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[Object pack] Rocks and bushes (Download + Tutorial)

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Level 61 : High Grandmaster Demolitionist
Hello dear miners and crafters!

I have created a useful set of resources for environmental terraforming. This set is supposed to be used in conjunction with World-Edit and SchematicBrush. It can be used without SchematicBrush, but I would recommend checking it out.

This set is created with the goal to provide the user with a maximum amount of creative freedom and reconfigurability. Instead of limiting the user to a certain type of rock material, I decided to provide the users with simple technical objects that can be easily modified with World-Edit to create any type of rocks or material you want; desert, stone, ice, leafs, etc.

You can also use this tutorial for your own schematics, if you desire. You can use the config file from the download folder, and replace any of the sets with your schematics, and it should work. It's not too hard to figure out how it should work.

The set currently contains 2 types of rocks, in 4 different colors, in combination with 5 pre-defined material types.
In order to use this resource to it's full extent, make sure to install the plug-ins I mentioned. Then import the config file from the download folder to your SchematicBrush folder, and import the schematics to your World-Edit/schematics folder.

When you have successfully installed the plug-ins and resources, you can paste the rocks using one of the following commands (Use these commands on tools. These commands behave like brushes):

Pasting commands (SchematicBrush):

High rocks:

- //Schbr &HighRockRed -yoff:1 -place:BOTTOM
- //Schbr &HighRockBlue -yoff:1 -place:BOTTOM
- //Schbr &HighRockGreen -yoff:1 -place:BOTTOM
- //Schbr &HighRockYellow -yoff:1 -place:BOTTOM

Small rocks:

- //Schbr &SmallRockRed -yoff:1 -place:BOTTOM
- //Schbr &SmallRockBlue -yoff:1 -place:BOTTOM
- //Schbr &SmallRockGreen -yoff:1 -place:BOTTOM
- //Schbr &SmallRockYellow -yoff:1 -place:BOTTOM

Note that changing the offset in the parameter "-yoff:n" will change the position of the pasted objects. On steep terrain, a lower y offset is advisable. In most situations, and offset of either 1 or 0 should be perfect.

Also note that you should change any existing wool in your project to an unused block before you paste in the objects, if the wool you used is the same color. For example, if you used blue wool in your project, change all the blue wool to netherrack (unless you used netherrack elsewhere. Just make sure it's a solid block you did not use elsewhere), Then proceed by adding as many blue rocks as you want.

It does not matter which color you pick. If you want more than one different type of rocks in your environment, you can use two or more different colors on separate brushes.

Material presets:

When you added the desired amount of objects, select your entire project, and replace all the blue wool with a (set of) material(s) you desire. In this set, I have defined 5 presets you can use. You can modify them freely, or use your own presets if you want to. It's completely up to you! If you want to create sponge rocks with obsidian spread through them: go for it!

The commands I have defined here are ready to be used. Make sure you do not use them in the wrong way, because it could seriously mess up your world! If you are not sure if you are ready to experiment with large operations like these, back-up your world files first!

For blue objects:

Leafs/Forest preset:
//replace 35:11 18:4,18:5,18:6

Red/Mesa rock preset:
//replace 35:11 1:1,3:1,159:8

Grey/Mountain rock preset:
//replace 35:11 7%1:5,7%1,3%4,2%48,129,8%7

White/Ice rock preset:
//replace 35:11 5%1:3,82,35:0

Yellow/Desert preset
//replace 35:11 121,159:8,24,5:2

For red, yellow or green objects:

Change the 35:11 in the previous commands to:

- 35:14 (red)
- 35:4 (yellow)
- 35:13 (green)

For example, changing red objects into grey/mountain rocks, use:
//replace 35:14 7%1:5,7%1,3%4,2%48,129,8%7

Current content:

- 5 High Rock shapes
- 5 Small Rock shapes
- 4 colors per rock type; red, green, blue, yellow
- Schematics for all rocks mentioned above
- 5 material presets
- A template world with all the rocks and presets
- A config file for SchematicBrush (it also includes the configs for my tree set)

What are you allowed to do with it?

- Use it for yourself.
- Use it for servers. You do not have to credit me, but doing leaving some would be greatly appreciated!
- Use it for commissioned work. Just make sure to let your customer know you did not design the objects.

What can you not do with it?

- Claim that you've made this.
- Include schematics or 'raw' objects in any other compilation or grid.
- Redistribute or sell this.

Older versions:

None yet! Stay tuned for future updates!


Feel free to contact me if you are interested in a similar project!

Full portfolio:
Free downloads: PMC
Twitter: @SpringstofMC
Progress: 100% Complete

Comments : 4

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1 - 4 of 4

  • Kyle_Komro
  • Level 1
  • New Crafter
  • March 21, 2017, 2:39 pm
I'm glad to see helpful repositories like this popping up around PMC. Great work! : )
  • Springstof
  • Level 61
  • High Grandmaster Demolitionist
  • March 21, 2017, 2:55 pm
The techniques I described here save me hours upon hours of time during environmental map design. Sharing this hardly costs me any time compared to that :p
  • Myyoyo
  • Level 51
  • Grandmaster Terraformer
  • March 20, 2017, 10:29 am
  • Springstof
  • Level 61
  • High Grandmaster Demolitionist
  • March 20, 2017, 10:30 am
Thanks :)

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