge cases
    • General: Crystal and Dripstone cave can create weird artifacts during the exportation when overlapping with other caves
    • Bedrock: some unexpected blocks can appear, due to errors from the conversion
    • Bedrock: Spawn point is messed up, due to the conversion
    • Bedrock: Minecraft heads won't be converted (fruit trees are affected)
    • Bedrock: south-facing rooted dirt didn't convert correctly
    • Bedrock: Azalea leaves couldn't be correctly converted
    • 1.18 Errors: Minecraft Server Error: Outofmemoryerror Java Heap Space
      You do not have enough RAM to run the server or you ran out of RAM while the server was loading in its processes.


Want to know what's coming next?
Check out this post: https://www.planetminecraft.com/blog/mcmeddons-2022-roadmap/

The focus of this map was the reshaping and reworks of the base land and rivers. Combining them and refining the implementation of different terrain types and improved texturing for the environment

Minecraft Maps Java Installation Guide

  1. Download map by clicking the yellow button at the top right of the description.
  2. On Windows, use keys Windows+R and then typing “%appdata%/.minecraft/saves/” into the command line. (On a Mac, your save files are in: ~/Library/Application Support/minecraft/saves/). This will open the saves folder
  3. Drag your downloader map (after unzip or unrar) in the zip/rar folderMap into saves folder.
  4. Close windows and reopen Minecraft
  5. .Select your map and play.

OSLocation
Windows%APPDATA%\.minecraft
macOS~/Library/Application Support/minecraft
Linux~/.minecraft


Minecraft Maps Bedrock Installation Guide


The world is as .mcworld file provided, meaning you just need to execute the file.
.mcworld is a renamed .zip file, you can rename it to .zip, and import it to your folder manually too.
For more insights how to install it check out PMC´s Tutorial: www.planetminecraft.com/blog/how-to-download-and-install-minecraft-maps/





Possible Questions / FAQ


Which Programs did you use?WorldPainter:   https://www.worldpainter.net/
WorldMachine  www.world-machine.com/
Gaea      quadspinner.com/
WorldEdit     enginehub.org/worldedit/
Chunky Renderer https://chunky.llbit.se/
Amulett     www.amuletmc.com/
NBT Edit
How long did it take to make this map?
Roundabout:
Gathering the experience: ca 2000h +
Building this export, around: 10h+
Building assets and redoing node structures, 4 days
Building, fixing, improving and adding customized small bits: ca 2h
Rendering: 2 Days
Did you make those assets?Yes, every asset is done by myself. Those can be found here
For 1.17 Maps, are Copper Ores and Deepslate included?Yes, near 0-20 will be a full layer of deepslate with all ores, Copper Ore is available underground everywhere
Is it made for survival?Yes with 100% survival in mind
Java - Do animals spawn?
Animals are definitely spawning but are mostly spread out far.

Indeed a common issue (mostly java), due the minecraft spawn mechanics, that basically animals spawn on chunk load/creation. Therefore animals are spread across the entire world
Bedrock - Do animals spawn?Animals are definitely spawning reguarly indipendent from the terrain (in my experience)
For 1.18 Maps, are Crystal Geodes included?Yes across the map are sparsely Geode scattered.
For 1.18 Maps, are Copper Ores and Deepslate included?Yes, near 0-20 will be a full layer of deepslate with all ores, Copper Ore is available underground everywhere

What are your plans with these maps?These are adventure maps, survival maps, creative maps for you to build, play and explore. For my part, i gain new techniques and experience with every new map, building on that for the next and making map by map better maps.
Do you do commissions?No - since i dont have the time for the additional workload. My Current workload with management, development and content creation is pretty packed already. But for Youtube Videos and collaborations, I'm open for talks.
PMC Member: "[...] Out of curiosity, if someone else uses your world to build things in and wanted to share, do you just request a credit?"
  • Yes always - please credit the origins of work / the creator. (people want to know where to find the stuff)
  • Redistributing or selling my Intellectual Property without consent is not allowed.
  • Showcase Submissions are allowed
  • (Backside info: I've spent hundreds of hours to achieve the knowledge to create those maps. And can spend days on creating each Map. For the casual people: I encourage you to play..test and build on these maps. I actually like to see what you can do on/with them. I see my maps as canvases for people to explore and enjoy... what i don't like is when people just plainly say: I made that canvas , that's mine. [​analogy end] It's IP theft, disrespectful, and ungodly frustrating to deal with. And there are either Kids who just entered the internet and dont know better and there are 3rd Parties that do that intentionally)





Rights



Creative Commons License

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Title of Expandable Spoiler

Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.

NonCommercial — You may not use the material for commercial purposes.
Exception: But you can use it as Server Maps
NoDerivatives — If you remix, transform, or build upon the material, you may not distribute the modified material.
Exception: You are free to share Videos, Images, Renders



🌐 Links



🟪 Discord
discord.mcmeddon.com
🟦 Twitter
https://twitter.com/McMeddon
🟥 Youtube
https://www.youtube.com/c/McMeddon
🌍 PMC
https://www.planetminecraft.com/member/mcmeddon/
🟨 Instagram
https://www.instagram.com/mcmeddon/
Tiktok
www.tiktok.com/@mcmeddon






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    4 Update Logs

    Update #4 bio updated : by McMeddon 02/26/2022 8:26:14 pmFeb 26th, 2022

    Update #4 bio updated
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    Airadab
    03/04/2022 4:26 am
    Level 70 : Legendary Robot
    hi dude wanna do a collab i have an idea for a PMC collab
    1
    WhyYouLookingMe
    02/22/2022 2:49 am
    Level 21 : Expert Pony
    insane, how long is was?
    1
    zaiphobe
    02/14/2022 9:41 pm
    Level 6 : Apprentice Dolphin
    Wow.... Brilliant and Fantastic!
    2
    HerrNightfury
    02/14/2022 4:22 pm
    Level 1 : New Miner
    Epic!!! Cant wait to visit it on my own someday.
    Fantastic!
    2
    Akamiro
    02/14/2022 7:58 am
    Level 46 : Master Mountaineer
    Beautifull ^^
    2
    qoeri
    02/12/2022 8:47 am
    Level 16 : Journeyman Taco
    cool
    1

    Welcome