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This is a 1:1 recreation of the Yasenevo district in Moscow. I hope you all enjoy this map and continue to follow me as I worked really hard to create this project!! >,,<
Project started: 04/11/2023
Description:
Yasenevo is a residential district located in the southwestern part of Moscow and is adjacent to the great Moscow Ring Road. Characterized by its mix of residential areas, green spaces, and commercial establishments. Built during the Perestroika era, Yasenevo is known for its tranquil atmosphere and relatively modern infrastructure, making it one of the most ecologically clean areas of Moscow. The area is about 25.4 km², of which 6.4 km² is residential development, 1.7 km² is an industrial zone and the rest of the territory is the Bitsevsky forest. With a population of 175,000 the total housing area is about 3 million m².
Design:
The design is of 1:1 scale, with all distances and building dimensions represented as accurate as possible. I'm using Google Earth to measure and shape the terrain, street view and blueprints were used as reference for the buildings. Most of the blueprint and plans I found were from the Russian internet (due to the lack of documentation outside of Russia). The map is based on the June 2021 satellite imagery of the area because of its higher resolution. The map will have full planned interiors, at least for those where the blueprints exist.
TEXTURE PACK: Soartex Fanver
GAME VERSION: 1.20.1
TOOLS USED:
WorldEdit
Litematica
Google Earth
Project started: 04/11/2023
Description:
Yasenevo is a residential district located in the southwestern part of Moscow and is adjacent to the great Moscow Ring Road. Characterized by its mix of residential areas, green spaces, and commercial establishments. Built during the Perestroika era, Yasenevo is known for its tranquil atmosphere and relatively modern infrastructure, making it one of the most ecologically clean areas of Moscow. The area is about 25.4 km², of which 6.4 km² is residential development, 1.7 km² is an industrial zone and the rest of the territory is the Bitsevsky forest. With a population of 175,000 the total housing area is about 3 million m².
Design:
The design is of 1:1 scale, with all distances and building dimensions represented as accurate as possible. I'm using Google Earth to measure and shape the terrain, street view and blueprints were used as reference for the buildings. Most of the blueprint and plans I found were from the Russian internet (due to the lack of documentation outside of Russia). The map is based on the June 2021 satellite imagery of the area because of its higher resolution. The map will have full planned interiors, at least for those where the blueprints exist.
TEXTURE PACK: Soartex Fanver
GAME VERSION: 1.20.1
TOOLS USED:
WorldEdit
Litematica
Google Earth
TERMS OF USE
Attribution - You must give appropriate credit, provide a link to this page and indicate if changes were made.
Non-Commercial - You may not use the material for commercial purposes. Use on servers without monetization is allowed.
Derivatives - If you edit or build upon the material, you may distribute the modified material in the form of posts, videos, streams, etc; as long as you give appropriate credit.
Non-Commercial - You may not use the material for commercial purposes. Use on servers without monetization is allowed.
Derivatives - If you edit or build upon the material, you may distribute the modified material in the form of posts, videos, streams, etc; as long as you give appropriate credit.
Progress | 25% complete |
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4 Update Logs
Update #4 : by Ultim4teRuffles 01/29/2024 5:48:23 amJan 29th
- fixed the width of the long park, shortened by 7 meters
- added 1 more 17 stories C shaped P-3 block
- fixed multiple road width
- added more terrain towards north
- added metro tunnels
- added more Soviet schools
- added more foliage
- fixed some terrain in the long park
- added parking spaces
- added 1 more 17 stories C shaped P-3 block
- fixed multiple road width
- added more terrain towards north
- added metro tunnels
- added more Soviet schools
- added more foliage
- fixed some terrain in the long park
- added parking spaces
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I already tried to build commie blocks like this. I failed...