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Resourcepack: www.mediafire.com/file/7jqzj6b0e3oeg36/MKI_2_Resource_pack_v1.14.zip/file
Minecraft version: 1.20.2
This Mario Kart game get's icy. Race and battle against your friends. With this upgraded combat racing game comes a lot of new tracks, gamemodes, items and options. It's best enjoyed in multiplayer, but it's also playable in singleplayer.
Mario Kart Ice 2 has:
Please write a comment if you find any bugs.
You are ALLOWED to make and upload videos of it on any platform :)
You are NOT allowed to claim this project as your own! or reupload this map to another platform!
Minecraft version: 1.20.2
This Mario Kart game get's icy. Race and battle against your friends. With this upgraded combat racing game comes a lot of new tracks, gamemodes, items and options. It's best enjoyed in multiplayer, but it's also playable in singleplayer.
Mario Kart Ice 2 has:
-14 different items |
-18 different tracks |
-3 Battlemodes |
-25 Missions |
-Custom advancements |
-Many options |
-Statistics |
-Multiplayer: 1-6 players |
-Secrects |
-Tutorials |
Please write a comment if you find any bugs.
You are ALLOWED to make and upload videos of it on any platform :)
You are NOT allowed to claim this project as your own! or reupload this map to another platform!
Credit | MarcoStrk, TimoStr, MaterneDu |
Progress | 100% complete |
Tags |
18 Update Logs
Update v1.14 Statistic Update : by Mechamaps 11/15/2023 6:05:26 pmNov 15th, 2023
Resourcepack | Changed game logo (fixed many white pixels) |
Changed translation "Fakebox" to "Fake Item-Box" | |
Corrected german translation of Level 4 Mission 1 title | |
Removed partly invisible armor stand texture since it gets largely replaced by item displays and markers | |
Corrected advancement description of the "Win" advancements | |
Removed a few translations | |
Edited the "Read me.txt" file | |
Made creepers textureless | |
Mixed 1 song from mono to stereo | |
Changed translations for map maker room | |
Added new tool icon texture | |
Added empty translation for generic damage death | |
Corrected Bullet Bill translations | |
Added banana sound | |
Added translations for the new boat types | |
Added translations for the boat burner hit messages | |
Changed a few advancements descriptions | |
Hunger & Offhand texture moved to new spliced format | |
Added 3 custom death messages | |
Changed a few translations | |
Changed lightsaber texture | |
Made new Panorama | |
Changed resourcepack icon | |
Added silent audio to turn off Minecraft music | |
Command | Shells, Bananas and Fake Item-Boxes can go through pressure plates and a few other blocks |
Race starter cages don't have roofs anymore so third person view looks a bit better | |
Fake Item Boxes at Level 4 Mission 1 spawn half an block lower | |
New head for "Herobrines Shop" Advancement | |
Placed HD item textures in advancements | |
Bug fixed: Stray at "Skelet caves" doesn't stay at its position | |
Astronaut Trader at Level 5 Mission 3 trades HD items when HD setting active | |
The Ghost item will no longer prioritise items and randomly select items to steal | |
Replaced almost all armor stands with new "item display" or "marker" entity | |
The "Ghost" can now steal a random amount of bananas, fireflowers and bombs | |
Merged the "mario_kart" datapack with the "DisableMinecraftAdvancement" datapack | |
Replaced race engine armor_stands with markers and item_displays | |
Race engine markers now spawn text_displays when a player is in creative mode to show race engine data. | |
Changed item animation mechanic to only show activated items | |
Music is now played as a music category, so you can change the volume of the music using the Minecraft music slider | |
Bug fixed: Star sound was played multiple times, although you used only one | |
Renamed a few scoreboards | |
Bug fixed: Flickering message when joining a team in team hunt | |
Bug fixed: No enderman spawning at "End city" | |
Bug fixed: Thrown bomb had wrong model when HD setting is on | |
Changed the blast radius and removed the ignition tag from the "bomb creeper" so that the creeper ignition texture no longer appears | |
Bug fixed: Fire ring at Bowers Castle didn't work | |
Changed 1 star position at level 2 mission 1 | |
Changed race position calculation to more accurately calculate the race position of players between checkpoints | |
Added the 2 new boat types that came with 1.20 to the boat selection | |
Changed credits for "Candyland" and "Old pyramid" | |
Modified the checkpoint system so that multiple paths gets recocnized better for place calculation | |
Modified the checkpoint system to track when a players drives backwards | |
Made 2 checkpoint types (green=Spawnpoint and place calculation, red=place calculation) | |
Extended boat burner effect by 0.75 seconds | |
Nerfed normal advancement conditions | |
Items can now move through structure voids, but will not fall from them | |
Bug fixed: Wrong looking direction of a checkpoint in "Ghost house 2" | |
Updated the old animated_java with armor_stands to the new version with item_displays | |
Ported world to 1.20.2 | |
Added hint for indiana jones advancement | |
Blocked vanilla recipe advancements | |
Shell shield rotates more accurately in a circle | |
Reduced number of drowned zombies in "Under water" from 7 to 4 | |
Added 3 tips | |
Bug fixed: Wrong player rotation when respawning in Tutorial 1 | |
Removed and added scoreboards | |
Change item model in item animation frame to right model when HD is turned on or off | |
Sign syntax changed to new 1.20 syntax | |
Reduced viewing range of wither in "Bowsers castle" | |
Old boats from previous races will be killed, even if the "Kill boats" setting is off | |
Bug fixed: Mobs in "Bowsers castle" doesn't respawn | |
Bug fixed: Couldn't collect items when 2 players were in a boat | |
Building | Changed stone walls in "Marios track" with debug stick |
Modified skull from the Herobrine armour stand in "Skelet caves" | |
Made start platform larger | |
Changed statistics room | |
Made a new resourcepack download setting sign in the setting room which dont have to be translated | |
Added a new curve to the end of the track "rainbow road" | |
Changed map maker room | |
Added directional banners to tunnel in "Ghost house" | |
Changed beds in "Island" status to occupied | |
Added new checkpoints | |
Removed random blue stained glas at rainbowraod | |
Added iron bars to wall at "Bowsers castle" to prevent the wither attacking the shulkers | |
Reworked clock at "Tiktok clock" | |
Reduced maximum mobs near the husk spawners in "Old pyramid" | |
Reduced height of first curve in "Under water" by 1 block | |
Modified "Tiktok clock" track | |
Added camels to "Old pyramid" | |
Replaced some Honey Blocks with Slime Blocks, as Honey Blocks don't slow down anymore | |
More piston obstacles added to "Tiktok clock" | |
Slabs have been added to the water gates in "Under water" | |
New curve added to alternative route in "Space race" | |
Gameplay | Cleaner only clears inventories of players that are in a 25 block radius |
Changed item kill mechanic (For example: Fire flower gets killed when hitting an enemy) | |
Added new statistics | |
Added speedometer to show elytra flying speed | |
Added death messages | |
Extended kill range of thwomps from 2 to 2.5 blocks when hitting the ground | |
Items that hit random players are more likely to hit one of the front players in a race than those further back (10th or 11th place is almost impossible to hit). | |
Checkpoint system has been revised for better calculation of race positions | |
Automatically start riding boats at the start of a race | |
Cleaner can kill bullet bills in his range | |
Bombs can kill bullet bills |
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